Player Matchup

Ares
Ares
EddsShoe
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Player5353
Anhur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
TielTale
Zeus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 66L
1,429 Elo+
Party 1
Pele
Pele
ivancanx
Pele
Level 29
God Stats
5W - 2L
1,285 SR
Queue Stats
84W - 114L
1,325 Elo+
Solo
Cupid
Cupid
oneeyedspider
Cupid
Level 62
God Stats
1W - 2L
1,196 SR
Queue Stats
96W - 117L
1,409 Elo+
Party 1
Team Averages
Level 26
1,396 SR
1,433 Elo+

VS

Team Averages
Level 14
1,382 SR
1,319 Elo+
Zhong Kui
Zhong Kui
Erickjm3
Zhong Kui
Level 29
God Stats
4W - 17L
1,138 SR
Queue Stats
91W - 127L
1,329 Elo+
Party 2
Yemoja
Yemoja
Nebulus2
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Not_P4uI
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NovanicShadows
Sun Wukong
Level 31
God Stats
14W - 19L
1,421 SR
Queue Stats
36W - 50L
1,316 Elo+
Solo
Cthulhu
Cthulhu
lb160
Cthulhu
Level 8
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 8L
951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 0 / 0
7,215
601
3,225
5,594
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
9
3 / 0 / 6
6,635
553
3,927
7,416
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
12
2 / 3 / 4
6,762
564
5,027
6,112
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
8
1 / 5 / 2
5,646
471
4,314
7,732
2,170
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
10 / 0 / 3
8,079
673
10,327
5,694
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Erickjm3
Zhong Kui
9
4 / 2 / 2
5,949
496
5,237
9,794
6,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Nebulus2
Yemoja
8
0 / 2 / 1
5,452
454
1,002
4,728
2,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Not_P4uI
Nemesis
8
2 / 4 / 5
5,698
475
3,994
8,075
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
NovanicShadows
Sun Wukong
8
2 / 4 / 1
5,416
451
3,381
6,414
2,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lb160
Cthulhu
7
0 / 8 / 0
4,786
399
1,478
10,029
2,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
8
8
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
4
0
0
4
L
Zhong Kui
Erickjm3
Zhong Kui
4
2
2
2.5
L
Yemoja
Nebulus2
Yemoja
0
2
1
0.25
L
Nemesis
Not_P4uI
Nemesis
2
4
5
1.13
L
Sun Wukong
NovanicShadows
Sun Wukong
2
4
1
0.63
W
Anhur
3
0
6
6
W
Zeus
2
3
4
1.33
W
Pele
1
5
2
0.4
L
Cthulhu
lb160
Cthulhu
0
8
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
15,092
32,548
Taken
39,040
12,384
Mitigated
16,452
10,281
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,225
678
0
700
5,594
2,179
161
286
5,308
41,625
0
L
Zhong Kui
Erickjm3
Zhong Kui
5,237
923
0
4,683
9,794
6,222
0
2,028
7,766
25,663
0
L
Yemoja
Nebulus2
Yemoja
1,002
372
737
182
4,728
2,927
57
722
4,006
9,451
0
L
Nemesis
Not_P4uI
Nemesis
3,994
1,751
0
1,411
8,075
2,313
0
2,125
5,950
0
13,636
L
Sun Wukong
NovanicShadows
Sun Wukong
3,381
1,062
0
358
6,414
2,441
0
2,369
4,045
0
18,403
W
Anhur
3,927
2,243
0
1,887
7,416
4,167
0
1,124
6,292
0
19,744
W
Zeus
5,027
1,161
0
2,524
6,112
1,895
468
2,670
3,442
42,156
0
W
Pele
4,314
1,749
0
1,720
7,732
2,170
325
1,773
5,959
0
17,546
L
Cthulhu
lb160
Cthulhu
1,478
64
0
738
10,029
2,549
418
1,008
9,021
14,556
0
W
10,327
5,228
434
3,016
5,694
1,973
795
1,864
3,830
0
51,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
27,301
310
Minions Killed
142
0
Camps Cleared
0
1,073,489
Distance Traveled
1,036,411
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,215
601
83
7
0
202,469
3
L
Zhong Kui
5,949
496
39
3
0
221,208
0
L
Yemoja
5,452
454
14
1
0
195,363
2
L
Nemesis
5,698
475
26
2
0
241,067
0
L
Sun Wukong
5,416
451
37
3
0
166,567
0
W
Anhur
6,635
553
16
1
0
227,811
3
W
Zeus
6,762
564
75
6
0
209,070
1
W
Pele
5,646
471
35
3
0
206,718
0
L
Cthulhu
4,786
399
26
2
0
212,206
6
W
Cupid
8,079
673
101
8
0
227,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role