Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkarmaxuwu
Morgan Le Fay
Level 20
God Stats
13W - 5L
1,689 SR
Queue Stats
236W - 263L
1,337 Elo+
Party 1
Kuzenbo
Kuzenbo
MR Marble4175
Kuzenbo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,076 Elo+
Solo
Izanami
Izanami
ObamaBinBiden
Izanami
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 36L
1,236 Elo+
Solo
Susano
Susano
Tacko6627
Susano
Level 26
God Stats
30W - 41L
1,361 SR
Queue Stats
116W - 159L
1,305 Elo+
Party 1
Chiron
Chiron
Tru Airr
Chiron
Level 25
God Stats
62W - 84L
1,346 SR
Queue Stats
98W - 150L
1,200 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,231 Elo+

VS

Team Averages
Level 40
1,446 SR
1,274 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TTVIMMRQUACK
Cthulhu
Level 18
God Stats
4W - 5L
1,479 SR
Queue Stats
14W - 43L
1,053 Elo+
Party 2
Fenrir
Fenrir
VLgordita
Fenrir
Level 18
God Stats
0W - 4L
1,249 SR
Queue Stats
14W - 39L
1,078 Elo+
Party 2
Scylla
Scylla
lX3DUARDOXl
Scylla
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkarmaxuwu
Morgan Le Fay
11
4 / 1 / 2
6,587
549
6,806
4,727
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
1 / 0 / 4
6,414
535
2,165
4,311
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
13
5 / 0 / 0
7,611
634
5,349
8,410
2,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Tacko6627
Susano
10
1 / 1 / 0
6,252
521
780
5,903
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Tru Airr
Chiron
13
5 / 1 / 0
7,695
641
5,464
5,914
1,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 3 / 0
4,991
416
1,635
6,111
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
 
Hercules
7
0 / 2 / 1
4,807
401
3,197
8,424
4,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TTVIMMRQUACK
Cthulhu
7
0 / 2 / 1
4,834
403
1,067
6,017
1,619
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
VLgordita
Fenrir
6
0 / 5 / 0
4,357
363
1,516
7,696
2,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
2 / 5 / 0
5,565
464
3,997
7,214
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
16
Kills
2
3
Deaths
17
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Hercules
 
Hercules
0
2
1
0.25
W
Morgan Le Fay
Darkarmaxuwu
Morgan Le Fay
4
1
2
5
W
Kuzenbo
1
0
4
3
W
Izanami
5
0
0
5
L
Cthulhu
TTVIMMRQUACK
Cthulhu
0
2
1
0.25
W
Susano
Tacko6627
Susano
1
1
0
1
W
Chiron
Tru Airr
Chiron
5
1
0
5
L
Fenrir
VLgordita
Fenrir
0
5
0
0
L
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
11,412
29,265
Taken
35,462
11,429
Mitigated
11,758
11,177
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,635
645
0
1,238
6,111
1,393
29
0
6,111
0
18,996
L
Hercules
 
Hercules
3,197
610
0
2,074
8,424
4,864
0
5,461
2,963
0
16,004
W
Morgan Le Fay
Darkarmaxuwu
Morgan Le Fay
6,806
1,177
0
251
4,727
1,585
1,636
272
4,382
34,152
0
W
Kuzenbo
2,165
931
0
1,290
4,311
3,830
236
0
4,311
11,092
0
W
Izanami
5,349
3,779
0
3,108
8,410
2,668
3,041
3,069
4,943
0
43,806
L
Cthulhu
TTVIMMRQUACK
Cthulhu
1,067
189
57
0
6,017
1,619
0
0
6,017
16,259
0
W
Susano
Tacko6627
Susano
780
462
0
2,290
5,903
1,904
0
235
5,644
0
26,722
W
Chiron
Tru Airr
Chiron
5,464
2,312
0
4,238
5,914
1,442
26
993
4,921
0
38,115
L
Fenrir
VLgordita
Fenrir
1,516
242
0
361
7,696
2,286
0
3,133
4,563
0
12,317
L
Scylla
3,997
571
0
1,220
7,214
1,596
0
377
6,837
19,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
24,554
299
Minions Killed
146
0
Camps Cleared
0
1,154,051
Distance Traveled
993,091
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,991
416
37
3
0
172,596
1
L
Hercules
4,807
401
30
3
0
220,013
0
W
Morgan Le Fay
6,587
549
51
4
0
208,934
0
W
Kuzenbo
6,414
535
16
1
0
243,469
0
W
Izanami
7,611
634
86
7
0
214,402
0
L
Cthulhu
4,834
403
27
2
0
212,150
3
W
Susano
6,252
521
68
6
0
214,026
0
W
Chiron
7,695
641
78
7
0
273,220
0
L
Fenrir
4,357
363
21
2
0
196,427
0
L
Scylla
5,565
464
31
3
0
191,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role