Player Matchup

Horus
Horus
CenaShekels
Horus
Level 58
God Stats
8W - 1L
1,607 SR
Queue Stats
54W - 75L
1,355 Elo+
Party 1
Nemesis
Nemesis
MurrBdog
Nemesis
Level 85
God Stats
4W - 0L
1,532 SR
Queue Stats
148W - 166L
1,502 Elo+
Party 1
Skadi
Skadi
Saint Mastema
Skadi
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 72L
1,485 Elo+
Solo
Ganesha
Ganesha
mrxfoodxman
Ganesha
Level 112
God Stats
4W - 2L
1,679 SR
Queue Stats
15W - 16L
1,553 Elo+
Party 1
Ra
Ra
wiredsilinced
Ra
Level 145
God Stats
2W - 1L
1,370 SR
Queue Stats
131W - 157L
1,468 Elo+
Party 1
Team Averages
Level 105
1,538 SR
1,473 Elo+

VS

Team Averages
Level 99
1,454 SR
1,513 Elo+
Mercury
Mercury
Delet0_blu0
Mercury
Level 86
God Stats
5W - 2L
1,706 SR
Queue Stats
198W - 177L
1,528 Elo+
Party 3
Hades
Hades
Giroshie
Hades
Level 74
God Stats
4W - 10L
1,186 SR
Queue Stats
549W - 526L
1,532 Elo+
Solo
Apollo
Apollo
N1NES_999
Apollo
Level 100
God Stats
8W - 10L
1,502 SR
Queue Stats
169W - 154L
1,492 Elo+
Party 2
Artio
Artio
Swift Evade
Artio
Level 88
God Stats
2W - 4L
1,216 SR
Queue Stats
182W - 164L
1,494 Elo+
Party 2
Odin
Odin
TheAmbientFort
Odin
Level 147
God Stats
7W - 4L
1,659 SR
Queue Stats
292W - 266L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,209
601
1,449
4,449
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
MurrBdog
Nemesis
7
0 / 0 / 0
4,079
583
1,168
2,855
671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

8
4 / 1 / 0
4,916
702
4,365
3,457
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
mrxfoodxman
Ganesha
7
0 / 1 / 6
4,702
672
2,017
4,854
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
4,952
707
1,749
2,554
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Delet0_blu0
Mercury
5
0 / 2 / 0
3,621
517
737
4,364
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Giroshie
Hades
8
2 / 1 / 0
4,940
706
2,690
3,902
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
N1NES_999
Apollo
7
0 / 2 / 1
4,052
579
1,695
3,818
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 0 / 0
4,809
687
2,462
3,434
1,775
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

4
0 / 1 / 0
3,284
469
1,117
2,600
670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Mercury
Delet0_blu0
Mercury
0
2
0
0
L
Hades
Giroshie
Hades
2
1
0
2
W
Nemesis
MurrBdog
Nemesis
0
0
0
0
L
Apollo
N1NES_999
Apollo
0
2
1
0.25
W
4
1
0
4
L
0
0
0
0
L
0
1
0
0
W
Ganesha
mrxfoodxman
Ganesha
0
1
6
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
8,701
18,169
Taken
18,118
6,669
Mitigated
6,135
6,330
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,449
614
71
2,151
4,449
2,337
0
2,462
1,987
0
14,347
L
Mercury
Delet0_blu0
Mercury
737
602
0
948
4,364
953
0
839
3,525
0
9,567
L
Hades
Giroshie
Hades
2,690
0
0
2,048
3,902
1,962
0
1,291
2,611
25,184
0
W
Nemesis
MurrBdog
Nemesis
1,168
418
0
370
2,855
671
0
0
2,855
0
19,868
L
Apollo
N1NES_999
Apollo
1,695
1,253
0
760
3,818
775
0
1,235
2,583
0
13,718
W
4,365
2,422
0
1,157
3,457
861
58
903
2,554
0
24,453
L
2,462
427
0
2,407
3,434
1,775
0
0
3,434
25,957
0
L
1,117
317
45
560
2,600
670
0
401
2,199
0
4,712
W
Ganesha
mrxfoodxman
Ganesha
2,017
215
267
829
4,854
2,040
0
645
4,209
7,696
0
W
1,749
310
77
1,408
2,554
760
0
1,142
1,412
28,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
20,706
197
Minions Killed
181
0
Camps Cleared
0
734,940
Distance Traveled
617,493
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,209
601
39
6
0
148,868
0
L
Mercury
3,621
517
30
4
0
119,176
1
L
Hades
4,940
706
58
8
0
141,732
4
W
Nemesis
4,079
583
40
6
0
157,206
2
L
Apollo
4,052
579
28
4
0
133,260
1
W
Skadi
4,916
702
54
8
0
127,534
1
L
Artio
4,809
687
55
8
0
129,527
0
L
Odin
3,284
469
10
1
0
93,798
1
W
Ganesha
4,702
672
1
0
0
151,901
3
W
Ra
4,952
707
63
9
0
149,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role