Player Matchup

Guan Yu
Guan Yu
Big D0INKS42O
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,244 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HammerinCamCam
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 138L
1,506 Elo+
Solo
Kukulkan
Kukulkan
arthur_suspiria2
Kukulkan
Level 28
God Stats
0W - 1L
1,516 SR
Queue Stats
10W - 10L
1,507 Elo+
Solo
Neith
Neith
kaor298
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
mevengoenti
Arachne
Level 26
God Stats
23W - 19L
1,531 SR
Queue Stats
122W - 103L
1,564 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,464 Elo+

VS

Team Averages
Level 22
1,542 SR
1,578 Elo+
Cthulhu
Cthulhu
Aphofiss
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Solo
Hun Batz
Hun Batz
Chasekillyou
Hun Batz
Level 17
God Stats
1W - 1L
1,350 SR
Queue Stats
57W - 38L
1,537 Elo+
Party 1
Achilles
Achilles
ELTE_Assassin55
Achilles
Level 33
God Stats
17W - 18L
1,643 SR
Queue Stats
106W - 86L
1,569 Elo+
Party 2
Hel
Hel
Gingeman
Hel
Level 28
God Stats
10W - 2L
1,753 SR
Queue Stats
61W - 46L
1,537 Elo+
Party 1
Neith
Neith
Varbarinacar
Neith
Level 25
God Stats
8W - 5L
1,464 SR
Queue Stats
106W - 72L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
1 / 14 / 5
10,935
391
5,245
26,709
29,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
HammerinCamCam
Morgan Le Fay
20
4 / 9 / 4
14,487
517
19,071
21,306
8,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 0
11,880
424
8,412
22,876
8,724
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
kaor298
Neith
18
0 / 13 / 1
11,700
418
9,953
19,062
6,100
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
mevengoenti
Arachne
20
16 / 7 / 3
16,732
598
23,268
22,979
9,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aphofiss
Cthulhu
19
1 / 5 / 5
12,199
436
11,076
17,595
15,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Chasekillyou
Hun Batz
20
6 / 7 / 6
14,345
512
12,781
21,394
9,097
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
20
7 / 2 / 12
15,821
565
6,898
20,851
29,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 6 / 10
16,408
586
18,866
22,361
10,641
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
22 / 3 / 7
18,512
661
35,655
21,594
9,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
22
Kills
49
50
Deaths
23
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aphofiss
Cthulhu
1
5
5
0.7
L
Guan Yu
1
14
5
0.25
W
Hun Batz
Chasekillyou
Hun Batz
6
7
6
1.29
W
Achilles
7
2
12
6.5
W
13
6
10
3
L
Morgan Le Fay
HammerinCamCam
Morgan Le Fay
4
9
4
0.67
W
22
3
7
8.5
L
1
7
0
0.14
L
Neith
kaor298
Neith
0
13
1
0.04
L
Arachne
mevengoenti
Arachne
16
7
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,949
Damage
85,276
112,932
Taken
103,795
62,646
Mitigated
74,773
18,202
Healing
41,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aphofiss
Cthulhu
11,076
808
0
2,687
17,595
15,715
1,023
8,892
8,703
52,167
0
L
Guan Yu
5,245
251
421
2,233
26,709
29,271
944
5,551
21,158
0
44,156
W
Hun Batz
Chasekillyou
Hun Batz
12,781
5,625
0
7,059
21,394
9,097
3,526
2,670
18,724
0
116,458
W
Achilles
6,898
1,745
0
6,690
20,851
29,443
274
3,311
17,540
0
65,186
W
18,866
710
4,702
11,376
22,361
10,641
1,240
8,275
14,086
105,780
0
L
Morgan Le Fay
HammerinCamCam
Morgan Le Fay
19,071
1,802
0
6,162
21,306
8,720
485
8,830
12,476
99,409
0
W
35,655
26,093
0
8,883
21,594
9,877
2,678
4,438
17,156
0
182,356
L
8,412
1,560
131
2,136
22,876
8,724
616
10,580
12,216
64,356
0
L
Neith
kaor298
Neith
9,953
4,031
0
1,720
19,062
6,100
3,948
1,247
17,815
0
68,502
L
Arachne
mevengoenti
Arachne
23,268
17,748
265
5,134
22,979
9,831
1,345
3,898
19,081
0
134,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,734
Gold Earned
77,285
641
Minions Killed
787
0
Camps Cleared
0
2,388,870
Distance Traveled
2,592,396
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,199
436
100
4
0
468,063
2
L
Guan Yu
10,935
391
52
2
0
523,389
3
W
Hun Batz
14,345
512
170
6
0
559,927
2
W
Achilles
15,821
565
81
3
0
531,585
0
W
Hel
16,408
586
192
7
0
557,611
11
L
Morgan Le Fay
14,487
517
146
5
0
490,709
4
W
Neith
18,512
661
244
9
0
475,210
4
L
Kukulkan
11,880
424
130
5
0
437,482
3
L
Neith
11,700
418
143
5
0
361,397
1
L
Arachne
16,732
598
170
6
0
575,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role