Player Matchup

Ra
Ra
ChromeBull37737
Ra
Level 27
God Stats
18W - 14L
1,652 SR
Queue Stats
102W - 97L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsYahirProS
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
StormRunner07
Pele
Level 8
God Stats
2W - 2L
1,598 SR
Queue Stats
9W - 7L
1,565 Elo+
Solo
Achilles
Achilles
TheDustinWitt
Achilles
Level 10
God Stats
4W - 3L
1,438 SR
Queue Stats
11W - 8L
1,816 Elo+
Solo
Cernunnos
Cernunnos
The_Schnoodler
Cernunnos
Level 27
God Stats
76W - 69L
1,654 SR
Queue Stats
128W - 150L
1,589 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,611 Elo+

VS

Team Averages
Level 14
1,468 SR
1,586 Elo+
Anhur
Anhur
Anakali
Anhur
Level 7
God Stats
1W - 2L
1,282 SR
Queue Stats
11W - 7L
1,646 Elo+
Solo
Janus
Janus
Apollofer
Janus
Level 15
God Stats
4W - 5L
1,603 SR
Queue Stats
183W - 208L
1,638 Elo+
Solo
Anubis
Anubis
DarkVora
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,737 Elo+
Solo
Bakasura
Bakasura
Handswet
Bakasura
Level 27
God Stats
20W - 17L
1,452 SR
Queue Stats
103W - 107L
1,440 Elo+
Solo
Odin
Odin
eduardoenrique11
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,647
511
4,463
7,263
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
ItsYahirProS
Morgan Le Fay
7
0 / 10 / 3
5,092
392
3,109
9,384
2,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 1
7,054
543
6,015
11,027
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
TheDustinWitt
Achilles
10
1 / 4 / 0
5,797
446
2,139
7,574
6,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
The_Schnoodler
Cernunnos
11
0 / 4 / 0
6,342
488
2,007
7,174
1,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anakali
Anhur
12
4 / 0 / 4
7,576
583
2,560
6,467
1,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Apollofer
Janus
12
1 / 4 / 5
7,165
551
4,348
7,485
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
DarkVora
Anubis
14
10 / 0 / 4
8,821
679
11,444
6,757
3,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Handswet
Bakasura
14
9 / 1 / 1
8,781
675
6,632
10,118
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 1 / 4
7,378
568
3,406
6,941
6,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
26
26
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anakali
Anhur
4
0
4
6
W
Janus
Apollofer
Janus
1
4
5
0.88
L
2
4
2
0.75
W
Anubis
DarkVora
Anubis
10
0
4
12
W
Bakasura
Handswet
Bakasura
9
1
1
9.5
L
Morgan Le Fay
ItsYahirProS
Morgan Le Fay
0
10
3
0.15
L
3
4
1
0.88
L
Achilles
TheDustinWitt
Achilles
1
4
0
0.25
L
Cernunnos
The_Schnoodler
Cernunnos
0
4
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
28,390
42,422
Taken
37,768
15,190
Mitigated
18,753
8,226
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anakali
Anhur
2,560
1,405
0
2,512
6,467
1,836
1,218
856
5,603
0
31,954
W
Janus
Apollofer
Janus
4,348
247
0
1,606
7,485
1,858
270
2,829
4,546
35,473
0
L
4,463
369
86
2,355
7,263
1,931
755
3,202
3,822
40,645
0
W
Anubis
DarkVora
Anubis
11,444
1,528
0
5,319
6,757
3,518
533
1,242
5,421
55,250
0
W
Bakasura
Handswet
Bakasura
6,632
5,279
0
4,996
10,118
5,463
4,090
1,731
8,235
0
46,845
L
Morgan Le Fay
ItsYahirProS
Morgan Le Fay
3,109
743
0
46
9,384
2,082
76
5,446
3,702
14,524
0
L
6,015
1,572
0
1,093
11,027
2,743
0
2,782
8,056
0
50,398
L
Achilles
TheDustinWitt
Achilles
2,139
906
0
1,532
7,574
6,923
483
1,495
5,960
0
18,833
L
Cernunnos
The_Schnoodler
Cernunnos
2,007
1,080
0
3,114
7,174
1,511
0
2,642
4,532
0
39,320
W
3,406
534
0
2,037
6,941
6,078
0
484
6,391
0
30,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
39,721
315
Minions Killed
372
0
Camps Cleared
0
1,137,625
Distance Traveled
1,214,028
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,576
583
54
4
0
241,945
0
W
Janus
7,165
551
71
5
0
227,197
3
L
Ra
6,647
511
75
6
0
251,862
4
W
Anubis
8,821
679
95
7
0
217,884
3
W
Bakasura
8,781
675
89
7
0
285,596
1
L
Morgan Le Fay
5,092
392
34
3
0
199,542
2
L
Pele
7,054
543
100
8
0
231,210
1
L
Achilles
5,797
446
32
2
0
246,249
1
L
Cernunnos
6,342
488
74
6
0
208,762
4
W
Odin
7,378
568
63
5
0
241,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role