Player Matchup

Tyr
Tyr
Carterab
Tyr
Level 25
God Stats
3W - 0L
1,785 SR
Queue Stats
10W - 2L
1,703 Elo+
Solo
Hel
Hel
SeaStormG
Hel
Level 29
God Stats
7W - 1L
1,486 SR
Queue Stats
13W - 15L
1,454 Elo+
Solo
Freya
Freya
Sussybaka17745
Freya
Level 22
God Stats
1W - 0L
1,578 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
WadeSonWil69
Neith
Level 13
God Stats
3W - 1L
1,288 SR
Queue Stats
49W - 32L
1,370 Elo+
Solo
Ah Puch
Ah Puch
racnologia
Ah Puch
Level 29
God Stats
12W - 7L
1,288 SR
Queue Stats
48W - 36L
1,205 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,446 Elo+

VS

Team Averages
Level 20
1,411 SR
1,315 Elo+
Izanami
Izanami
CodeYami
Izanami
Level 23
God Stats
71W - 70L
1,579 SR
Queue Stats
97W - 125L
1,413 Elo+
Party 1
Ymir
Ymir
GoldenFoxGamer4
Ymir
Level 8
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 11L
1,062 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LunarLeah
Morgan Le Fay
Level 22
God Stats
51W - 53L
1,450 SR
Queue Stats
344W - 450L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
RSMAIQUELE
Nu Wa
Level 28
God Stats
5W - 8L
1,426 SR
Queue Stats
113W - 146L
1,410 Elo+
Solo
Kukulkan
Kukulkan
ceecie
Kukulkan
Level 18
God Stats
9W - 7L
1,464 SR
Queue Stats
36W - 47L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 13
9,357
936
3,419
9,142
9,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 0 / 18
11,514
1,151
7,747
10,709
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
17 / 2 / 10
12,915
1,292
23,584
14,617
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 17
10,081
1,008
12,870
8,204
3,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
racnologia
Ah Puch
18
11 / 0 / 14
11,848
1,185
28,304
8,611
3,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CodeYami
Izanami
15
0 / 5 / 2
8,814
881
6,072
15,536
5,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 1
9,026
903
4,233
17,283
12,971
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
LunarLeah
Morgan Le Fay
15
2 / 8 / 1
9,228
923
9,812
16,734
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
0 / 7 / 3
8,889
889
11,904
15,149
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ceecie
Kukulkan
16
0 / 6 / 3
9,437
944
12,901
17,090
6,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
34
Kills
3
3
Deaths
34
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Izanami
CodeYami
Izanami
0
5
2
0.2
L
1
8
1
0.19
L
Morgan Le Fay
LunarLeah
Morgan Le Fay
2
8
1
0.31
L
Nu Wa
0
7
3
0.21
W
5
0
18
14
W
17
2
10
11
W
1
0
17
9.5
L
Kukulkan
ceecie
Kukulkan
0
6
3
0.25
W
Ah Puch
racnologia
Ah Puch
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,924
Damage
44,922
51,283
Taken
81,792
28,244
Mitigated
36,734
29,457
Healing
2,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,419
659
0
1,918
9,142
9,692
0
6,291
2,607
0
15,768
L
Izanami
CodeYami
Izanami
6,072
5,139
0
213
15,536
5,657
0
11,435
4,101
0
16,851
L
4,233
1,840
0
3
17,283
12,971
0
10,825
6,458
8,946
0
L
Morgan Le Fay
LunarLeah
Morgan Le Fay
9,812
908
0
692
16,734
6,503
0
12,548
4,186
21,359
0
L
Nu Wa
11,904
2,808
314
758
15,149
5,328
0
11,547
3,602
28,173
0
W
7,747
717
8,323
6,080
10,709
5,567
0
8,724
1,821
19,169
0
W
23,584
8,105
0
7,594
14,617
6,159
0
9,890
4,526
49,128
0
W
12,870
5,546
0
1,383
8,204
3,165
0
5,399
2,557
0
42,383
L
Kukulkan
ceecie
Kukulkan
12,901
712
0
161
17,090
6,275
0
13,280
3,810
49,150
0
W
Ah Puch
racnologia
Ah Puch
28,304
1,643
0
4,159
8,611
3,661
0
7,519
922
42,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
45,394
224
Minions Killed
191
7
Camps Cleared
4
998,564
Distance Traveled
810,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,357
936
22
2
0
210,096
2
L
Izanami
8,814
881
37
4
0
186,420
0
L
Ymir
9,026
903
10
1
1
126,811
0
L
Morgan Le Fay
9,228
923
32
3
1
169,842
0
L
Nu Wa
8,889
889
17
2
0
168,474
0
W
Hel
11,514
1,151
37
4
1
228,120
0
W
Freya
12,915
1,292
64
6
4
167,483
0
W
Neith
10,081
1,008
66
7
2
183,600
0
L
Kukulkan
9,437
944
95
10
2
159,255
0
W
Ah Puch
11,848
1,185
35
4
0
209,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role