Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ANILDRE DOOMDAY
Terra
Level 89
God Stats
2W - 5L
1,364 SR
Queue Stats
198W - 222L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
VReactions
Baron Samedi
Level 92
God Stats
2W - 1L
1,285 SR
Queue Stats
143W - 151L
1,485 Elo+
Party 1
Team Averages
Level 83
1,383 SR
1,497 Elo+

VS

Team Averages
Level 29
1,551 SR
1,409 Elo+
Jing Wei
Jing Wei
Quickfully
Jing Wei
Level 18
God Stats
0W - 1L
1,698 SR
Queue Stats
119W - 104L
1,425 Elo+
Party 2
Sol
Sol
Spawnography
Sol
Level 65
God Stats
9W - 7L
1,456 SR
Queue Stats
194W - 158L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
guqzn
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
13 / 1 / 6
11,921
852
9,998
12,648
4,422
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 19
10,236
731
9,246
14,253
15,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
VReactions
Baron Samedi
16
14 / 2 / 8
11,953
854
17,195
11,180
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Quickfully
Jing Wei
11
1 / 8 / 2
8,089
578
5,938
13,755
4,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 8 / 2
10,951
782
14,012
12,446
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
guqzn
Sun Wukong
12
0 / 12 / 4
8,457
604
4,769
16,742
13,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
28
Kills
6
7
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
6
16
W
1
4
19
2.63
L
Jing Wei
Quickfully
Jing Wei
1
8
2
0.25
L
5
8
2
0.75
W
Baron Samedi
VReactions
Baron Samedi
14
2
8
9
L
Sun Wukong
guqzn
Sun Wukong
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
24,719
38,081
Taken
42,943
24,951
Mitigated
22,089
13,405
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,998
5,149
0
2,714
12,648
4,422
1,652
4,502
7,860
0
50,567
W
9,246
1,010
1,340
3,839
14,253
15,492
530
4,981
8,910
17,619
0
L
Jing Wei
Quickfully
Jing Wei
5,938
3,513
0
1,240
13,755
4,658
0
8,459
4,774
0
26,021
L
14,012
2,894
0
3,450
12,446
4,094
0
6,680
5,435
35,660
0
W
Baron Samedi
VReactions
Baron Samedi
17,195
1,328
2,231
3,281
11,180
5,037
576
3,698
7,299
44,445
0
L
Sun Wukong
guqzn
Sun Wukong
4,769
771
0
740
16,742
13,337
0
10,144
6,293
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
27,497
132
Minions Killed
101
0
Camps Cleared
0
761,790
Distance Traveled
660,425
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,921
852
62
4
0
270,797
4
W
Terra
10,236
731
15
1
0
253,691
0
L
Jing Wei
8,089
578
34
2
0
220,668
1
L
Sol
10,951
782
41
3
0
238,641
1
W
Baron Samedi
11,953
854
55
4
0
237,302
0
L
Sun Wukong
8,457
604
26
2
0
201,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role