Player Matchup

Odin
Odin
EchoStormwind
Odin
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 132L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
JonesKabooms
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,507 Elo+
Solo
Agni
Agni
Ribber04
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,427 Elo+
Solo
Athena
Athena
Soupethan
Athena
Level 112
God Stats
4W - 2L
1,819 SR
Queue Stats
245W - 255L
1,463 Elo+
Party 1
Sol
Sol
ii MaDE a MeSS
Sol
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 99L
1,479 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,471 Elo+

VS

Team Averages
Level 43
1,440 SR
1,422 Elo+
Ne Zha
Ne Zha
GodDiddy
Ne Zha
Level 23
God Stats
0W - 1L
1,369 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sawmaniac73
Cu Chulainn
Level 121
God Stats
2W - 3L
1,333 SR
Queue Stats
459W - 487L
1,414 Elo+
Solo
Ares
Ares
SukaLaMink
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,222 Elo+
Party 2
Thor
Thor
YoungDiagram424
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
noooooooope02
Kuzenbo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 192L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 21
12,216
1,018
14,489
11,620
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JonesKabooms
Ao Kuang
16
4 / 5 / 17
9,869
822
9,057
15,427
6,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
16
2 / 4 / 21
9,666
806
10,730
9,872
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Soupethan
Athena
16
3 / 3 / 25
9,610
801
8,042
17,762
22,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 2 / 14
12,396
1,033
20,593
12,516
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GodDiddy
Ne Zha
16
3 / 8 / 6
9,033
753
11,188
13,185
12,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Sawmaniac73
Cu Chulainn
17
7 / 7 / 3
10,284
857
15,718
15,481
17,478
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 7 / 10
8,904
742
12,310
17,472
21,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 9 / 5
7,247
604
4,627
11,179
6,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
15
3 / 3 / 4
9,059
755
7,511
13,361
23,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
42
34
Kills
14
15
Deaths
34
98
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
21
20.5
L
Ne Zha
GodDiddy
Ne Zha
3
8
6
0.75
W
Ao Kuang
JonesKabooms
Ao Kuang
4
5
17
2.5
W
Agni
2
4
21
3.13
L
Cu Chulainn
Sawmaniac73
Cu Chulainn
7
7
3
1.21
W
Athena
Soupethan
Athena
3
3
25
5.17
L
1
7
10
0.86
L
0
9
5
0.28
W
15
2
14
11
L
Kuzenbo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,911
Damage
51,354
67,197
Taken
70,678
52,982
Mitigated
80,810
24,449
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,489
2,953
1,912
1,361
11,620
12,586
90
3,578
8,042
1,072
22,044
L
Ne Zha
GodDiddy
Ne Zha
11,188
3,183
691
1,770
13,185
12,175
523
9,497
3,688
0
23,531
W
Ao Kuang
JonesKabooms
Ao Kuang
9,057
2,730
2,904
6,009
15,427
6,782
1,690
4,042
11,385
13,230
0
W
Agni
10,730
133
1,882
1,781
9,872
4,668
168
3,890
5,417
26,237
0
L
Cu Chulainn
Sawmaniac73
Cu Chulainn
15,718
2,471
2,146
750
15,481
17,478
635
10,784
4,697
3,576
28,526
W
Athena
Soupethan
Athena
8,042
2,338
687
1,118
17,762
22,890
52
7,088
10,674
12,717
0
L
12,310
828
0
716
17,472
21,515
0
11,876
5,596
15,145
0
L
4,627
1,077
0
0
11,179
6,099
0
7,741
3,438
0
6,469
W
20,593
7,925
1,865
4,930
12,516
6,056
2,944
3,068
9,448
49,040
0
L
Kuzenbo
7,511
2,192
1,167
3,245
13,361
23,543
225
8,945
4,416
18,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
44,527
121
Minions Killed
87
0
Camps Cleared
0
1,179,466
Distance Traveled
1,031,697
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,216
1,018
15
1
0
276,985
0
L
Ne Zha
9,033
753
19
2
0
200,572
0
W
Ao Kuang
9,869
822
10
1
0
223,032
0
W
Agni
9,666
806
40
3
0
220,030
0
L
Cu Chulainn
10,284
857
39
3
0
179,977
0
W
Athena
9,610
801
6
1
0
240,119
0
L
Ares
8,904
742
14
1
0
214,426
0
L
Thor
7,247
604
8
1
0
195,779
1
W
Sol
12,396
1,033
50
4
0
219,300
1
L
Kuzenbo
9,059
755
7
1
0
240,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role