Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
OzzyOssbourne
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,205 Elo+
Solo
Chaac
Chaac
Puxxycat
Chaac
Level 149
God Stats
24W - 14L
1,740 SR
Queue Stats
552W - 516L
1,499 Elo+
Party 2
Ra
Ra
TH3YaHiikOv7
Ra
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 9L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
orgija
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 402L
1,456 Elo+
Party 2
Team Averages
Level 76
1,507 SR
1,440 Elo+

VS

Team Averages
Level 86
1,483 SR
1,551 Elo+
Ra
Ra
Azz83510
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,507 Elo+
Party 1
Zeus
Zeus
Fc_B00mm3r
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,464 Elo+
Party 1
Awilix
Awilix
LocoSmoker101
Awilix
Level 159
God Stats
11W - 13L
1,568 SR
Queue Stats
699W - 709L
1,504 Elo+
Party 3
Izanami
Izanami
ltachi675
Izanami
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,787 Elo+
Party 1
Kumbhakarna
Kumbhakarna
williammcvicar
Kumbhakarna
Level 96
God Stats
5W - 8L
1,346 SR
Queue Stats
264W - 268L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
3 / 6 / 8
9,518
732
12,975
13,143
6,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 6
8,916
686
8,829
11,930
12,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Puxxycat
Chaac
19
6 / 3 / 10
9,917
763
16,269
20,277
26,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 8
9,155
704
8,079
10,500
4,402
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
orgija
Tsukuyomi
15
2 / 7 / 9
8,845
680
9,996
12,542
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
9,818
755
5,578
11,537
5,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 4 / 14
12,200
938
25,365
9,660
5,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 5 / 12
10,998
846
10,538
13,486
8,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
ltachi675
Izanami
20
8 / 1 / 11
11,440
880
17,031
11,206
4,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
williammcvicar
Kumbhakarna
17
0 / 4 / 20
9,608
739
5,278
21,623
18,351
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
19
Kills
27
28
Deaths
19
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
8
1.17
W
3
5
12
1.8
W
9
4
14
4
W
7
5
12
2.6
L
5
5
6
1.6
L
Chaac
Puxxycat
Chaac
6
3
10
3.67
L
3
7
8
1
W
Izanami
ltachi675
Izanami
8
1
11
13.5
L
Tsukuyomi
orgija
Tsukuyomi
2
7
9
0.93
W
Kumbhakarna
williammcvicar
Kumbhakarna
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,148
Damage
63,790
68,392
Taken
67,512
54,929
Mitigated
42,502
22,226
Healing
29,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,975
3,930
1,620
2,256
13,143
6,151
49
6,494
6,648
0
26,669
W
5,578
37
7,265
3,519
11,537
5,236
289
2,870
8,667
22,351
0
W
25,365
2,291
575
1,460
9,660
5,102
1,295
2,701
6,959
39,087
0
W
10,538
3,432
1,518
1,132
13,486
8,833
0
3,850
9,636
0
13,812
L
8,829
56
902
1,803
11,930
12,267
0
7,204
4,726
10,545
0
L
Chaac
Puxxycat
Chaac
16,269
2,207
926
6,858
20,277
26,517
0
8,574
11,703
661
34,111
L
8,079
219
4,169
959
10,500
4,402
0
6,331
4,169
24,435
0
W
Izanami
ltachi675
Izanami
17,031
8,886
2,965
4,528
11,206
4,980
2,632
3,496
7,710
0
49,087
L
Tsukuyomi
orgija
Tsukuyomi
9,996
2,497
1,539
1,194
12,542
5,592
0
7,617
4,925
0
19,360
W
Kumbhakarna
williammcvicar
Kumbhakarna
5,278
350
911
5,935
21,623
18,351
102
4,652
16,971
6,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
54,064
141
Minions Killed
142
0
Camps Cleared
0
1,126,832
Distance Traveled
1,228,958
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,518
732
44
3
0
208,808
1
W
Ra
9,818
755
36
3
0
248,095
0
W
Zeus
12,200
938
33
3
0
238,971
0
W
Awilix
10,998
846
12
1
0
246,701
1
L
Hades
8,916
686
2
0
0
198,986
0
L
Chaac
9,917
763
26
2
0
260,945
5
L
Ra
9,155
704
47
4
0
209,991
0
W
Izanami
11,440
880
60
5
0
260,838
0
L
Tsukuyomi
8,845
680
22
2
0
248,102
1
W
Kumbhakarna
9,608
739
1
0
0
234,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role