Player Matchup

Anubis
Anubis
AdmiralToast976
Anubis
Level 29
God Stats
1W - 1L
1,184 SR
Queue Stats
23W - 18L
1,611 Elo+
Solo
Neith
Neith
KAKASHI6015
Neith
Level 9
God Stats
18W - 8L
1,651 SR
Queue Stats
22W - 11L
1,606 Elo+
Solo
Artio
Artio
Tussi y Keta
Artio
Level 18
God Stats
11W - 4L
1,936 SR
Queue Stats
35W - 19L
1,740 Elo+
Solo
Pele
Pele
theredneck_2003
Pele
Level 11
God Stats
2W - 0L
1,295 SR
Queue Stats
10W - 9L
1,610 Elo+
Solo
Ymir
Ymir
thiccboysam
Ymir
Level 27
God Stats
2W - 0L
1,853 SR
Queue Stats
32W - 33L
1,575 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,628 Elo+

VS

Team Averages
Level 11
1,602 SR
1,772 Elo+
Hera
Hera
CheckedRage
Hera
Level 24
God Stats
3W - 1L
1,728 SR
Queue Stats
71W - 51L
1,652 Elo+
Solo
Fenrir
Fenrir
KammeeDoe
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,859 Elo+
Party 1
Cupid
Cupid
Nicolas111111
Cupid
Level 11
God Stats
2W - 8L
1,449 SR
Queue Stats
126W - 156L
1,650 Elo+
Solo
Merlin
Merlin
camkid92
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,835 Elo+
Party 1
Thanatos
Thanatos
spiderfox1235
Thanatos
Level 5
God Stats
1W - 1L
1,831 SR
Queue Stats
3W - 1L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
5,671
567
3,252
4,172
1,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
7 / 1 / 1
6,245
625
6,916
4,324
1,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 2
6,526
653
3,870
7,162
5,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 1
6,724
672
3,450
6,279
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 9
5,580
558
692
6,651
3,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,957
596
5,764
4,162
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
KammeeDoe
Fenrir
7
2 / 7 / 1
5,322
532
3,417
7,804
2,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,829
383
679
4,651
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
camkid92
Merlin
8
0 / 3 / 1
4,658
466
4,726
5,794
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
spiderfox1235
Thanatos
9
0 / 4 / 2
5,196
520
1,162
8,117
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
2
1
0
2
W
7
1
1
7.5
L
Fenrir
KammeeDoe
Fenrir
2
7
1
0.36
L
0
4
0
0
W
4
1
2
5
L
Merlin
camkid92
Merlin
0
3
1
0.17
L
Thanatos
spiderfox1235
Thanatos
0
4
2
0.25
W
5
0
1
5.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
15,748
28,588
Taken
30,528
13,660
Mitigated
7,897
12,330
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,252
431
706
1,465
4,172
1,939
290
1,290
2,882
25,834
0
L
5,764
1,609
0
728
4,162
1,065
0
517
3,645
38,847
0
W
6,916
2,419
0
1,435
4,324
1,395
1,200
1,810
2,514
0
28,919
L
Fenrir
KammeeDoe
Fenrir
3,417
332
0
521
7,804
2,250
0
2,111
5,693
0
12,757
L
679
321
31
565
4,651
896
0
709
3,942
0
4,394
W
3,870
432
0
4,510
7,162
5,087
606
2,106
5,056
32,298
0
L
Merlin
camkid92
Merlin
4,726
200
0
1,330
5,794
1,716
0
939
4,855
27,356
0
L
Thanatos
spiderfox1235
Thanatos
1,162
571
0
5,462
8,117
1,970
0
3,538
4,579
0
22,178
W
3,450
1,391
0
3,214
6,279
1,906
62
2,068
4,211
0
38,124
W
692
177
0
1,000
6,651
3,333
104
3,216
3,435
7,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
24,962
262
Minions Killed
201
0
Camps Cleared
0
941,447
Distance Traveled
854,221
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,671
567
46
5
0
159,992
0
L
Hera
5,957
596
74
7
0
189,089
2
W
Neith
6,245
625
46
5
0
170,392
2
L
Fenrir
5,322
532
21
2
0
182,267
0
L
Cupid
3,829
383
9
1
0
167,076
0
W
Artio
6,526
653
62
6
0
193,000
2
L
Merlin
4,658
466
45
5
0
156,225
1
L
Thanatos
5,196
520
52
5
0
159,564
0
W
Pele
6,724
672
91
9
0
217,654
2
W
Ymir
5,580
558
17
2
0
200,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role