Player Matchup

Hou Yi
Hou Yi
N0 D0C
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo
Horus
Horus
Pop33005
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,402 Elo+
Party 1
Sol
Sol
Rosaliaa
Sol
Level 16
God Stats
23W - 11L
1,435 SR
Queue Stats
44W - 39L
1,309 Elo+
Solo
Yemoja
Yemoja
Smash0nSight88
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 73L
1,289 Elo+
Solo
Fenrir
Fenrir
igotskill24
Fenrir
Level 27
God Stats
25W - 30L
1,458 SR
Queue Stats
43W - 44L
1,407 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,384 Elo+

VS

Team Averages
Level 16
1,474 SR
1,416 Elo+
Loki
Loki
Dr Sweats46
Loki
Level 17
God Stats
10W - 12L
1,409 SR
Queue Stats
88W - 84L
1,303 Elo+
Solo
Merlin
Merlin
MidoryaPOWER
Merlin
Level 26
God Stats
15W - 13L
1,459 SR
Queue Stats
85W - 86L
1,414 Elo+
Solo
Sylvanus
Sylvanus
NvM Shin
Sylvanus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 128L
1,362 Elo+
Solo
Medusa
Medusa
Scrawdy
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Sezison
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
N0 D0C
Hou Yi
5
1 / 0 / 2
3,639
728
800
1,201
403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Pop33005
Horus
5
2 / 1 / 0
3,870
774
145
2,046
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,765
753
1,833
957
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,336
667
750
1,180
382
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
3
0 / 0 / 0
2,941
588
399
1,664
322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,420
684
320
3,294
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
5
0 / 0 / 0
3,278
656
481
1,848
496
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NvM Shin
Sylvanus
6
0 / 0 / 1
3,666
733
298
1,478
808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Scrawdy
Medusa
1
0 / 3 / 0
2,558
512
84
1,729
252
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Sezison
Amaterasu
1
0 / 2 / 0
2,506
501
54
1,198
254

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Merlin
0
0
0
0
W
Hou Yi
N0 D0C
Hou Yi
1
0
2
2
L
Sylvanus
NvM Shin
Sylvanus
0
0
1
0.5
W
Horus
Pop33005
Horus
2
1
0
2
W
0
0
0
0
L
Medusa
Scrawdy
Medusa
0
3
0
0
L
Amaterasu
Sezison
Amaterasu
0
2
0
0
W
0
1
0
0
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,927
Damage
1,237
7,048
Taken
9,547
2,168
Mitigated
2,500
1,209
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
320
0
0
904
3,294
690
0
352
2,896
0
9,629
L
Merlin
481
0
0
560
1,848
496
0
1,245
413
10,364
0
W
Hou Yi
N0 D0C
Hou Yi
800
408
0
102
1,201
403
1,463
0
1,201
0
12,939
L
Sylvanus
NvM Shin
Sylvanus
298
204
106
290
1,478
808
75
750
728
9,943
0
W
Horus
Pop33005
Horus
145
96
201
525
2,046
806
531
0
2,046
0
5,497
W
1,833
421
0
264
957
255
598
481
476
15,529
0
L
Medusa
Scrawdy
Medusa
84
84
0
0
1,729
252
0
0
1,729
0
1,590
L
Amaterasu
Sezison
Amaterasu
54
0
0
0
1,198
254
0
0
1,198
0
1,024
W
750
122
0
0
1,180
382
0
298
882
9,093
0
W
Fenrir
399
120
0
117
1,664
322
0
0
1,664
0
5,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,551
Gold Earned
15,428
102
Minions Killed
83
0
Camps Cleared
0
451,254
Distance Traveled
405,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,420
684
29
6
0
124,182
0
L
Merlin
3,278
656
24
5
0
100,882
0
W
Hou Yi
3,639
728
25
5
0
77,526
0
L
Sylvanus
3,666
733
29
6
0
82,665
0
W
Horus
3,870
774
7
1
0
96,534
1
W
Sol
3,765
753
36
7
0
86,354
1
L
Medusa
2,558
512
1
0
0
58,508
0
L
Amaterasu
2,506
501
0
0
0
39,403
1
W
Yemoja
3,336
667
19
4
0
87,431
0
W
Fenrir
2,941
588
15
3
0
103,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role