Player Matchup

Fenrir
Fenrir
GrizzL_23
Fenrir
Level 88
God Stats
15W - 9L
1,579 SR
Queue Stats
295W - 280L
1,506 Elo+
Party 2
Nemesis
Nemesis
LovablePrawn930
Nemesis
Level 44
God Stats
0W - 3L
1,348 SR
Queue Stats
85W - 76L
1,530 Elo+
Party 3
Hades
Hades
Tatonka nG
Hades
Level 103
God Stats
5W - 3L
1,885 SR
Queue Stats
268W - 235L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
bustersabeast
Danzaburou
Level 39
God Stats
36W - 34L
1,503 SR
Queue Stats
152W - 142L
1,497 Elo+
Party 2
Ares
Ares
iTatonka
Ares
Level 122
God Stats
3W - 2L
1,306 SR
Queue Stats
237W - 209L
1,501 Elo+
Party 3
Team Averages
Level 79
1,525 SR
1,502 Elo+

VS

Team Averages
Level 51
1,532 SR
1,609 Elo+
Izanami
Izanami
G1R4HV1
Izanami
Level 29
God Stats
4W - 2L
1,510 SR
Queue Stats
55W - 57L
1,452 Elo+
Party 1
Ymir
Ymir
Mistertushysnif
Ymir
Level 107
God Stats
37W - 32L
1,593 SR
Queue Stats
200W - 214L
1,598 Elo+
Party 4
Bakasura
Bakasura
MutumbaZomba
Bakasura
Level 52
God Stats
5W - 5L
1,557 SR
Queue Stats
77W - 81L
1,456 Elo+
Party 1
Ratatoskr
Ratatoskr
Snushenshire
Ratatoskr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 4
Tiamat
Tiamat
darkjester2099
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrizzL_23
Fenrir
11
2 / 4 / 5
7,422
530
6,153
11,250
6,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 3
6,924
495
4,868
8,776
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
13
2 / 1 / 3
7,820
559
5,999
9,138
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
bustersabeast
Danzaburou
15
7 / 3 / 1
9,057
647
8,239
10,308
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
13
1 / 3 / 0
7,471
534
6,861
9,197
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G1R4HV1
Izanami
11
2 / 4 / 3
7,424
530
4,020
8,301
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 5
7,987
571
7,301
13,296
9,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
MutumbaZomba
Bakasura
13
4 / 2 / 4
7,735
553
8,398
9,255
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Snushenshire
Ratatoskr
12
2 / 1 / 4
7,302
522
6,628
12,039
6,450
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
5,889
421
5,151
6,146
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
12
Kills
13
13
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
G1R4HV1
Izanami
2
4
3
0.88
L
Fenrir
GrizzL_23
Fenrir
2
4
5
1.13
L
0
2
3
0.75
W
5
2
5
3.75
W
Bakasura
MutumbaZomba
Bakasura
4
2
4
3
W
Ratatoskr
Snushenshire
Ratatoskr
2
1
4
4
L
Hades
2
1
3
3.5
L
Danzaburou
bustersabeast
Danzaburou
7
3
1
2.5
W
0
3
2
0.33
L
Ares
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
31,498
48,669
Taken
49,037
23,285
Mitigated
24,474
17,723
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
G1R4HV1
Izanami
4,020
3,282
0
1,164
8,301
2,430
1,529
841
7,460
0
39,735
L
Fenrir
GrizzL_23
Fenrir
6,153
1,496
515
3,694
11,250
6,053
0
4,108
6,211
0
18,242
L
4,868
2,758
0
615
8,776
3,256
394
1,228
7,232
0
48,833
W
7,301
1,890
0
1,072
13,296
9,404
0
2,116
11,180
25,459
0
W
Bakasura
MutumbaZomba
Bakasura
8,398
5,019
0
2,213
9,255
3,604
344
2,488
6,767
0
43,641
W
Ratatoskr
Snushenshire
Ratatoskr
6,628
1,443
0
4,997
12,039
6,450
34
6,188
5,851
0
26,688
L
Hades
5,999
736
561
5,995
9,138
4,231
588
4,012
4,310
46,515
0
L
Danzaburou
bustersabeast
Danzaburou
8,239
3,592
0
4,530
10,308
3,298
0
2,390
7,340
0
57,411
W
5,151
471
0
1,137
6,146
2,586
468
1,477
4,669
24,957
0
L
Ares
6,861
730
0
1,813
9,197
6,447
137
32
7,852
40,917
3,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
36,337
419
Minions Killed
325
0
Camps Cleared
0
1,341,555
Distance Traveled
1,325,710
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,424
530
93
7
0
249,235
2
L
Fenrir
7,422
530
22
2
0
284,683
5
L
Nemesis
6,924
495
96
7
0
274,817
1
W
Ymir
7,987
571
35
3
0
254,840
4
W
Bakasura
7,735
553
100
7
0
271,145
2
W
Ratatoskr
7,302
522
59
4
0
295,948
0
L
Hades
7,820
559
99
7
0
267,837
7
L
Danzaburou
9,057
647
104
7
0
257,324
4
W
Tiamat
5,889
421
38
3
0
254,542
2
L
Ares
7,471
534
98
7
0
256,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role