Player Matchup

Ra
Ra
ALLAHLØVER1
Ra
Level 18
God Stats
3W - 0L
1,901 SR
Queue Stats
53W - 21L
1,756 Elo+
Party 4
Bellona
Bellona
D00MSLAY3r
Bellona
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 8L
1,646 Elo+
Party 4
Artemis
Artemis
Lollyjerome
Artemis
Level 34
God Stats
56W - 43L
1,594 SR
Queue Stats
638W - 598L
1,619 Elo+
Party 2
Ares
Ares
Nixxar
Ares
Level 23
God Stats
12W - 12L
1,500 SR
Queue Stats
166W - 147L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
Stunslayer12
Nu Wa
Level 15
God Stats
69W - 22L
1,819 SR
Queue Stats
146W - 53L
1,803 Elo+
Party 4
Team Averages
Level 27
1,663 SR
1,673 Elo+

VS

Team Averages
Level 37
1,568 SR
1,586 Elo+
Raijin
Raijin
Blackwidow45367
Raijin
Level 17
God Stats
6W - 5L
1,810 SR
Queue Stats
58W - 43L
1,605 Elo+
Solo
Ymir
Ymir
HashiraYoriichi
Ymir
Level 6
God Stats
5W - 4L
1,292 SR
Queue Stats
56W - 65L
1,623 Elo+
Party 3
Neith
Neith
N1kkyTr1kky
Neith
Level 24
God Stats
7W - 12L
1,356 SR
Queue Stats
86W - 81L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
NozuruKuyutsuki
Gilgamesh
Level 108
God Stats
4W - 4L
1,864 SR
Queue Stats
457W - 413L
1,572 Elo+
Party 3
Thanatos
Thanatos
norfynorf
Thanatos
Level 28
God Stats
2W - 2L
1,516 SR
Queue Stats
129W - 124L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,314
610
2,901
7,614
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
D00MSLAY3r
Bellona
16
9 / 0 / 0
9,610
801
9,045
8,742
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Lollyjerome
Artemis
11
2 / 2 / 2
6,571
548
7,456
6,934
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Nixxar
Ares
10
0 / 3 / 3
6,377
531
2,131
8,916
4,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 2
7,032
586
4,168
2,952
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,344
529
3,148
5,055
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,825
485
1,900
6,000
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 2 / 3
5,651
471
6,161
6,918
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NozuruKuyutsuki
Gilgamesh
10
0 / 3 / 0
5,472
456
1,515
5,957
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
norfynorf
Thanatos
11
6 / 7 / 0
6,842
570
5,015
12,656
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
7
7
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
1
0
0
W
Bellona
D00MSLAY3r
Bellona
9
0
0
9
L
0
0
3
1.5
W
Artemis
Lollyjerome
Artemis
2
2
2
1.5
L
1
2
3
1.25
W
Ares
Nixxar
Ares
0
3
3
0.5
L
Gilgamesh
NozuruKuyutsuki
Gilgamesh
0
3
0
0
W
1
0
2
2
L
Thanatos
norfynorf
Thanatos
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
17,739
35,158
Taken
36,586
15,811
Mitigated
12,844
10,404
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,901
93
178
1,513
7,614
2,300
0
612
7,002
59,803
0
L
3,148
504
0
823
5,055
1,412
47
2,345
2,506
45,458
0
W
Bellona
D00MSLAY3r
Bellona
9,045
3,491
0
5,220
8,742
6,267
0
1,294
7,448
0
67,978
L
1,900
502
0
250
6,000
3,353
130
1,356
4,604
10,510
0
W
Artemis
Lollyjerome
Artemis
7,456
3,851
0
2,123
6,934
1,963
0
364
6,570
0
41,582
L
6,161
3,053
0
1,802
6,918
1,813
993
1,652
5,204
0
29,118
W
Ares
Nixxar
Ares
2,131
152
0
470
8,916
4,480
0
1,622
7,294
12,104
0
L
Gilgamesh
NozuruKuyutsuki
Gilgamesh
1,515
559
0
1,825
5,957
2,207
0
413
5,504
0
21,113
W
4,168
449
0
900
2,952
801
806
1,368
1,584
37,023
0
L
Thanatos
norfynorf
Thanatos
5,015
2,423
0
8,229
12,656
4,059
0
3,062
9,568
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
30,134
425
Minions Killed
267
0
Camps Cleared
0
1,173,018
Distance Traveled
1,044,931
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,314
610
110
9
0
263,823
2
L
Raijin
6,344
529
88
7
0
204,550
6
W
Bellona
9,610
801
135
11
0
261,205
0
L
Ymir
5,825
485
14
1
0
199,292
0
W
Artemis
6,571
548
73
6
0
197,180
4
L
Neith
5,651
471
50
4
0
202,585
2
W
Ares
6,377
531
21
2
0
220,241
3
L
Gilgamesh
5,472
456
53
4
0
225,820
1
W
Nu Wa
7,032
586
86
7
0
230,569
6
L
Thanatos
6,842
570
62
5
0
212,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role