Player Matchup

Odin
Odin
Achilles of Sin
Odin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,570 Elo+
Party 3
Raijin
Raijin
Cheese6283
Raijin
Level 85
God Stats
3W - 2L
1,605 SR
Queue Stats
96W - 89L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KulLaid
Tsukuyomi
Level 147
God Stats
4W - 3L
1,698 SR
Queue Stats
98W - 92L
1,541 Elo+
Party 3
Izanami
Izanami
QuantumPerc
Izanami
Level 123
God Stats
3W - 2L
1,713 SR
Queue Stats
122W - 120L
1,480 Elo+
Party 3
Anubis
Anubis
SussyBáka
Anubis
Level 69
God Stats
1W - 0L
1,653 SR
Queue Stats
62W - 43L
1,556 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,542 Elo+

VS

Team Averages
Level 126
1,578 SR
1,530 Elo+
Ah Puch
Ah Puch
Geneith
Ah Puch
Level 148
God Stats
5W - 3L
1,619 SR
Queue Stats
405W - 379L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
JehovahW1tness2
Sun Wukong
Level 85
God Stats
3W - 6L
1,404 SR
Queue Stats
318W - 288L
1,528 Elo+
Party 2
Athena
Athena
RECON SNIPER 25
Athena
Level 156
God Stats
2W - 7L
1,284 SR
Queue Stats
668W - 637L
1,545 Elo+
Party 2
Ymir
Ymir
Sanctioned OG
Ymir
Level 160
God Stats
7W - 4L
1,852 SR
Queue Stats
513W - 398L
1,614 Elo+
Party 2
Sobek
Sobek
VikingDuck
Sobek
Level 80
God Stats
1W - 2L
1,731 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 24
13,102
728
12,138
21,223
22,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Cheese6283
Raijin
20
9 / 4 / 24
13,766
765
24,966
13,783
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KulLaid
Tsukuyomi
19
6 / 7 / 11
12,641
702
16,287
16,028
7,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
QuantumPerc
Izanami
20
7 / 5 / 22
13,502
750
27,249
15,381
6,791
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SussyBáka
Anubis
20
7 / 5 / 18
13,305
739
24,365
17,925
9,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Geneith
Ah Puch
20
9 / 6 / 8
12,812
712
28,902
16,699
7,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
JehovahW1tness2
Sun Wukong
18
3 / 7 / 11
11,529
641
10,691
18,740
26,391
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 14
12,399
689
12,283
24,444
28,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 6 / 15
11,761
653
8,040
34,145
27,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
4 / 9 / 14
11,579
643
6,446
27,858
26,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
83
35
Kills
21
23
Deaths
35
99
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
W
Raijin
Cheese6283
Raijin
9
4
24
5.25
L
Ah Puch
Geneith
Ah Puch
9
6
8
2.17
L
Sun Wukong
JehovahW1tness2
Sun Wukong
3
7
11
1.21
W
Tsukuyomi
KulLaid
Tsukuyomi
6
7
11
1.64
W
Izanami
QuantumPerc
Izanami
7
5
22
3.6
L
3
7
14
1.43
L
2
6
15
1.58
W
Anubis
SussyBáka
Anubis
7
5
18
3.2
L
Sobek
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,005
Damage
66,362
84,340
Taken
121,886
52,231
Mitigated
117,211
36,269
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,138
1,479
1,894
8,875
21,223
22,461
405
11,405
9,818
0
17,159
W
Raijin
Cheese6283
Raijin
24,966
1,181
2,588
3,448
13,783
6,034
647
10,185
3,598
45,964
0
L
Ah Puch
Geneith
Ah Puch
28,902
1,525
0
2,858
16,699
7,696
1,023
6,894
9,472
47,185
0
L
Sun Wukong
JehovahW1tness2
Sun Wukong
10,691
2,111
567
2,692
18,740
26,391
560
7,683
10,765
0
30,320
W
Tsukuyomi
KulLaid
Tsukuyomi
16,287
3,869
807
2,790
16,028
7,581
452
8,926
7,102
0
37,594
W
Izanami
QuantumPerc
Izanami
27,249
19,937
2,765
2,274
15,381
6,791
3,407
11,055
4,326
0
47,323
L
12,283
1,046
85
2,076
24,444
28,950
644
12,431
11,504
26,766
0
L
8,040
1,117
1,666
9,357
34,145
27,460
183
13,712
20,184
21,330
452
W
Anubis
SussyBáka
Anubis
24,365
1,931
2,729
8,099
17,925
9,364
945
13,894
4,031
49,336
0
L
Sobek
6,446
582
2,084
3,907
27,858
26,714
193
8,611
18,954
14,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,316
Gold Earned
60,080
204
Minions Killed
151
0
Camps Cleared
0
1,507,609
Distance Traveled
1,468,810
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,102
728
15
1
0
355,075
0
W
Raijin
13,766
765
41
2
0
298,723
4
L
Ah Puch
12,812
712
43
2
0
271,670
2
L
Sun Wukong
11,529
641
34
2
0
284,718
0
W
Tsukuyomi
12,641
702
46
3
0
293,362
0
W
Izanami
13,502
750
58
3
0
292,744
0
L
Athena
12,399
689
31
2
0
305,252
0
L
Ymir
11,761
653
30
2
0
298,510
4
W
Anubis
13,305
739
44
2
0
267,705
0
L
Sobek
11,579
643
13
1
0
308,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role