Player Matchup

Yemoja
Yemoja
DeathBlooms_45
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Grubknok_
Guan Yu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 79L
956 Elo+
Party 1
Nemesis
Nemesis
LadyDeathtouch_
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTyranox
Morgan Le Fay
Level 18
God Stats
8W - 6L
1,483 SR
Queue Stats
19W - 15L
1,396 Elo+
Solo
Chaac
Chaac
lucasrevesse
Chaac
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,250 Elo+
Solo
Team Averages
Level 10
1,497 SR
1,320 Elo+

VS

Team Averages
Level 11
1,405 SR
1,338 Elo+
Bellona
Bellona
JeCoutinhoO
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mateus_roots420
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OPM_Victor13
Danzaburou
Level 17
God Stats
2W - 3L
1,501 SR
Queue Stats
30W - 31L
1,249 Elo+
Solo
Ra
Ra
SilverEagle743
Ra
Level 17
God Stats
7W - 4L
1,210 SR
Queue Stats
34W - 27L
1,203 Elo+
Solo
Susano
Susano
redjester14
Susano
Level 16
God Stats
7W - 10L
1,316 SR
Queue Stats
8W - 11L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 14 / 6
14,887
480
13,563
27,604
41,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Grubknok_
Guan Yu
18
1 / 15 / 5
12,778
412
5,619
26,495
17,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 22 / 4
12,677
409
10,779
30,700
13,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TTyranox
Morgan Le Fay
6
0 / 1 / 0
8,656
279
1,091
1,551
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 3
15,213
491
37,896
36,521
61,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JeCoutinhoO
Bellona
19
3 / 8 / 14
13,343
430
8,479
28,169
22,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
3
0 / 1 / 0
8,976
290
0
472
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
OPM_Victor13
Danzaburou
20
19 / 1 / 10
18,401
594
29,584
24,872
12,080
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
17 / 2 / 19
17,163
554
34,052
25,029
15,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
20
10 / 7 / 10
15,291
493
17,756
21,559
10,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
17
Kills
49
53
Deaths
19
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
14
6
0.36
L
Guan Yu
Grubknok_
Guan Yu
1
15
5
0.23
W
Bellona
JeCoutinhoO
Bellona
3
8
14
1.25
L
4
22
4
0.27
W
Kukulkan
0
1
0
0
W
Danzaburou
OPM_Victor13
Danzaburou
19
1
10
24
W
17
2
19
13.25
L
Morgan Le Fay
TTyranox
Morgan Le Fay
0
1
0
0
L
10
1
3
11.5
W
Susano
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,948
Damage
89,871
122,871
Taken
100,101
133,786
Mitigated
60,317
25,114
Healing
43,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,563
4,107
2,753
303
27,604
41,435
261
10,293
17,311
59,944
0
L
Guan Yu
Grubknok_
Guan Yu
5,619
1,509
727
2,506
26,495
17,504
4,663
3,409
23,086
0
53,308
W
Bellona
JeCoutinhoO
Bellona
8,479
4,199
0
8,364
28,169
22,095
1,969
2,400
23,859
0
38,072
L
10,779
4,413
0
1,066
30,700
13,038
2,275
7,227
23,473
0
36,402
W
Kukulkan
0
0
0
0
472
74
13
0
472
220
0
W
Danzaburou
OPM_Victor13
Danzaburou
29,584
19,597
0
12,187
24,872
12,080
7,248
3,728
20,376
0
127,781
W
34,052
6,723
5,995
14,623
25,029
15,363
2,254
5,756
18,554
112,768
0
L
Morgan Le Fay
TTyranox
Morgan Le Fay
1,091
266
0
625
1,551
399
0
783
768
11,458
0
L
37,896
4,050
0
17,134
36,521
61,410
350
12,340
24,181
0
112,375
W
Susano
17,756
4,844
0
2,029
21,559
10,705
5,365
4,227
16,826
0
73,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,211
Gold Earned
73,174
359
Minions Killed
484
0
Camps Cleared
0
2,225,357
Distance Traveled
2,060,091
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,887
480
78
3
0
469,512
1
L
Guan Yu
12,778
412
90
3
0
568,527
0
W
Bellona
13,343
430
62
2
0
430,370
0
L
Nemesis
12,677
409
46
1
0
483,324
1
W
Kukulkan
8,976
290
0
0
0
21,060
0
W
Danzaburou
18,401
594
177
6
0
543,295
0
W
Ra
17,163
554
140
5
0
555,757
1
L
Morgan Le Fay
8,656
279
16
1
0
92,435
1
L
Chaac
15,213
491
129
4
0
611,559
6
W
Susano
15,291
493
105
3
0
509,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role