Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Bassounds
Amaterasu
Level 89
God Stats
2W - 2L
1,610 SR
Queue Stats
36W - 35L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Fuzzyjoey
Cthulhu
Level 27
God Stats
60W - 33L
1,635 SR
Queue Stats
379W - 332L
1,506 Elo+
Party 2
Team Averages
Level 79
1,582 SR
1,503 Elo+

VS

Team Averages
Level 17
1,629 SR
1,363 Elo+
Bacchus
Bacchus
QT-Bear-Millie
Bacchus
Level 8
God Stats
4W - 2L
1,749 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 1
Artemis
Artemis
Rp Kyro
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,284 Elo+
Solo
Ah Puch
Ah Puch
sweatyforx-_-
Ah Puch
Level 15
God Stats
3W - 3L
1,638 SR
Queue Stats
19W - 24L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
4,021
804
4,549
3,446
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Bassounds
Amaterasu
7
0 / 1 / 1
4,226
845
802
3,826
1,745
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Fuzzyjoey
Cthulhu
6
1 / 0 / 0
4,432
886
1,847
4,005
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,790
758
1,506
3,488
2,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Rp Kyro
Artemis
6
0 / 0 / 2
4,104
821
1,726
3,434
1,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
8
2 / 0 / 0
4,649
930
4,515
2,910
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
W
Amaterasu
Bassounds
Amaterasu
0
1
1
0.5
W
Cthulhu
Fuzzyjoey
Cthulhu
1
0
0
1
L
0
1
1
0.5
L
Artemis
Rp Kyro
Artemis
0
0
2
1
L
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,198
Damage
7,747
11,277
Taken
9,832
6,050
Mitigated
4,205
1,521
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,549
0
0
0
3,446
1,208
296
2,231
1,215
14,232
0
W
Amaterasu
Bassounds
Amaterasu
802
356
237
827
3,826
1,745
0
1,546
2,280
0
8,544
W
Cthulhu
Fuzzyjoey
Cthulhu
1,847
181
0
457
4,005
3,097
107
2,244
1,761
5,867
0
L
1,506
214
369
372
3,488
2,167
0
1,469
2,019
4,345
0
L
Artemis
Rp Kyro
Artemis
1,726
638
0
560
3,434
1,121
0
2,911
523
0
7,110
L
Ah Puch
4,515
189
0
588
2,910
917
0
2,016
894
14,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,679
Gold Earned
12,543
54
Minions Killed
40
0
Camps Cleared
0
318,103
Distance Traveled
264,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,021
804
25
5
0
99,545
0
W
Amaterasu
4,226
845
20
4
0
110,145
0
W
Cthulhu
4,432
886
9
2
0
108,413
1
L
Bacchus
3,790
758
1
0
0
71,720
0
L
Artemis
4,104
821
15
3
0
86,129
0
L
Ah Puch
4,649
930
24
5
0
106,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role