Player Matchup

Morgan Le Fay
Morgan Le Fay
AxeL_DivineXx
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
8W - 4L
1,693 Elo+
Solo
Cerberus
Cerberus
Rarely Scared
Cerberus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 185L
1,504 Elo+
Party 1
Artemis
Artemis
RealFuture11
Artemis
Level 28
God Stats
3W - 7L
1,751 SR
Queue Stats
124W - 107L
1,506 Elo+
Solo
Chaac
Chaac
SAJAHAND420g
Chaac
Level 5
God Stats
11W - 6L
1,500 SR
Queue Stats
136W - 98L
1,685 Elo+
Party 1
Arachne
Arachne
x0x SPIDER x0x
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,465 Elo+
Solo
Team Averages
Level 31
1,596 SR
1,571 Elo+

VS

Team Averages
Level 18
1,592 SR
1,525 Elo+
Anubis
Anubis
AspenSavage
Anubis
Level 26
God Stats
75W - 60L
1,604 SR
Queue Stats
132W - 128L
1,474 Elo+
Solo
Ymir
Ymir
Bernie6257
Ymir
Level 8
God Stats
15W - 14L
1,500 SR
Queue Stats
47W - 46L
1,444 Elo+
Solo
Artemis
Artemis
Chuppathingy6
Artemis
Level 8
God Stats
16W - 14L
1,423 SR
Queue Stats
24W - 30L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
JosukeBestoJoJo
Baron Samedi
Level 19
God Stats
2W - 0L
1,815 SR
Queue Stats
17W - 6L
1,661 Elo+
Solo
Zeus
Zeus
MlK3 WAZOWSKI
Zeus
Level 27
God Stats
147W - 92L
1,621 SR
Queue Stats
180W - 140L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxeL_DivineXx
Morgan Le Fay
17
0 / 5 / 4
10,344
862
11,023
19,431
22,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Rarely Scared
Cerberus
17
0 / 8 / 3
10,065
839
12,719
34,861
40,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
RealFuture11
Artemis
17
4 / 14 / 2
11,435
953
18,280
23,288
7,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 5
11,249
937
11,691
27,831
46,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 9 / 1
10,068
839
7,241
20,391
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 1 / 16
12,002
1,000
11,832
12,163
7,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
0 / 3 / 33
11,822
985
7,729
21,030
26,681
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
19
3 / 4 / 19
11,888
991
21,204
11,600
5,361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JosukeBestoJoJo
Baron Samedi
20
20 / 0 / 16
15,055
1,255
34,860
12,034
6,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 0 / 21
13,940
1,162
39,212
8,389
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
8
Kills
40
40
Deaths
8
15
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
16
14
L
Morgan Le Fay
AxeL_DivineXx
Morgan Le Fay
0
5
4
0.4
W
0
3
33
5.5
W
Artemis
3
4
19
3.13
W
Baron Samedi
JosukeBestoJoJo
Baron Samedi
20
0
16
28
W
11
0
21
21.5
L
Cerberus
Rarely Scared
Cerberus
0
8
3
0.19
L
Artemis
RealFuture11
Artemis
4
14
2
0.36
L
2
4
5
1.13
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
114,837
125,802
Taken
65,216
124,292
Mitigated
49,724
10,938
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,832
385
0
3,759
12,163
7,789
0
2,935
9,228
45,451
0
L
Morgan Le Fay
AxeL_DivineXx
Morgan Le Fay
11,023
2,154
572
1,751
19,431
22,445
0
14,778
4,653
36,320
0
W
7,729
2,175
0
0
21,030
26,681
0
6,610
14,420
16,072
0
W
Artemis
21,204
16,076
0
2,351
11,600
5,361
0
4,770
6,830
0
40,341
W
Baron Samedi
JosukeBestoJoJo
Baron Samedi
34,860
6,575
6,313
6,852
12,034
6,787
0
5,634
6,400
46,120
0
W
39,212
2,851
0
761
8,389
3,106
0
3,793
4,596
57,224
0
L
Cerberus
Rarely Scared
Cerberus
12,719
1,166
0
3,027
34,861
40,835
0
20,860
13,891
30,587
0
L
Artemis
RealFuture11
Artemis
18,280
13,881
95
476
23,288
7,611
0
19,839
3,449
0
40,016
L
11,691
1,277
0
3,594
27,831
46,595
0
21,111
6,720
0
23,140
L
7,241
4,753
0
1,423
20,391
6,806
0
17,045
3,346
0
11,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
64,707
174
Minions Killed
234
4
Camps Cleared
7
975,851
Distance Traveled
970,990
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,002
1,000
95
8
1
207,747
3
L
Morgan Le Fay
10,344
862
40
3
1
198,144
0
W
Ymir
11,822
985
11
1
0
170,085
0
W
Artemis
11,888
991
49
4
3
143,066
0
W
Baron Samedi
15,055
1,255
29
2
0
224,285
0
W
Zeus
13,940
1,162
50
4
3
225,807
0
L
Cerberus
10,065
839
41
3
0
207,673
0
L
Artemis
11,435
953
46
4
1
172,767
0
L
Chaac
11,249
937
37
3
0
214,469
0
L
Arachne
10,068
839
10
1
2
182,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role