Player Matchup

Baba Yaga
Baba Yaga
Diamond II
Mistouch-
Baba Yaga
Diamond II
Level 128
God Stats
8W - 12L
1,746 SR
Queue Stats
345W - 345L
2,373 MMR
Solo
Bastet
Bastet
Platinum III
SaltyMcSaltz
Bastet
Platinum III
Level 128
God Stats
1W - 2L
1,568 SR
Queue Stats
53W - 41L
1,982 MMR
Solo
Fenrir
Fenrir
Diamond IV
TehInsaneR
Fenrir
Diamond IV
Level 158
God Stats
0W - 1L
1,964 SR
Queue Stats
53W - 45L
2,257 MMR
Party 1
Sol
Sol
Diamond I
cokeshin
Sol
Diamond I
Level 160
God Stats
16W - 23L
1,684 SR
Queue Stats
387W - 361L
2,493 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
isaacbcn
Kuzenbo
Diamond V
Level 125
God Stats
7W - 15L
1,445 SR
Queue Stats
102W - 88L
1,966 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,681 SR
2,214 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,634 SR
2,072 MMR
Pele
Pele
Diamond II
 
Pele
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Kiliandu94320
Ra
Masters
Level 128
God Stats
6W - 4L
1,775 SR
Queue Stats
262W - 256L
2,408 MMR
Solo
Ganesha
Ganesha
Gold II
Landeret
Ganesha
Gold II
Level 142
God Stats
40W - 25L
1,763 SR
Queue Stats
99W - 88L
1,805 MMR
Solo
Hou Yi
Hou Yi
Diamond II
LoveIyMimi
Hou Yi
Diamond II
Level 159
God Stats
15W - 14L
1,602 SR
Queue Stats
450W - 451L
2,387 MMR
Solo
Cerberus
Cerberus
Diamond II
The_LucKy_DuTch
Cerberus
Diamond II
Level 158
God Stats
5W - 6L
1,529 SR
Queue Stats
859W - 838L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mistouch-
Baba Yaga
15
2 / 4 / 1
9,292
489
7,682
10,154
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
16
0 / 1 / 3
9,175
483
4,728
11,711
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TehInsaneR
Fenrir
15
2 / 4 / 0
8,840
465
9,323
21,727
14,720
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 1
9,136
481
7,534
10,209
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
isaacbcn
Kuzenbo
11
0 / 4 / 0
7,988
420
2,520
10,598
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Morgan Le FayAthenaSetGilgameshTiamat

VS

Bans
LokiNemesisKaliTyrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 0 / 2
11,240
592
8,577
11,308
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 7
10,954
577
6,427
7,264
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Landeret
Ganesha
13
0 / 1 / 10
9,143
481
4,627
13,860
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
LoveIyMimi
Hou Yi
20
5 / 0 / 1
12,686
668
9,695
17,306
8,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
0 / 3 / 5
9,929
523
10,808
14,416
14,500
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
2
10
W
1
0
7
4.5
W
Ganesha
Landeret
Ganesha
0
1
10
5
W
Hou Yi
LoveIyMimi
Hou Yi
5
0
1
5.5
L
Baba Yaga
Mistouch-
Baba Yaga
2
4
1
0.63
L
Bastet
0
1
3
1.5
L
Fenrir
TehInsaneR
Fenrir
2
4
0
0.5
W
Cerberus
0
3
5
0.83
L
0
2
1
0.25
L
Kuzenbo
isaacbcn
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
40,134
64,399
Taken
64,154
30,852
Mitigated
44,604
20,064
Healing
31,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,577
1,930
0
2,558
11,308
4,749
0
1,473
9,835
0
85,885
W
6,427
270
4,812
4,268
7,264
3,549
688
2,532
4,732
102,998
0
W
Ganesha
Landeret
Ganesha
4,627
56
0
3,454
13,860
13,658
204
5,949
7,911
17,438
0
W
Hou Yi
LoveIyMimi
Hou Yi
9,695
7,101
0
11,446
17,306
8,148
4,606
5,017
12,289
0
111,596
L
Baba Yaga
Mistouch-
Baba Yaga
7,682
567
0
2,203
10,154
2,870
0
4,404
5,750
75,096
0
L
Bastet
4,728
1,352
0
5,836
11,711
3,694
0
1,795
9,916
0
71,089
L
Fenrir
TehInsaneR
Fenrir
9,323
2,131
0
5,604
21,727
14,720
0
9,749
11,978
0
55,882
W
Cerberus
10,808
1,698
0
4,525
14,416
14,500
152
3,150
11,266
67,161
0
L
7,534
1,929
0
5,671
10,209
2,273
0
1,505
8,704
71,926
0
L
Kuzenbo
isaacbcn
Kuzenbo
2,520
1,223
0
750
10,598
7,295
0
4,572
6,026
16,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
53,952
550
Minions Killed
680
0
Camps Cleared
0
1,735,872
Distance Traveled
1,903,668
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,240
592
130
7
0
431,493
4
W
Ra
10,954
577
211
11
0
399,113
11
W
Ganesha
9,143
481
1
0
0
385,944
6
W
Hou Yi
12,686
668
198
10
0
346,786
3
L
Baba Yaga
9,292
489
142
7
0
336,052
7
L
Bastet
9,175
483
133
7
0
416,750
2
L
Fenrir
8,840
465
103
5
0
342,266
7
W
Cerberus
9,929
523
140
7
0
340,332
4
L
Sol
9,136
481
147
8
0
354,845
7
L
Kuzenbo
7,988
420
25
1
0
285,959
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role