Player Matchup

Tyr
Tyr
HenriqueSanefuji
Tyr
Level 29
God Stats
2W - 1L
1,454 SR
Queue Stats
49W - 72L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
KushJoao
Nu Wa
Level 24
God Stats
22W - 25L
1,415 SR
Queue Stats
41W - 37L
1,380 Elo+
Solo
Sylvanus
Sylvanus
Modhaar
Sylvanus
Level 20
God Stats
5W - 8L
1,713 SR
Queue Stats
23W - 38L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
ObakaWins
Sun Wukong
Level 7
God Stats
6W - 7L
1,709 SR
Queue Stats
347W - 322L
1,413 Elo+
Solo
Tiamat
Tiamat
SKT-Matt
Tiamat
Level 29
God Stats
4W - 0L
1,694 SR
Queue Stats
75W - 88L
1,452 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,373 Elo+

VS

Team Averages
Level 18
1,471 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 22
God Stats
50W - 70L
1,500 SR
Queue Stats
172W - 193L
1,306 Elo+
Solo
Anubis
Anubis
TSL_Dester302
Anubis
Level 26
God Stats
29W - 17L
1,540 SR
Queue Stats
102W - 129L
1,344 Elo+
Party 1
Chaac
Chaac
jhonys1
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Solo
Thanatos
Thanatos
matispg2
Thanatos
Level 25
God Stats
4W - 6L
1,441 SR
Queue Stats
20W - 22L
1,351 Elo+
Party 1
Bakasura
Bakasura
scmazzucato
Bakasura
Level 11
God Stats
3W - 6L
1,373 SR
Queue Stats
20W - 29L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 16 / 10
13,740
416
15,912
35,194
28,180
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
KushJoao
Nu Wa
20
1 / 9 / 10
15,241
462
26,566
19,709
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Modhaar
Sylvanus
16
0 / 9 / 9
12,245
371
7,553
28,295
37,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
ObakaWins
Sun Wukong
20
30 / 2 / 2
24,497
742
41,565
19,517
18,713
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
SKT-Matt
Tiamat
20
6 / 3 / 11
17,512
531
29,225
22,554
15,726
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
5
0 / 4 / 0
8,239
250
328
6,753
1,284
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 8 / 11
16,568
502
36,212
41,832
22,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
jhonys1
Chaac
20
12 / 5 / 5
15,663
475
29,806
44,682
52,212
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
matispg2
Thanatos
20
10 / 10 / 12
14,840
450
21,000
32,917
13,917
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
scmazzucato
Bakasura
20
0 / 12 / 0
12,633
383
3,629
27,528
10,355
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
39
Kills
38
39
Deaths
39
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
16
10
0.44
W
Nu Wa
KushJoao
Nu Wa
1
9
10
0.67
W
Sylvanus
Modhaar
Sylvanus
0
9
9
0.5
W
Sun Wukong
ObakaWins
Sun Wukong
30
2
2
15.5
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
0
4
0
0
W
Tiamat
SKT-Matt
Tiamat
6
3
11
3.83
L
16
8
11
2.69
L
Chaac
jhonys1
Chaac
12
5
5
2.9
L
Thanatos
matispg2
Thanatos
10
10
12
1.6
L
Bakasura
scmazzucato
Bakasura
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,821
Damage
90,975
125,269
Taken
153,712
107,662
Mitigated
100,113
23,898
Healing
63,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,912
5,666
0
7,013
35,194
28,180
126
14,456
20,738
0
71,695
W
Nu Wa
KushJoao
Nu Wa
26,566
4,464
123
4,101
19,709
7,070
3,336
1,798
17,911
114,061
0
W
Sylvanus
Modhaar
Sylvanus
7,553
2,765
2,852
3,689
28,295
37,973
110
12,732
15,563
23,551
0
W
Sun Wukong
ObakaWins
Sun Wukong
41,565
14,535
0
1,006
19,517
18,713
11,482
3,718
15,799
0
200,554
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
328
214
0
84
6,753
1,284
25
3,466
2,967
0
9,181
W
Tiamat
SKT-Matt
Tiamat
29,225
2,427
277
4,837
22,554
15,726
1,142
3,770
18,784
109,793
0
L
36,212
4,144
764
24,808
41,832
22,345
0
15,736
25,386
127,561
0
L
Chaac
jhonys1
Chaac
29,806
9,524
0
13,259
44,682
52,212
281
19,745
23,930
0
132,168
L
Thanatos
matispg2
Thanatos
21,000
5,489
0
19,839
32,917
13,917
0
12,912
19,349
0
91,605
L
Bakasura
scmazzucato
Bakasura
3,629
2,650
0
5,103
27,528
10,355
240
8,276
18,736
6,375
66,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,235
Gold Earned
67,943
699
Minions Killed
638
0
Camps Cleared
0
2,699,964
Distance Traveled
2,171,952
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,740
416
60
2
0
521,619
0
W
Nu Wa
15,241
462
145
4
0
421,882
2
W
Sylvanus
12,245
371
41
1
0
436,374
0
W
Sun Wukong
24,497
742
291
9
0
683,835
2
L
Ah Muzen Cab
8,239
250
7
0
0
95,303
0
W
Tiamat
17,512
531
162
5
0
636,254
0
L
Anubis
16,568
502
172
5
0
484,088
0
L
Chaac
15,663
475
179
5
0
487,926
2
L
Thanatos
14,840
450
136
4
0
553,159
0
L
Bakasura
12,633
383
144
4
0
551,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role