Player Matchup

Cthulhu
Cthulhu
Enzzo2M
Cthulhu
Level 5
God Stats
0W - 3L
1,072 SR
Queue Stats
0W - 3L
1,054 Elo+
Solo
Pele
Pele
Freizack
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,204 Elo+
Solo
Danzaburou
Danzaburou
Johnojumbo
Danzaburou
Level 20
God Stats
35W - 27L
1,586 SR
Queue Stats
350W - 350L
1,382 Elo+
Solo
Merlin
Merlin
daddydee2283
Merlin
Level 29
God Stats
53W - 71L
1,387 SR
Queue Stats
63W - 80L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
liljizzle
Morgan Le Fay
Level 28
God Stats
82W - 86L
1,517 SR
Queue Stats
216W - 239L
1,373 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,256 Elo+

VS

Team Averages
Level 25
1,348 SR
1,311 Elo+
Gilgamesh
Gilgamesh
Artic Ryder
Gilgamesh
Level 26
God Stats
78W - 76L
1,451 SR
Queue Stats
92W - 115L
1,288 Elo+
Party 1
Hera
Hera
PowderDip
Hera
Level 26
God Stats
11W - 24L
1,196 SR
Queue Stats
36W - 76L
1,205 Elo+
Party 1
Ymir
Ymir
cristiancasimiro
Ymir
Level 21
God Stats
4W - 6L
1,109 SR
Queue Stats
86W - 96L
1,302 Elo+
Solo
Kukulkan
Kukulkan
xXLuckyDog3Xx
Kukulkan
Level 9
God Stats
4W - 3L
1,660 SR
Queue Stats
19W - 17L
1,405 Elo+
Party 2
Vamana
Vamana
zemuffin boi
Vamana
Level 42
God Stats
2W - 2L
1,323 SR
Queue Stats
36W - 39L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enzzo2M
Cthulhu
9
0 / 13 / 1
9,277
344
975
21,212
20,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
0 / 14 / 1
9,424
349
5,625
25,834
8,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Johnojumbo
Danzaburou
18
6 / 5 / 3
12,485
462
10,164
13,384
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
19
5 / 5 / 1
11,872
440
8,502
14,830
7,027
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
liljizzle
Morgan Le Fay
18
3 / 9 / 5
11,178
414
18,971
19,848
7,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artic Ryder
Gilgamesh
19
15 / 7 / 4
13,695
507
16,863
20,554
11,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
2 / 3 / 3
10,508
389
3,801
7,448
2,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 4
13,395
496
9,197
16,221
19,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
xXLuckyDog3Xx
Kukulkan
17
1 / 4 / 5
11,840
439
9,014
9,479
3,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
20
13 / 0 / 8
16,130
597
19,836
29,261
19,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
14
Kills
39
46
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artic Ryder
Gilgamesh
15
7
4
2.43
L
Cthulhu
Enzzo2M
Cthulhu
0
13
1
0.04
L
Pele
0
14
1
0.04
L
Danzaburou
Johnojumbo
Danzaburou
6
5
3
1.5
W
Hera
2
3
3
1.17
W
8
2
4
5
L
Merlin
5
5
1
1.1
L
Morgan Le Fay
liljizzle
Morgan Le Fay
3
9
5
0.61
W
Kukulkan
xXLuckyDog3Xx
Kukulkan
1
4
5
0.88
W
Vamana
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,237
Damage
58,711
95,108
Taken
82,963
48,239
Mitigated
57,143
13,824
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artic Ryder
Gilgamesh
16,863
6,930
0
863
20,554
11,334
2,219
9,105
9,298
0
62,982
L
Cthulhu
Enzzo2M
Cthulhu
975
162
0
0
21,212
20,141
564
4,183
17,029
19,811
0
L
Pele
5,625
2,835
0
6,644
25,834
8,636
0
3,617
22,217
0
62,529
L
Danzaburou
Johnojumbo
Danzaburou
10,164
5,878
0
2,459
13,384
4,687
615
5,638
7,746
0
52,275
W
Hera
3,801
701
0
142
7,448
2,658
653
3,915
3,533
39,928
0
W
9,197
875
0
3,294
16,221
19,589
1,401
1,903
14,318
84,420
0
L
Merlin
8,502
1,404
0
1,109
14,830
7,027
469
3,411
11,419
56,399
0
L
Morgan Le Fay
liljizzle
Morgan Le Fay
18,971
3,886
0
3,612
19,848
7,748
1,068
7,043
12,805
72,724
0
W
Kukulkan
xXLuckyDog3Xx
Kukulkan
9,014
1,248
0
250
9,479
3,873
3,024
3,507
5,972
53,492
0
W
Vamana
19,836
9,043
0
16,305
29,261
19,689
4,593
10,170
19,091
4,857
77,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,236
Gold Earned
65,568
424
Minions Killed
527
0
Camps Cleared
0
2,201,861
Distance Traveled
2,449,518
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,695
507
88
3
0
514,421
0
L
Cthulhu
9,277
344
16
1
0
491,645
0
L
Pele
9,424
349
95
4
0
425,749
1
L
Danzaburou
12,485
462
103
4
0
453,565
0
W
Hera
10,508
389
72
3
0
477,753
1
W
Ymir
13,395
496
118
4
0
451,762
0
L
Merlin
11,872
440
109
4
0
421,244
0
L
Morgan Le Fay
11,178
414
101
4
0
409,658
0
W
Kukulkan
11,840
439
117
4
0
491,566
3
W
Vamana
16,130
597
132
5
0
514,016
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role