Player Matchup

Medusa
Medusa
ASAF_tuxx
Medusa
Level 11
God Stats
9W - 14L
1,300 SR
Queue Stats
389W - 414L
1,325 Elo+
Party 3
Bakasura
Bakasura
Hommie doggie G
Bakasura
Level 18
God Stats
2W - 2L
1,755 SR
Queue Stats
84W - 98L
1,406 Elo+
Solo
Athena
Athena
Kodaa187
Athena
Level 28
God Stats
11W - 14L
1,434 SR
Queue Stats
246W - 259L
1,494 Elo+
Party 3
Eset
Eset
TrvpJesus8971
Eset
Level 28
God Stats
17W - 20L
1,479 SR
Queue Stats
371W - 401L
1,418 Elo+
Party 3
Vamana
Vamana
XeeKo0
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,427 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,414 Elo+

VS

Team Averages
Level 20
1,538 SR
1,345 Elo+
Cernunnos
Cernunnos
DeMariTRELU24
Cernunnos
Level 26
God Stats
46W - 37L
1,557 SR
Queue Stats
180W - 191L
1,376 Elo+
Party 1
Athena
Athena
MasterManzo
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 2
Zeus
Zeus
Trollman94
Zeus
Level 18
God Stats
1W - 0L
1,741 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
brayan_0320
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,028 Elo+
Solo
Loki
Loki
shmoneyteam22
Loki
Level 25
God Stats
42W - 49L
1,392 SR
Queue Stats
198W - 218L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASAF_tuxx
Medusa
13
0 / 6 / 2
7,459
439
5,208
10,241
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
12
1 / 3 / 0
7,431
437
3,342
10,967
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Kodaa187
Athena
12
3 / 7 / 1
7,469
439
7,994
15,087
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 2
8,283
487
7,882
9,449
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
XeeKo0
Vamana
15
0 / 3 / 3
9,778
575
5,089
13,847
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeMariTRELU24
Cernunnos
16
9 / 1 / 7
10,184
599
12,018
12,676
5,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
3 / 1 / 10
8,192
482
8,118
12,185
13,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 1 / 0
9,513
560
8,593
4,792
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
brayan_0320
Arachne
14
1 / 4 / 3
8,366
492
6,487
9,663
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 0 / 2
9,290
546
6,219
7,031
2,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
24
25
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASAF_tuxx
Medusa
0
6
2
0.17
W
Cernunnos
DeMariTRELU24
Cernunnos
9
1
7
12.5
L
Bakasura
1
3
0
0.33
L
Athena
Kodaa187
Athena
3
7
1
0.5
W
Athena
3
1
10
8
W
7
1
0
7
L
3
6
2
0.67
L
Vamana
XeeKo0
Vamana
0
3
3
0.5
W
Arachne
brayan_0320
Arachne
1
4
3
0.63
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
41,435
59,591
Taken
46,347
21,858
Mitigated
27,173
11,779
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASAF_tuxx
Medusa
5,208
1,610
0
2,438
10,241
3,240
1,096
1,525
8,570
0
38,251
W
Cernunnos
DeMariTRELU24
Cernunnos
12,018
6,791
0
7,202
12,676
5,113
1,462
5,195
7,345
0
76,658
L
Bakasura
3,342
2,577
0
1,494
10,967
3,590
0
3,466
7,143
0
44,464
L
Athena
Kodaa187
Athena
7,994
1,646
0
1,880
15,087
6,200
0
4,858
9,554
33,024
0
W
Athena
8,118
2,816
0
1,664
12,185
13,319
62
3,675
8,193
17,933
0
W
8,593
1,158
0
1,071
4,792
1,793
756
2,833
1,665
41,316
0
L
7,882
325
0
1,120
9,449
3,275
190
4,029
4,922
33,111
0
L
Vamana
XeeKo0
Vamana
5,089
1,764
0
4,847
13,847
5,553
282
714
12,691
0
54,383
W
Arachne
brayan_0320
Arachne
6,487
4,772
0
1,521
9,663
4,593
736
3,343
6,128
0
40,508
W
6,219
2,032
0
0
7,031
2,355
1,514
120
6,859
0
59,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
45,545
388
Minions Killed
450
0
Camps Cleared
0
1,642,543
Distance Traveled
1,584,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,459
439
65
4
0
293,046
0
W
Cernunnos
10,184
599
138
8
0
278,778
0
L
Bakasura
7,431
437
90
5
0
365,675
0
L
Athena
7,469
439
65
4
0
334,209
1
W
Athena
8,192
482
28
2
0
346,675
2
W
Zeus
9,513
560
99
6
0
266,018
0
L
Eset
8,283
487
58
3
0
297,155
3
L
Vamana
9,778
575
110
6
0
352,458
0
W
Arachne
8,366
492
77
5
0
357,401
2
W
Loki
9,290
546
108
6
0
335,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role