Player Matchup

Apollo
Apollo
Caiohoho
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Merlin
Merlin
Descolado
Merlin
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
JãoMeloso
Cthulhu
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
77W - 83L
1,468 Elo+
Solo
Nemesis
Nemesis
OverDezno
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Thor
Thor
macara0
Thor
Level 4
God Stats
3W - 3L
1,519 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 1
Team Averages
Level 22
1,548 SR
1,404 Elo+

VS

Team Averages
Level 23
1,509 SR
1,393 Elo+
Apollo
Apollo
GMASTERP2KX
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
GiordiLCS
Baron Samedi
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
27W - 22L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monfegod
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 140L
1,346 Elo+
Party 2
Hercules
Hercules
fpmmpf
Hercules
Level 28
God Stats
10W - 23L
1,312 SR
Queue Stats
127W - 172L
1,340 Elo+
Party 2
Artemis
Artemis
kerakim
Artemis
Level 26
God Stats
11W - 10L
1,506 SR
Queue Stats
207W - 218L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Caiohoho
Apollo
20
13 / 6 / 18
15,070
1,076
29,930
26,279
12,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Descolado
Merlin
20
18 / 3 / 18
17,000
1,214
42,693
20,358
9,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
JãoMeloso
Cthulhu
20
7 / 5 / 26
14,349
1,025
19,600
34,289
50,237
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OverDezno
Nemesis
20
5 / 6 / 19
13,403
957
10,441
17,740
8,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Thor
macara0
Thor
20
4 / 7 / 28
14,127
1,009
9,928
20,407
16,442
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
2 / 18 / 14
13,186
942
17,199
29,285
10,730
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
GiordiLCS
Baron Samedi
20
4 / 4 / 20
15,439
1,103
22,272
17,650
6,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Monfegod
Morgan Le Fay
20
0 / 12 / 13
12,350
882
9,020
22,980
8,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
fpmmpf
Hercules
20
1 / 5 / 13
12,770
912
10,503
29,977
30,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
kerakim
Artemis
20
20 / 8 / 4
18,721
1,337
54,386
21,148
6,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
91
47
Kills
27
27
Deaths
47
109
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Apollo
Caiohoho
Apollo
13
6
18
3.67
W
Merlin
Descolado
Merlin
18
3
18
9
L
Apollo
2
18
14
0.5
L
Baron Samedi
GiordiLCS
Baron Samedi
4
4
20
3.5
W
Cthulhu
JãoMeloso
Cthulhu
7
5
26
4
L
Morgan Le Fay
Monfegod
Morgan Le Fay
0
12
13
0.54
W
Nemesis
OverDezno
Nemesis
5
6
19
2.42
L
Hercules
fpmmpf
Hercules
1
5
13
1.5
L
Artemis
kerakim
Artemis
20
8
4
2.75
W
Thor
macara0
Thor
4
7
28
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,592
Damage
113,380
119,073
Taken
121,040
96,254
Mitigated
63,149
11,950
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Caiohoho
Apollo
29,930
18,485
0
5,296
26,279
12,160
0
6,844
19,435
0
56,736
W
Merlin
Descolado
Merlin
42,693
5,489
905
4,116
20,358
9,276
0
7,457
12,901
64,354
0
L
Apollo
17,199
6,652
0
1,542
29,285
10,730
0
11,032
18,253
0
38,716
L
Baron Samedi
GiordiLCS
Baron Samedi
22,272
1,615
2,683
6,294
17,650
6,773
0
11,625
6,025
63,101
0
W
Cthulhu
JãoMeloso
Cthulhu
19,600
867
938
0
34,289
50,237
0
9,267
25,022
40,641
0
L
Morgan Le Fay
Monfegod
Morgan Le Fay
9,020
990
0
301
22,980
8,222
0
13,902
9,078
20,928
0
W
Nemesis
OverDezno
Nemesis
10,441
3,461
0
695
17,740
8,139
0
2,880
14,860
0
19,566
L
Hercules
fpmmpf
Hercules
10,503
4,243
0
5,087
29,977
30,470
0
14,080
15,897
0
19,272
L
Artemis
kerakim
Artemis
54,386
42,106
0
2,503
21,148
6,954
0
11,784
9,364
0
93,104
W
Thor
macara0
Thor
9,928
2,599
0
0
20,407
16,442
0
4,844
15,563
130
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,949
Gold Earned
72,466
230
Minions Killed
249
6
Camps Cleared
10
1,154,857
Distance Traveled
1,300,286
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,070
1,076
60
4
4
221,936
0
W
Merlin
17,000
1,214
64
5
0
233,777
0
L
Apollo
13,186
942
34
2
2
230,584
0
L
Baron Samedi
15,439
1,103
100
7
2
269,332
0
W
Cthulhu
14,349
1,025
60
4
2
254,871
0
L
Morgan Le Fay
12,350
882
21
2
0
269,056
0
W
Nemesis
13,403
957
24
2
0
226,959
0
L
Hercules
12,770
912
14
1
0
292,867
0
L
Artemis
18,721
1,337
80
6
6
238,447
0
W
Thor
14,127
1,009
22
2
0
217,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role