Player Matchup

Osiris
Osiris
AdmiralSpacebar
Osiris
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
6W - 2L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ammui
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,848 SR
Queue Stats
6W - 2L
1,546 Elo+
Party 2
Sobek
Sobek
NoahNorton
Sobek
Level 108
God Stats
1W - 0L
1,628 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 2
Awilix
Awilix
TheDe100
Awilix
Level 67
God Stats
1W - 0L
1,484 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 2
Team Averages
Level 108
1,641 SR
1,508 Elo+

VS

Team Averages
Level 114
1,485 SR
1,607 Elo+
Fafnir
Fafnir
ArgusWHY
Fafnir
Level 135
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Medusa
Medusa
Lazerman N7
Medusa
Level 127
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 1
Erlang Shen
Erlang Shen
nigtacular
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 57L
1,686 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
tythebratt
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
11,935
853
13,550
11,558
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Ammui
Morgan Le Fay
17
6 / 4 / 6
11,672
834
16,598
11,271
5,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
16
1 / 3 / 13
10,971
784
5,855
15,631
14,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
TheDe100
Awilix
18
8 / 5 / 11
12,182
870
13,337
14,907
6,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ArgusWHY
Fafnir
14
2 / 6 / 4
9,896
707
5,979
18,522
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
4 / 6 / 4
10,716
765
9,006
13,893
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
nigtacular
Erlang Shen
17
4 / 5 / 4
11,980
856
11,516
18,625
22,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
tythebratt
Morgan Le Fay
16
3 / 5 / 0
10,148
725
6,929
10,483
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
13
14
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Morgan Le Fay
Ammui
Morgan Le Fay
6
4
6
2.25
L
Fafnir
ArgusWHY
Fafnir
2
6
4
0.67
L
Medusa
4
6
4
1
W
Sobek
1
3
13
2.5
W
Awilix
TheDe100
Awilix
8
5
11
2.7
L
Erlang Shen
nigtacular
Erlang Shen
4
5
4
1.2
L
Morgan Le Fay
tythebratt
Morgan Le Fay
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
33,430
53,367
Taken
61,523
35,093
Mitigated
57,205
10,541
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,550
5,325
0
713
11,558
8,509
2,264
2,474
9,076
0
52,350
W
Morgan Le Fay
Ammui
Morgan Le Fay
16,598
2,382
584
2,891
11,271
5,138
685
2,113
9,118
46,956
0
L
Fafnir
ArgusWHY
Fafnir
5,979
1,081
0
2,739
18,522
25,315
0
6,588
11,934
15,799
0
L
Medusa
9,006
3,503
0
1,145
13,893
5,220
1,297
4,999
8,894
0
38,777
W
Sobek
5,855
599
105
3,064
15,631
14,609
825
4,129
9,759
20,391
0
W
Awilix
TheDe100
Awilix
13,337
4,618
0
3,184
14,907
6,837
2,679
4,255
10,488
0
34,092
L
Erlang Shen
nigtacular
Erlang Shen
11,516
5,437
0
4,012
18,625
22,555
0
7,386
11,239
0
36,881
L
Morgan Le Fay
tythebratt
Morgan Le Fay
6,929
818
0
1,077
10,483
4,115
0
4,161
6,322
32,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
42,740
222
Minions Killed
227
12
Camps Cleared
9
1,127,716
Distance Traveled
899,974
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,935
853
70
5
3
307,287
1
W
Morgan Le Fay
11,672
834
67
5
3
274,521
1
L
Fafnir
9,896
707
28
2
0
215,191
0
L
Medusa
10,716
765
70
5
2
201,101
0
W
Sobek
10,971
784
36
3
0
271,009
1
W
Awilix
12,182
870
49
4
6
274,899
0
L
Erlang Shen
11,980
856
65
5
3
269,325
2
L
Morgan Le Fay
10,148
725
64
5
4
214,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role