Player Matchup

Chaac
Chaac
Diamond II
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Chaac
Diamond II
Level 87
God Stats
10W - 8L
1,704 SR
Queue Stats
172W - 167L
2,297 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 87
1,704 SR
2,297 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,500 SR
1,500 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,475
913
2,753
8,581
4,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatLokiMorgan Le FayKaliPoseidon

VS

Bans
ChronosSkadiHadesAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 0 / 0
6,634
1,106
5,923
5,294
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,753
Damage
5,923
8,581
Taken
5,294
4,035
Mitigated
4,871
3,480
Healing
1,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,923
3,575
0
1,015
5,294
4,871
1,104
0
5,294
0
32,465
L
2,753
1,018
0
3,480
8,581
4,035
0
0
8,581
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,475
Gold Earned
6,634
61
Minions Killed
70
0
Camps Cleared
0
132,974
Distance Traveled
140,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,634
1,106
70
12
0
140,920
2
L
Chaac
5,475
913
61
10
0
132,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role