Player Matchup

Vulcan
Vulcan
DaRkM0Dz xDroiD
Vulcan
Level 17
God Stats
2W - 1L
1,388 SR
Queue Stats
27W - 39L
1,154 Elo+
Party 1
Jormungandr
Jormungandr
PIRAT3KING13
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Rama
Rama
bebolavita
Rama
Level 83
God Stats
1W - 2L
1,186 SR
Queue Stats
140W - 180L
1,394 Elo+
Party 1
Team Averages
Level 35
1,358 SR
1,241 Elo+

VS

Team Averages
Level 42
1,490 SR
1,356 Elo+
Hel
Hel
 
Hel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FTB Knockout
Ymir
Level 7
God Stats
22W - 14L
1,469 SR
Queue Stats
50W - 45L
1,292 Elo+
Party 2
Mulan
Mulan
ZingyCloth735383
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
11,880
743
16,046
6,123
2,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
PIRAT3KING13
Jormungandr
9
0 / 9 / 8
9,197
575
2,305
11,865
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
20 / 2 / 2
12,935
808
32,461
19,775
7,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 6 / 2
10,906
682
19,893
18,497
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 9
9,988
624
5,472
22,404
20,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 16 / 5
8,455
528
3,041
20,085
14,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
27
Kills
10
11
Deaths
28
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
6
2
1.33
W
7
0
14
14
L
2
6
9
1.08
W
Jormungandr
PIRAT3KING13
Jormungandr
0
9
8
0.44
L
1
16
5
0.22
W
20
2
2
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
28,406
37,763
Taken
60,986
14,528
Mitigated
41,161
14,244
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,893
773
1,976
6,999
18,497
6,718
572
5,305
13,192
68,912
0
W
16,046
9,306
0
493
6,123
2,156
274
5,003
1,120
50,589
0
L
5,472
878
0
0
22,404
20,036
387
8,847
13,557
22,447
0
W
Jormungandr
PIRAT3KING13
Jormungandr
2,305
1,119
0
428
11,865
5,114
36
8,267
3,598
8,105
0
L
3,041
644
0
43
20,085
14,407
31
4,199
15,886
0
4,724
W
32,461
26,244
0
13,323
19,775
7,258
2,224
12,095
7,680
0
73,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,012
Gold Earned
29,349
153
Minions Killed
128
0
Camps Cleared
0
694,927
Distance Traveled
715,377
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,906
682
90
6
0
260,955
1
W
Vulcan
11,880
743
76
5
0
275,854
0
L
Ymir
9,988
624
34
2
0
243,036
0
W
Jormungandr
9,197
575
5
0
0
157,502
0
L
Mulan
8,455
528
4
0
0
211,386
1
W
Rama
12,935
808
72
5
0
261,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role