Player Matchup

Achilles
Achilles
Dilddor
Achilles
Level 16
God Stats
3W - 5L
1,494 SR
Queue Stats
151W - 140L
1,567 Elo+
Party 1
Ymir
Ymir
Nexchex
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,589 Elo+
Solo
Bakasura
Bakasura
Psyconaught01
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,738 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RespectTheName
Morgan Le Fay
Level 18
God Stats
0W - 4L
1,327 SR
Queue Stats
131W - 127L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
jjcrazyman
Danzaburou
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 84L
1,630 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,626 Elo+

VS

Team Averages
Level 11
1,496 SR
1,586 Elo+
Poseidon
Poseidon
Oceanaut
Poseidon
Level 4
God Stats
11W - 6L
1,626 SR
Queue Stats
67W - 39L
1,651 Elo+
Solo
Susano
Susano
XD3FYINGFUEGOX
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,489 Elo+
Solo
Cerberus
Cerberus
deserteraccount2
Cerberus
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
33W - 28L
1,607 Elo+
Solo
Neith
Neith
reebokin01
Neith
Level 13
God Stats
5W - 3L
1,567 SR
Queue Stats
60W - 45L
1,569 Elo+
Solo
Osiris
Osiris
xXBywargardXx
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dilddor
Achilles
9
1 / 7 / 1
5,752
411
3,998
9,402
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Nexchex
Ymir
9
1 / 6 / 3
6,474
462
2,359
8,330
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Psyconaught01
Bakasura
14
4 / 4 / 3
8,018
573
7,118
12,612
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
RespectTheName
Morgan Le Fay
12
2 / 4 / 2
6,977
498
7,506
6,751
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jjcrazyman
Danzaburou
10
1 / 7 / 0
6,384
456
2,966
10,018
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Oceanaut
Poseidon
15
6 / 2 / 4
8,951
639
8,799
7,734
3,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 3
7,046
503
2,538
7,553
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 2 / 4
8,395
600
5,861
9,400
6,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
14
7 / 3 / 4
9,078
648
9,950
8,157
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 6
8,105
579
7,947
11,601
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
28
28
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dilddor
Achilles
1
7
1
0.21
L
Ymir
Nexchex
Ymir
1
6
3
0.42
W
Poseidon
Oceanaut
Poseidon
6
2
4
4
L
Bakasura
Psyconaught01
Bakasura
4
4
3
1.38
L
Morgan Le Fay
RespectTheName
Morgan Le Fay
2
4
2
0.75
W
2
2
3
1.75
W
9
2
4
5.5
L
Danzaburou
jjcrazyman
Danzaburou
1
7
0
0.14
W
Neith
7
3
4
3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,947
Damage
35,095
47,113
Taken
44,445
25,015
Mitigated
22,429
7,354
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dilddor
Achilles
3,998
760
0
1,005
9,402
11,034
0
665
8,737
0
16,028
L
Ymir
Nexchex
Ymir
2,359
941
0
561
8,330
4,391
0
3,325
5,005
8,390
0
W
Poseidon
Oceanaut
Poseidon
8,799
1,686
0
2,676
7,734
3,288
1,264
2,692
4,362
66,488
0
L
Bakasura
Psyconaught01
Bakasura
7,118
4,712
0
3,840
12,612
4,664
0
5,699
6,913
0
45,556
L
Morgan Le Fay
RespectTheName
Morgan Le Fay
7,506
381
0
1,073
6,751
2,144
0
4,098
2,653
47,419
0
W
2,538
982
0
3,146
7,553
2,403
0
835
6,632
0
28,150
W
5,861
553
0
1,481
9,400
6,708
392
3,413
5,537
19,414
0
L
Danzaburou
jjcrazyman
Danzaburou
2,966
1,283
0
875
10,018
2,782
180
873
9,145
0
25,042
W
Neith
9,950
6,639
0
1,914
8,157
2,997
2,345
857
7,290
0
58,103
W
7,947
3,136
0
6,401
11,601
7,033
0
2,068
8,702
0
42,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
41,575
266
Minions Killed
411
0
Camps Cleared
0
1,243,589
Distance Traveled
1,184,023
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,752
411
26
2
0
245,011
0
L
Ymir
6,474
462
8
1
0
235,011
1
W
Poseidon
8,951
639
120
9
0
267,577
5
L
Bakasura
8,018
573
93
7
0
264,635
0
L
Morgan Le Fay
6,977
498
94
7
0
253,417
4
W
Susano
7,046
503
58
4
0
208,608
2
W
Cerberus
8,395
600
42
3
0
245,341
2
L
Danzaburou
6,384
456
45
3
0
245,515
2
W
Neith
9,078
648
108
8
0
213,354
0
W
Osiris
8,105
579
83
6
0
249,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role