Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JSGames330
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NovaBlood7
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
augrusch
Ah Muzen Cab
Level 49
God Stats
2W - 1L
1,432 SR
Queue Stats
25W - 23L
1,054 Elo+
Solo
Nike
Nike
cheliceras
Nike
Level 74
God Stats
13W - 3L
1,608 SR
Queue Stats
596W - 593L
1,566 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,386 Elo+

VS

Team Averages
Level 78
1,564 SR
1,426 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MHeitner
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,310 Elo+
Party 1
Janus
Janus
MrYoshimitsu
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,421 Elo+
Party 1
Odin
Odin
ZzDarthBoyBRzZ
Odin
Level 65
God Stats
4W - 1L
1,821 SR
Queue Stats
227W - 261L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 0 / 8
10,628
1,063
13,305
4,008
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
JSGames330
Morgan Le Fay
16
4 / 1 / 6
10,167
1,017
8,791
8,594
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
NovaBlood7
Tsukuyomi
17
6 / 7 / 8
10,959
1,096
14,809
14,031
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
augrusch
Ah Muzen Cab
17
2 / 4 / 11
10,022
1,002
15,518
9,117
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 9
10,418
1,042
5,941
9,990
7,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

249

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 5 / 7
10,540
1,054
16,182
15,056
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
 
Nox
16
4 / 5 / 10
10,302
1,030
9,519
14,302
7,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MHeitner
Hercules
15
0 / 1 / 5
8,391
839
1,080
7,682
6,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 7
10,665
1,067
8,773
9,776
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 9
9,320
932
6,050
16,559
11,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
19
Kills
15
15
Deaths
19
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
8
8
L
Hun Batz
 
Hun Batz
6
5
7
1.9
L
Nox
 
Nox
4
5
10
1.8
W
Morgan Le Fay
JSGames330
Morgan Le Fay
4
1
6
7
L
Hercules
MHeitner
Hercules
0
1
5
2.5
L
4
4
7
1.88
W
Tsukuyomi
NovaBlood7
Tsukuyomi
6
7
8
1.43
L
1
4
9
1.38
W
Ah Muzen Cab
augrusch
Ah Muzen Cab
2
4
11
1.88
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,364
Damage
41,604
45,740
Taken
63,375
20,585
Mitigated
34,294
3,460
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,305
539
0
196
4,008
1,576
0
1,194
2,814
33,697
0
L
Hun Batz
 
Hun Batz
16,182
2,980
0
50
15,056
5,584
0
5,081
9,975
0
34,910
L
Nox
 
Nox
9,519
622
0
1,215
14,302
7,009
0
4,233
10,069
31,250
0
W
Morgan Le Fay
JSGames330
Morgan Le Fay
8,791
495
0
346
8,594
3,214
0
2,165
6,429
19,929
0
L
Hercules
MHeitner
Hercules
1,080
265
0
1,177
7,682
6,707
0
3,476
4,206
0
3,438
L
8,773
392
0
0
9,776
3,279
0
2,211
7,565
27,403
0
W
Tsukuyomi
NovaBlood7
Tsukuyomi
14,809
4,674
0
460
14,031
5,117
0
7,191
6,840
0
20,569
L
6,050
1,717
293
813
16,559
11,715
0
7,095
9,464
0
14,200
W
Ah Muzen Cab
augrusch
Ah Muzen Cab
15,518
8,020
30
2,039
9,117
3,033
0
3,528
5,589
0
39,801
W
5,941
516
0
389
9,990
7,645
0
4,214
5,776
0
27,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
49,218
187
Minions Killed
165
10
Camps Cleared
4
919,665
Distance Traveled
914,030
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,628
1,063
55
6
1
205,817
0
L
Hun Batz
10,540
1,054
32
3
0
200,791
0
L
Nox
10,302
1,030
56
6
0
186,279
2
W
Morgan Le Fay
10,167
1,017
31
3
1
174,953
0
L
Hercules
8,391
839
9
1
1
134,113
0
L
Janus
10,665
1,067
56
6
1
193,969
0
W
Tsukuyomi
10,959
1,096
14
1
1
162,083
1
L
Odin
9,320
932
12
1
2
198,878
0
W
Ah Muzen Cab
10,022
1,002
64
6
0
166,415
0
W
Nike
10,418
1,042
23
2
7
210,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role