Player Matchup

Freya
Freya
Catholicjuice
Freya
Level 17
God Stats
1W - 3L
1,326 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 1
Chiron
Chiron
MimiLuv
Chiron
Level 89
God Stats
19W - 11L
1,613 SR
Queue Stats
332W - 342L
1,512 Elo+
Party 1
Bacchus
Bacchus
UNCLE_TOPHAT2
Bacchus
Level 105
God Stats
13W - 10L
1,581 SR
Queue Stats
185W - 195L
1,402 Elo+
Party 1
Pele
Pele
ZaWarudo_223
Pele
Level 68
God Stats
4W - 0L
1,732 SR
Queue Stats
141W - 200L
1,366 Elo+
Party 1
Neith
Neith
teh_mokkers
Neith
Level 105
God Stats
5W - 3L
1,487 SR
Queue Stats
84W - 105L
1,417 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,382 Elo+

VS

Team Averages
Level 46
1,539 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dru TTV
Neith
Level 32
God Stats
2W - 4L
1,455 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Izanami
Izanami
KronikAbuse
Izanami
Level 17
God Stats
0W - 2L
1,584 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Merlin
Merlin
NPrax
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Zeus
Zeus
tristanduncan
Zeus
Level 97
God Stats
28W - 27L
1,654 SR
Queue Stats
42W - 34L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,619
924
1,328
3,444
1,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
MimiLuv
Chiron
11
4 / 1 / 4
5,864
1,173
5,176
3,224
884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
8
0 / 1 / 6
4,294
859
917
2,594
1,473
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
2 / 0 / 4
4,803
961
1,977
2,858
808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 2 / 5
5,652
1,130
2,109
2,610
847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
4,255
851
1,785
3,957
1,883
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Dru TTV
Neith
6
0 / 1 / 1
3,645
729
517
875
236
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KronikAbuse
Izanami
8
2 / 4 / 1
4,561
912
4,141
5,002
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
NPrax
Merlin
9
2 / 4 / 1
4,827
965
2,451
3,588
1,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,312
662
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
5
5
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
2
1
2
3
L
Neith
Dru TTV
Neith
0
1
1
0.5
L
Izanami
KronikAbuse
Izanami
2
4
1
0.63
W
Chiron
MimiLuv
Chiron
4
1
4
6
L
Merlin
NPrax
Merlin
2
4
1
0.63
W
Bacchus
0
1
6
3
W
2
0
4
4
W
3
2
5
2.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,507
Damage
8,894
14,730
Taken
13,422
5,103
Mitigated
4,809
2,413
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,785
309
0
801
3,957
1,883
1
917
3,040
0
7,949
W
1,328
584
0
554
3,444
1,091
105
885
2,559
5,568
0
L
Neith
Dru TTV
Neith
517
294
0
50
875
236
0
58
817
0
2,232
L
Izanami
KronikAbuse
Izanami
4,141
2,863
0
721
5,002
1,549
0
516
4,486
0
12,897
W
Chiron
MimiLuv
Chiron
5,176
2,042
547
922
3,224
884
345
404
2,820
0
17,659
L
Merlin
NPrax
Merlin
2,451
406
0
0
3,588
1,141
36
948
2,640
7,968
0
W
Bacchus
917
216
0
0
2,594
1,473
0
285
2,309
4,298
0
W
1,977
661
0
107
2,858
808
363
328
2,530
0
8,016
W
2,109
687
0
283
2,610
847
423
549
2,061
0
9,983
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
20,600
98
Minions Killed
62
4
Camps Cleared
3
461,482
Distance Traveled
260,229
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,255
851
14
3
2
77,532
2
W
Freya
4,619
924
13
3
0
92,047
0
L
Neith
3,645
729
6
1
0
30,045
1
L
Izanami
4,561
912
27
5
0
79,818
0
W
Chiron
5,864
1,173
32
6
1
94,500
1
L
Merlin
4,827
965
15
3
1
72,834
0
W
Bacchus
4,294
859
10
2
0
95,299
0
W
Pele
4,803
961
13
3
2
109,324
0
W
Neith
5,652
1,130
30
6
1
70,312
0
L
Zeus
3,312
662
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role