Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
CodeA7xJuan
Discordia
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,584 MMR
Solo
Bacchus
Bacchus
Gold III
IIG4meM4sterII
Bacchus
Gold III
Level 154
God Stats
0W - 1L
1,722 SR
Queue Stats
60W - 64L
1,555 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
unbeatableboss_1
Tsukuyomi
Gold III
Level 99
God Stats
10W - 4L
1,706 SR
Queue Stats
38W - 34L
1,554 MMR
Solo
Cupid
Cupid
Gold II
z Blasted z
Cupid
Gold II
Level 127
God Stats
29W - 32L
1,597 SR
Queue Stats
1,017W - 1,066L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,605 SR
1,551 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,562 SR
1,581 MMR
Arachne
Arachne
Gold IV
Extenstion
Arachne
Gold IV
Level 126
God Stats
9W - 6L
1,642 SR
Queue Stats
128W - 121L
1,566 MMR
Solo
Izanami
Izanami
Silver I
Tessla75
Izanami
Silver I
Level 120
God Stats
2W - 3L
1,427 SR
Queue Stats
87W - 81L
1,551 MMR
Solo
Anubis
Anubis
Platinum IV
Wolfbait760
Anubis
Platinum IV
Level 149
God Stats
2W - 1L
1,529 SR
Queue Stats
297W - 288L
1,601 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
killtrrocity
Sylvanus
Platinum IV
Level 69
God Stats
14W - 14L
1,590 SR
Queue Stats
312W - 331L
1,610 MMR
Solo
Nu Wa
Nu Wa
Platinum V
manateeONacid
Nu Wa
Platinum V
Level 129
God Stats
6W - 4L
1,619 SR
Queue Stats
183W - 170L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 0
8,940
526
10,638
15,152
11,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
CodeA7xJuan
Discordia
15
0 / 4 / 0
8,408
495
6,224
10,097
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 1
7,274
428
6,222
10,577
8,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
16
4 / 8 / 1
9,713
571
11,005
15,830
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
6,998
412
1,253
8,209
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAthenaCu ChulainnMorgan Le FayApollo

VS

Bans
SetChironDanzaburouSolNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Extenstion
Arachne
17
8 / 2 / 4
11,257
662
11,454
15,678
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Tessla75
Izanami
17
8 / 3 / 1
11,276
663
7,910
12,190
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
1 / 2 / 5
10,485
617
4,380
8,074
4,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
killtrrocity
Sylvanus
13
1 / 0 / 12
9,207
542
2,854
14,579
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 5
11,299
665
11,435
8,570
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
8
Kills
24
24
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
L
Discordia
CodeA7xJuan
Discordia
0
4
0
0
W
Arachne
Extenstion
Arachne
8
2
4
5
L
1
6
1
0.25
W
Izanami
Tessla75
Izanami
8
3
1
2.83
W
Anubis
1
2
5
1.75
W
Sylvanus
killtrrocity
Sylvanus
1
0
12
7
W
6
1
5
8.5
L
Tsukuyomi
4
8
1
0.56
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
38,033
59,865
Taken
59,091
30,801
Mitigated
35,063
17,132
Healing
29,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,638
2,437
0
6,450
15,152
11,547
0
5,288
9,748
0
65,484
L
Discordia
CodeA7xJuan
Discordia
6,224
244
0
2,785
10,097
3,706
0
3,888
5,917
70,869
0
W
Arachne
Extenstion
Arachne
11,454
8,136
0
8,948
15,678
8,297
992
1,472
14,206
0
71,885
L
6,222
248
0
380
10,577
8,429
0
2,474
8,006
33,013
0
W
Izanami
Tessla75
Izanami
7,910
5,793
0
3,416
12,190
4,628
266
3,628
8,562
0
80,201
W
Anubis
4,380
451
0
3,787
8,074
4,643
1,029
832
7,242
69,687
0
W
Sylvanus
killtrrocity
Sylvanus
2,854
321
2,294
7,241
14,579
13,729
76
5,580
8,999
11,390
0
W
11,435
1,699
191
3,272
8,570
3,766
2,138
2,712
5,858
78,258
0
L
Tsukuyomi
11,005
2,205
0
3,560
15,830
4,966
0
4,760
10,844
0
64,255
L
1,253
724
119
3,838
8,209
2,153
448
1,416
6,681
0
45,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
53,524
524
Minions Killed
583
0
Camps Cleared
0
1,473,009
Distance Traveled
1,512,181
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,940
526
120
7
0
317,733
7
L
Discordia
8,408
495
154
9
0
330,053
3
W
Arachne
11,257
662
111
7
0
309,210
5
L
Bacchus
7,274
428
55
3
0
315,925
7
W
Izanami
11,276
663
154
9
0
285,658
5
W
Anubis
10,485
617
155
9
0
280,232
0
W
Sylvanus
9,207
542
9
1
0
330,934
15
W
Nu Wa
11,299
665
154
9
0
306,147
1
L
Tsukuyomi
9,713
571
124
7
0
321,851
4
L
Cupid
6,998
412
71
4
0
187,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role