Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CH3L0 11
Discordia
Level 140
God Stats
45W - 49L
1,507 SR
Queue Stats
265W - 317L
1,439 Elo+
Party 3
Artio
Artio
IplayXboxSmite03
Artio
Level 101
God Stats
3W - 1L
1,752 SR
Queue Stats
12W - 5L
1,609 Elo+
Solo
Achilles
Achilles
Tha--Peeps
Achilles
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 60L
1,640 Elo+
Party 1
Team Averages
Level 129
1,552 SR
1,538 Elo+

VS

Team Averages
Level 99
1,524 SR
1,474 Elo+
Achilles
Achilles
SangheiliOnice
Achilles
Level 128
God Stats
8W - 15L
1,388 SR
Queue Stats
195W - 214L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
Sasukex6X6x6X
Kukulkan
Level 96
God Stats
2W - 5L
1,593 SR
Queue Stats
19W - 26L
1,424 Elo+
Solo
Ne Zha
Ne Zha
SirNootNoot
Ne Zha
Level 124
God Stats
26W - 15L
1,539 SR
Queue Stats
102W - 115L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Windowmaker400
Morgan Le Fay
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 223L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
clotaldo
Zhong Kui
Level 69
God Stats
4W - 2L
1,600 SR
Queue Stats
52W - 56L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 1 / 5
10,646
819
6,551
5,396
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
15
1 / 3 / 7
9,291
715
5,218
10,875
5,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
CH3L0 11
Discordia
15
1 / 1 / 9
9,599
738
10,369
5,410
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 1 / 10
10,102
777
5,986
14,114
14,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Tha--Peeps
Achilles
17
7 / 1 / 4
11,416
878
7,941
9,842
14,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
0 / 1 / 5
8,908
685
4,955
13,395
17,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sasukex6X6x6X
Kukulkan
8
0 / 0 / 0
6,414
493
0
548
79
Ne Zha
16
3 / 4 / 2
9,193
707
7,491
11,102
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Windowmaker400
Morgan Le Fay
16
2 / 3 / 3
8,633
664
13,572
9,880
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
clotaldo
Zhong Kui
16
2 / 4 / 2
8,750
673
8,477
11,142
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
12
Kills
7
7
Deaths
12
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
W
Arachne
 
Arachne
1
3
7
1.5
W
Discordia
CH3L0 11
Discordia
1
1
9
5.5
W
0
1
10
5
L
Achilles
0
1
5
2.5
L
Kukulkan
Sasukex6X6x6X
Kukulkan
0
0
0
0
L
Ne Zha
3
4
2
1
W
Achilles
Tha--Peeps
Achilles
7
1
4
9
L
Morgan Le Fay
Windowmaker400
Morgan Le Fay
2
3
3
1.17
L
Zhong Kui
clotaldo
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,065
Damage
34,495
45,637
Taken
46,067
38,409
Mitigated
36,002
12,076
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,551
4,636
0
750
5,396
2,260
3,997
1,327
3,951
0
60,946
W
Arachne
 
Arachne
5,218
4,530
159
1,647
10,875
5,528
600
4,293
6,462
0
23,627
W
Discordia
CH3L0 11
Discordia
10,369
127
105
890
5,410
2,164
1,045
3,030
2,328
27,554
0
W
5,986
236
1,997
3,991
14,114
14,016
731
8,412
5,414
23,510
0
L
Achilles
4,955
570
0
2,630
13,395
17,137
0
4,711
8,402
0
28,059
L
Kukulkan
Sasukex6X6x6X
Kukulkan
0
0
0
0
548
79
0
548
0
0
0
L
Ne Zha
7,491
971
0
2,359
11,102
5,403
0
3,263
7,839
0
34,776
W
Achilles
Tha--Peeps
Achilles
7,941
1,099
680
1,857
9,842
14,441
658
5,079
4,593
0
24,052
L
Morgan Le Fay
Windowmaker400
Morgan Le Fay
13,572
1,517
0
1,729
9,880
4,809
0
3,886
5,881
46,792
0
L
Zhong Kui
clotaldo
Zhong Kui
8,477
81
0
3,490
11,142
8,574
153
3,420
7,590
30,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
41,898
328
Minions Killed
273
9
Camps Cleared
4
1,275,834
Distance Traveled
1,000,430
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,646
819
151
12
2
243,177
3
W
Arachne
9,291
715
51
4
3
257,343
2
W
Discordia
9,599
738
53
4
1
260,587
2
W
Artio
10,102
777
35
3
3
255,517
3
L
Achilles
8,908
685
47
4
0
274,946
4
L
Kukulkan
6,414
493
0
0
0
0
0
L
Ne Zha
9,193
707
70
5
3
239,812
8
W
Achilles
11,416
878
38
3
0
259,210
2
L
Morgan Le Fay
8,633
664
70
5
1
242,075
0
L
Zhong Kui
8,750
673
86
7
0
243,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role