Player Matchup

Thanatos
Thanatos
BigBittyBustin
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,488 Elo+
Party 1
Cerberus
Cerberus
Connorsiege864
Cerberus
Level 18
God Stats
4W - 12L
1,344 SR
Queue Stats
15W - 22L
1,424 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KING_REX019
Kumbhakarna
Level 69
God Stats
7W - 5L
1,583 SR
Queue Stats
25W - 29L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
officer_nordberg
Morgan Le Fay
Level 84
God Stats
2W - 5L
1,323 SR
Queue Stats
80W - 87L
1,426 Elo+
Party 1
Loki
Loki
papamark135
Loki
Level 61
God Stats
8W - 6L
1,606 SR
Queue Stats
91W - 106L
1,409 Elo+
Party 1
Team Averages
Level 49
1,471 SR
1,440 Elo+

VS

Team Averages
Level 71
1,467 SR
1,431 Elo+
Osiris
Osiris
 
Osiris
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
BTwizted
Raijin
Level 54
God Stats
6W - 8L
1,335 SR
Queue Stats
134W - 123L
1,447 Elo+
Party 2
Fenrir
Fenrir
LagsBenedict
Fenrir
Level 160
God Stats
44W - 44L
1,542 SR
Queue Stats
432W - 406L
1,480 Elo+
Party 3
Neith
Neith
Tbishop98
Neith
Level 18
God Stats
7W - 12L
1,425 SR
Queue Stats
21W - 28L
1,293 Elo+
Party 2
Cerberus
Cerberus
TheInnovaBoss
Cerberus
Level 77
God Stats
54W - 55L
1,534 SR
Queue Stats
241W - 220L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 0
5,396
450
4,506
7,884
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
10
1 / 0 / 0
5,806
484
2,724
5,376
2,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
KING_REX019
Kumbhakarna
9
0 / 2 / 1
5,785
482
2,750
10,060
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
officer_nordberg
Morgan Le Fay
10
1 / 4 / 2
5,865
489
2,843
7,698
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 1
7,250
604
5,912
8,779
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 1
6,972
581
3,168
7,239
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Raijin
BTwizted
Raijin
14
5 / 2 / 2
7,982
665
6,417
7,393
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
3 / 3 / 2
6,855
571
3,826
8,151
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Tbishop98
Neith
12
5 / 0 / 0
6,937
578
6,768
3,060
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TheInnovaBoss
Cerberus
11
0 / 1 / 6
6,721
560
5,107
7,822
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
13
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
1
0.5
W
Raijin
BTwizted
Raijin
5
2
2
3
L
Thanatos
1
3
0
0.33
L
Cerberus
1
0
0
1
L
Kumbhakarna
KING_REX019
Kumbhakarna
0
2
1
0.25
W
Fenrir
3
3
2
1.33
W
Neith
Tbishop98
Neith
5
0
0
5
W
Cerberus
TheInnovaBoss
Cerberus
0
1
6
3
L
Morgan Le Fay
officer_nordberg
Morgan Le Fay
1
4
2
0.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
25,286
39,797
Taken
33,665
13,620
Mitigated
14,909
12,333
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,168
1,470
0
2,943
7,239
3,694
466
3,262
3,977
0
40,729
W
Raijin
BTwizted
Raijin
6,417
497
0
1,886
7,393
2,419
456
2,141
5,252
46,549
0
L
Thanatos
4,506
342
0
5,207
7,884
1,784
0
2,742
5,142
0
26,820
L
Cerberus
2,724
354
0
2,658
5,376
2,991
217
335
5,015
26,039
0
L
Kumbhakarna
KING_REX019
Kumbhakarna
2,750
434
148
1,085
10,060
3,989
0
1,993
8,067
21,271
0
W
Fenrir
3,826
1,103
0
1,239
8,151
2,569
0
447
7,704
0
34,171
W
Neith
Tbishop98
Neith
6,768
4,201
0
2,355
3,060
889
722
649
2,411
0
32,251
W
Cerberus
TheInnovaBoss
Cerberus
5,107
755
0
3,798
7,822
5,338
0
1,818
6,004
24,483
0
L
Morgan Le Fay
officer_nordberg
Morgan Le Fay
2,843
360
0
2,259
7,698
2,159
0
3,579
3,777
26,170
0
L
5,912
2,111
0
976
8,779
2,697
0
2,400
6,272
0
43,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
35,467
288
Minions Killed
385
0
Camps Cleared
0
1,124,038
Distance Traveled
1,137,474
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,972
581
89
7
0
220,097
0
W
Raijin
7,982
665
100
8
0
233,282
5
L
Thanatos
5,396
450
56
5
0
227,081
1
L
Cerberus
5,806
484
68
6
0
236,278
0
L
Kumbhakarna
5,785
482
29
2
0
227,497
1
W
Fenrir
6,855
571
46
4
0
237,545
5
W
Neith
6,937
578
83
7
0
204,071
2
W
Cerberus
6,721
560
67
6
0
242,479
0
L
Morgan Le Fay
5,865
489
51
4
0
206,620
2
L
Loki
7,250
604
84
7
0
226,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role