Player Matchup

Hachiman
Hachiman
Lunar Advent
Hachiman
Level 160
God Stats
36W - 16L
1,660 SR
Queue Stats
285W - 260L
1,494 Elo+
Party 1
Achilles
Achilles
MamaxSteel
Achilles
Level 135
God Stats
2W - 1L
1,430 SR
Queue Stats
328W - 309L
1,508 Elo+
Solo
Bacchus
Bacchus
SeaworthyKnight
Bacchus
Level 119
God Stats
12W - 7L
1,711 SR
Queue Stats
190W - 163L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
WayneCain2
Ah Puch
Level 160
God Stats
9W - 1L
1,500 SR
Queue Stats
243W - 248L
1,504 Elo+
Party 1
Set
Set
XOnyx ScorpionX
Set
Level 159
God Stats
3W - 0L
1,331 SR
Queue Stats
164W - 153L
1,543 Elo+
Party 1
Team Averages
Level 147
1,526 SR
1,511 Elo+

VS

Team Averages
Level 124
1,589 SR
1,526 Elo+
Chaac
Chaac
Blargknight
Chaac
Level 155
God Stats
13W - 16L
1,560 SR
Queue Stats
338W - 334L
1,531 Elo+
Party 2
Terra
Terra
Flowwz
Terra
Level 108
God Stats
1W - 2L
1,821 SR
Queue Stats
148W - 113L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Kitzmilla
Gilgamesh
Level 142
God Stats
4W - 5L
1,609 SR
Queue Stats
386W - 374L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rhyno_vX
Morgan Le Fay
Level 157
God Stats
0W - 2L
1,502 SR
Queue Stats
426W - 411L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
lilslush18
Danzaburou
Level 59
God Stats
17W - 28L
1,456 SR
Queue Stats
34W - 53L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lunar Advent
Hachiman
11
3 / 0 / 1
6,451
586
4,945
3,545
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MamaxSteel
Achilles
11
1 / 2 / 2
6,207
564
7,155
8,490
5,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 3
5,743
522
2,783
4,913
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
WayneCain2
Ah Puch
12
4 / 1 / 2
6,842
622
8,044
5,594
2,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 2
6,817
620
5,006
7,538
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,027
548
4,647
8,957
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
Flowwz
Terra
7
0 / 0 / 0
4,982
453
1,808
6,360
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Kitzmilla
Gilgamesh
11
2 / 4 / 0
6,348
577
6,529
11,261
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Rhyno_vX
Morgan Le Fay
9
0 / 3 / 0
5,278
480
2,395
6,623
2,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lilslush18
Danzaburou
9
0 / 4 / 1
5,227
475
1,942
8,678
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
5
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Terra
Flowwz
Terra
0
0
0
0
L
Gilgamesh
Kitzmilla
Gilgamesh
2
4
0
0.5
W
Hachiman
Lunar Advent
Hachiman
3
0
1
3.5
W
Achilles
MamaxSteel
Achilles
1
2
2
1
L
Morgan Le Fay
Rhyno_vX
Morgan Le Fay
0
3
0
0
W
0
0
3
1.5
W
Ah Puch
WayneCain2
Ah Puch
4
1
2
5
W
4
2
2
2.5
L
Danzaburou
lilslush18
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
17,321
30,080
Taken
41,879
16,118
Mitigated
18,447
12,907
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,647
894
0
4,960
8,957
3,933
0
1,891
7,066
0
28,805
L
Terra
Flowwz
Terra
1,808
436
297
2,917
6,360
2,674
0
1,359
5,001
10,027
0
L
Gilgamesh
Kitzmilla
Gilgamesh
6,529
1,659
0
5,516
11,261
6,815
0
0
11,261
0
30,589
W
Hachiman
Lunar Advent
Hachiman
4,945
2,205
0
1,971
3,545
1,267
0
1,237
2,308
0
49,344
W
Achilles
MamaxSteel
Achilles
7,155
3,157
0
3,556
8,490
5,504
0
0
7,636
0
31,411
L
Morgan Le Fay
Rhyno_vX
Morgan Le Fay
2,395
323
0
1,654
6,623
2,261
0
2,719
3,904
33,333
0
W
2,783
76
0
2,136
4,913
3,574
0
2,677
2,236
7,672
0
W
Ah Puch
WayneCain2
Ah Puch
8,044
405
0
3,528
5,594
2,550
112
0
5,594
38,319
0
W
5,006
2,089
0
1,716
7,538
3,223
0
332
7,081
0
42,196
L
Danzaburou
lilslush18
Danzaburou
1,942
555
0
1,596
8,678
2,764
0
4,858
3,820
0
20,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
27,862
333
Minions Killed
256
0
Camps Cleared
0
1,063,091
Distance Traveled
1,056,075
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,027
548
63
6
0
245,318
5
L
Terra
4,982
453
19
2
0
243,123
5
L
Gilgamesh
6,348
577
65
6
0
186,449
3
W
Hachiman
6,451
586
102
9
0
194,223
2
W
Achilles
6,207
564
59
5
0
222,359
2
L
Morgan Le Fay
5,278
480
62
6
0
188,066
3
W
Bacchus
5,743
522
13
1
0
220,773
2
W
Ah Puch
6,842
622
81
7
0
208,078
3
W
Set
6,817
620
78
7
0
217,658
1
L
Danzaburou
5,227
475
47
4
0
193,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role