Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Helhell
Tyr
Level 125
God Stats
5W - 8L
1,259 SR
Queue Stats
438W - 439L
1,403 Elo+
Solo
Kukulkan
Kukulkan
IronBeastX1
Kukulkan
Level 144
God Stats
5W - 2L
1,467 SR
Queue Stats
193W - 195L
1,414 Elo+
Solo
He Bo
He Bo
Ivansonian
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo
Ne Zha
Ne Zha
PL4YER 9
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 282L
1,427 Elo+
Solo
Team Averages
Level 114
1,445 SR
1,491 Elo+

VS

Team Averages
Level 106
1,431 SR
1,343 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CIoakedGhost
Cupid
Level 59
God Stats
1W - 0L
1,234 SR
Queue Stats
15W - 10L
1,204 Elo+
Party 1
Chiron
Chiron
CinnoBear
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,161 Elo+
Party 1
Merlin
Merlin
joshtabz1395
Merlin
Level 124
God Stats
16W - 20L
1,420 SR
Queue Stats
593W - 601L
1,451 Elo+
Solo
Camazotz
Camazotz
xx Temerity xx
Camazotz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 5 / 4
8,508
773
9,562
14,588
12,376
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
15
1 / 5 / 6
7,450
677
7,195
13,184
9,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
IronBeastX1
Kukulkan
15
1 / 5 / 5
8,243
749
11,067
9,612
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
12
3 / 8 / 2
8,101
736
4,979
9,828
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
PL4YER 9
Ne Zha
11
0 / 7 / 4
6,838
622
8,664
11,626
4,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 1 / 21
9,926
902
11,721
13,731
19,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 2 / 14
10,176
925
9,260
11,940
6,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
CinnoBear
Chiron
15
4 / 2 / 10
8,825
802
7,312
7,944
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
15
4 / 1 / 10
9,142
831
15,141
8,723
4,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
16
10 / 3 / 14
9,967
906
11,165
23,520
29,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
7
Kills
30
30
Deaths
9
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
4
0.8
W
Bacchus
 
Bacchus
3
1
21
13.5
W
9
2
14
8
W
Chiron
CinnoBear
Chiron
4
2
10
4.5
L
Tyr
1
5
6
0.8
L
Kukulkan
IronBeastX1
Kukulkan
1
5
5
0.7
L
He Bo
3
8
2
0.5
L
Ne Zha
PL4YER 9
Ne Zha
0
7
4
0.29
W
Merlin
4
1
10
9
W
Camazotz
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
54,599
58,838
Taken
65,858
36,540
Mitigated
65,190
10,995
Healing
34,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,562
446
1,496
1,917
14,588
12,376
0
7,517
7,071
16,104
0
W
Bacchus
 
Bacchus
11,721
1,113
2,710
4,926
13,731
19,489
347
3,575
10,156
16,076
0
W
9,260
5,081
1,916
4,391
11,940
6,994
1,789
5,069
6,871
0
23,060
W
Chiron
CinnoBear
Chiron
7,312
2,930
2,274
2,585
7,944
4,691
1,436
4,833
3,107
0
16,424
L
Tyr
7,195
128
1,253
2,374
13,184
9,671
0
8,312
4,872
0
14,395
L
Kukulkan
IronBeastX1
Kukulkan
11,067
241
620
1,794
9,612
4,114
0
3,439
6,173
26,228
0
L
He Bo
4,979
273
0
0
9,828
5,639
0
4,008
5,820
6,257
0
L
Ne Zha
PL4YER 9
Ne Zha
8,664
1,931
569
972
11,626
4,740
0
3,586
8,040
0
16,632
W
Merlin
15,141
925
3,110
2,384
8,723
4,634
1,179
3,103
5,620
34,312
0
W
Camazotz
11,165
3,130
1,114
9,366
23,520
29,382
312
9,024
14,496
0
16,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
48,036
88
Minions Killed
108
0
Camps Cleared
0
931,406
Distance Traveled
1,098,403
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,508
773
18
2
0
186,605
3
W
Bacchus
9,926
902
5
0
0
232,465
3
W
Cupid
10,176
925
35
3
0
225,373
0
W
Chiron
8,825
802
20
2
0
204,868
0
L
Tyr
7,450
677
9
1
0
215,622
4
L
Kukulkan
8,243
749
52
5
0
196,281
0
L
He Bo
8,101
736
2
0
0
158,359
0
L
Ne Zha
6,838
622
7
1
0
174,539
0
W
Merlin
9,142
831
38
3
0
215,918
0
W
Camazotz
9,967
906
10
1
0
219,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role