Player Matchup

Guan Yu
Guan Yu
JvSkywalker9719
Guan Yu
Level 18
God Stats
21W - 37L
1,338 SR
Queue Stats
25W - 48L
1,227 Elo+
Party 1
Apollo
Apollo
PhZin2563
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
RoseDragon5916
Hachiman
Level 28
God Stats
14W - 9L
1,393 SR
Queue Stats
23W - 38L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tiger12332
Morgan Le Fay
Level 29
God Stats
12W - 7L
1,674 SR
Queue Stats
111W - 122L
1,360 Elo+
Solo
Anubis
Anubis
ZucatoDH
Anubis
Level 15
God Stats
12W - 19L
1,525 SR
Queue Stats
18W - 37L
1,192 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,304 Elo+

VS

Team Averages
Level 14
1,464 SR
1,357 Elo+
Ares
Ares
Caos Saro
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
F6A6M6E
Ra
Level 18
God Stats
39W - 40L
1,491 SR
Queue Stats
52W - 66L
1,254 Elo+
Solo
Nemesis
Nemesis
MotorMatt
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Niicasso416
Fenrir
Level 21
God Stats
1W - 3L
1,448 SR
Queue Stats
36W - 46L
1,267 Elo+
Solo
Merlin
Merlin
daddydee2283
Merlin
Level 29
God Stats
53W - 71L
1,382 SR
Queue Stats
63W - 80L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,916
495
4,713
11,207
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
PhZin2563
Apollo
13
2 / 5 / 4
8,289
461
3,781
7,890
2,818
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
15
4 / 2 / 3
9,542
530
6,709
9,351
3,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Tiger12332
Morgan Le Fay
17
7 / 1 / 7
11,171
621
16,632
12,742
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
ZucatoDH
Anubis
14
1 / 7 / 1
9,106
506
3,593
11,533
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 7 / 3
7,612
423
2,131
11,358
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 3 / 1
8,494
472
10,209
8,359
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MotorMatt
Nemesis
6
1 / 2 / 1
5,894
327
986
3,449
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
12
2 / 6 / 2
7,433
413
8,372
13,006
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
4 / 2 / 1
8,138
452
6,585
8,845
3,016
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
14
18
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
1
7
3
0.36
L
6
3
1
2.17
W
6
3
3
2.5
L
Nemesis
MotorMatt
Nemesis
1
2
1
0.75
L
Fenrir
2
6
2
0.5
W
Apollo
PhZin2563
Apollo
2
5
4
0.8
W
Hachiman
4
2
3
2.75
W
Morgan Le Fay
Tiger12332
Morgan Le Fay
7
1
7
10.5
W
Anubis
ZucatoDH
Anubis
1
7
1
0.21
L
Merlin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,428
Damage
28,283
52,723
Taken
45,017
26,094
Mitigated
19,936
14,300
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,131
260
0
0
11,358
6,114
178
5,711
5,647
11,345
0
L
10,209
478
389
1,062
8,359
2,421
380
5,126
3,233
47,376
0
W
4,713
694
1,105
2,284
11,207
8,604
4,076
3,399
7,452
0
27,575
L
Nemesis
MotorMatt
Nemesis
986
569
0
6
3,449
930
0
800
2,649
0
12,700
L
Fenrir
8,372
752
0
993
13,006
7,455
942
6,582
6,424
0
26,334
W
Apollo
PhZin2563
Apollo
3,781
2,812
0
1,014
7,890
2,818
3,401
3,346
4,464
0
25,240
W
Hachiman
6,709
2,201
0
1,643
9,351
3,422
3,899
3,265
6,040
0
48,546
W
Morgan Le Fay
Tiger12332
Morgan Le Fay
16,632
2,235
252
4,321
12,742
5,701
1,426
2,004
10,622
88,889
0
W
Anubis
ZucatoDH
Anubis
3,593
150
0
3,681
11,533
5,549
1,764
5,841
5,220
45,190
0
L
Merlin
6,585
908
0
718
8,845
3,016
256
2,006
6,839
40,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
37,571
436
Minions Killed
254
0
Camps Cleared
0
1,426,404
Distance Traveled
1,186,516
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,612
423
17
1
0
209,050
1
L
Ra
8,494
472
91
5
0
284,821
0
W
Guan Yu
8,916
495
68
4
0
320,473
0
L
Nemesis
5,894
327
31
2
0
111,964
0
L
Fenrir
7,433
413
48
3
0
308,385
1
W
Apollo
8,289
461
61
3
0
235,728
1
W
Hachiman
9,542
530
78
4
0
308,908
1
W
Morgan Le Fay
11,171
621
134
7
0
338,087
4
W
Anubis
9,106
506
95
5
0
223,208
3
L
Merlin
8,138
452
67
4
0
272,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role