Player Matchup

Sylvanus
Sylvanus
Boc Bip Bookie
Sylvanus
Level 118
God Stats
10W - 14L
1,499 SR
Queue Stats
350W - 470L
1,393 Elo+
Party 2
Nox
Nox
Bookie Booh
Nox
Level 109
God Stats
1W - 2L
1,756 SR
Queue Stats
287W - 355L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
SM0SSES
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,168 Elo+
Party 2
Ullr
Ullr
Uh Lykins
Ullr
Level 107
God Stats
1W - 3L
1,400 SR
Queue Stats
77W - 111L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
YaBroScorpio
Zhong Kui
Level 44
God Stats
14W - 22L
1,756 SR
Queue Stats
33W - 57L
1,458 Elo+
Party 2
Team Averages
Level 76
1,582 SR
1,381 Elo+

VS

Team Averages
Level 43
1,476 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jaret45
Ares
Level 38
God Stats
2W - 1L
1,423 SR
Queue Stats
128W - 169L
1,484 Elo+
Party 1
Ravana
Ravana
Kleb16
Ravana
Level 77
God Stats
2W - 1L
1,457 SR
Queue Stats
53W - 55L
1,538 Elo+
Party 1
Chang'e
Chang'e
Seven016
Chang'e
Level 23
God Stats
36W - 57L
1,485 SR
Queue Stats
139W - 182L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
shwwaaa
Heimdallr
Level 35
God Stats
20W - 30L
1,515 SR
Queue Stats
102W - 119L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 5 / 4
10,070
458
9,721
19,545
23,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 3
8,221
374
2,888
2,792
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SM0SSES
Gilgamesh
15
8 / 4 / 3
10,446
475
15,940
19,459
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
1 / 7 / 6
9,421
428
10,132
18,227
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
YaBroScorpio
Zhong Kui
18
5 / 5 / 0
11,471
521
15,039
14,743
11,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 5 / 1
12,064
548
10,243
15,383
7,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Jaret45
Ares
15
3 / 2 / 11
11,264
512
7,907
24,202
30,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Kleb16
Ravana
15
2 / 2 / 10
10,005
455
7,827
11,014
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Seven016
Chang'e
17
3 / 5 / 2
10,799
491
6,648
15,338
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
shwwaaa
Heimdallr
16
8 / 2 / 7
11,257
512
22,393
16,274
7,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
16
Kills
21
21
Deaths
16
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
5
1
1.1
L
Sylvanus
1
5
4
0.6
L
1
0
3
2.5
W
Ares
Jaret45
Ares
3
2
11
4.25
W
Ravana
Kleb16
Ravana
2
2
10
3.5
L
Gilgamesh
SM0SSES
Gilgamesh
8
4
3
2.38
W
Chang'e
Seven016
Chang'e
3
5
2
0.8
L
Ullr
1
7
6
0.57
L
Zhong Kui
YaBroScorpio
Zhong Kui
5
5
0
1
W
Heimdallr
shwwaaa
Heimdallr
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,720
Damage
55,018
74,766
Taken
82,211
53,280
Mitigated
56,513
22,518
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,243
4,133
0
1,291
15,383
7,539
0
6,783
8,582
0
83,981
L
Sylvanus
9,721
1,974
2,611
4,586
19,545
23,432
0
4,161
15,282
38,243
0
L
2,888
193
0
590
2,792
947
680
473
2,291
28,540
0
W
Ares
Jaret45
Ares
7,907
506
965
7,371
24,202
30,427
402
6,145
18,015
33,802
0
W
Ravana
Kleb16
Ravana
7,827
1,105
605
2,796
11,014
4,989
1,902
4,027
6,969
0
52,594
L
Gilgamesh
SM0SSES
Gilgamesh
15,940
5,550
0
5,288
19,459
10,768
0
5,428
13,879
0
63,284
W
Chang'e
Seven016
Chang'e
6,648
1,178
4,595
7,202
15,338
5,855
2,325
4,123
11,107
63,914
0
L
Ullr
10,132
5,702
0
3,755
18,227
6,837
264
3,730
14,458
0
52,158
L
Zhong Kui
YaBroScorpio
Zhong Kui
15,039
2,488
0
5,688
14,743
11,296
263
729
14,014
72,935
0
W
Heimdallr
shwwaaa
Heimdallr
22,393
13,734
1,243
3,103
16,274
7,703
1,497
6,494
9,776
0
74,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
55,389
417
Minions Killed
454
0
Camps Cleared
0
1,725,838
Distance Traveled
1,985,894
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,064
548
146
7
0
415,003
4
L
Sylvanus
10,070
458
54
2
0
388,426
4
L
Nox
8,221
374
60
3
0
168,811
1
W
Ares
11,264
512
25
1
0
421,074
2
W
Ravana
10,005
455
60
3
0
442,945
0
L
Gilgamesh
10,446
475
74
3
0
436,214
1
W
Chang'e
10,799
491
122
6
0
355,867
3
L
Ullr
9,421
428
92
4
0
400,314
0
L
Zhong Kui
11,471
521
137
6
0
332,073
5
W
Heimdallr
11,257
512
101
5
0
351,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role