Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
EACC
Apollo
Gold IV
Level 143
God Stats
3W - 1L
1,627 SR
Queue Stats
72W - 64L
1,480 MMR
Solo
Set
Set
Gold II
TingusMyPingus
Set
Gold II
Level 114
God Stats
54W - 46L
1,509 SR
Queue Stats
419W - 418L
1,483 MMR
Party 2
Achilles
Achilles
Bronze III
VineBohy
Achilles
Bronze III
Level 109
God Stats
1W - 2L
1,774 SR
Queue Stats
36W - 25L
1,500 MMR
Solo
Ymir
Ymir
Gold V
blockedbyjames
Ymir
Gold V
Level 98
God Stats
38W - 24L
1,593 SR
Queue Stats
591W - 583L
1,352 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,601 SR
1,463 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,532 SR
1,455 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
FatheadXI
Tyr
Gold III
Level 121
God Stats
1W - 5L
1,510 SR
Queue Stats
40W - 44L
1,382 MMR
Party 1
Izanami
Izanami
Bronze III
TheeFebreeze
Izanami
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Chronos
Chronos
Gold IV
YouRahht
Chronos
Gold IV
Level 145
God Stats
2W - 5L
1,616 SR
Queue Stats
20W - 17L
1,593 MMR
Party 1
Discordia
Discordia
Bronze III
marcial687
Discordia
Bronze III
Level 96
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 1 / 7
11,633
684
11,212
8,828
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
EACC
Apollo
17
7 / 2 / 3
10,522
619
12,605
13,106
3,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 0 / 5
10,519
619
8,712
9,583
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
VineBohy
Achilles
16
3 / 1 / 6
9,519
560
12,480
15,780
14,066
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 14
9,317
548
5,009
10,256
6,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HadesMorgan Le FayKing ArthurGilgameshRatatoskr

VS

Bans
SkadiTiamatBakasuraSolArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 4 / 2
8,112
477
3,912
11,380
9,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 0
8,887
523
9,336
16,087
17,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TheeFebreeze
Izanami
11
1 / 7 / 0
7,505
441
5,242
13,880
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
YouRahht
Chronos
12
2 / 6 / 1
7,480
440
9,465
10,952
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
marcial687
Discordia
12
0 / 10 / 0
7,367
433
4,677
13,026
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
30
Kills
5
5
Deaths
30
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
7
15.5
L
Athena
 
Athena
1
4
2
0.5
W
Apollo
EACC
Apollo
7
2
3
4.25
L
1
3
0
0.33
L
Izanami
TheeFebreeze
Izanami
1
7
0
0.14
W
7
0
5
9.5
W
Achilles
VineBohy
Achilles
3
1
6
6
L
Chronos
YouRahht
Chronos
2
6
1
0.42
W
1
1
14
8
L
Discordia
marcial687
Discordia
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,018
Damage
32,632
57,553
Taken
65,325
30,820
Mitigated
37,424
20,624
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,212
1,994
0
3,448
8,828
3,040
2,419
1,640
6,980
73,841
0
L
Athena
 
Athena
3,912
1,362
0
447
11,380
9,041
13
2,623
8,454
26,094
0
W
Apollo
EACC
Apollo
12,605
9,227
0
7,125
13,106
3,903
1,218
7,410
5,624
0
86,279
L
9,336
1,372
0
6,970
16,087
17,553
0
1,366
14,549
0
57,902
L
Izanami
TheeFebreeze
Izanami
5,242
2,669
0
2,619
13,880
4,234
0
5,766
7,810
0
37,743
W
8,712
3,768
0
2,949
9,583
3,663
1,206
3,368
6,128
0
79,710
W
Achilles
VineBohy
Achilles
12,480
3,549
0
6,410
15,780
14,066
385
531
15,249
0
51,732
L
Chronos
YouRahht
Chronos
9,465
3,396
0
1,111
10,952
3,162
405
1,730
8,740
51,452
0
W
5,009
1,368
0
692
10,256
6,148
60
4,772
5,450
14,185
0
L
Discordia
marcial687
Discordia
4,677
342
0
825
13,026
3,434
730
3,371
9,551
46,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
39,351
526
Minions Killed
425
0
Camps Cleared
0
1,722,211
Distance Traveled
1,478,960
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,633
684
146
9
0
324,612
7
L
Athena
8,112
477
43
3
0
291,379
2
W
Apollo
10,522
619
144
8
0
334,168
0
L
Tyr
8,887
523
133
8
0
322,267
3
L
Izanami
7,505
441
70
4
0
292,421
0
W
Set
10,519
619
134
8
0
365,089
2
W
Achilles
9,519
560
84
5
0
351,083
5
L
Chronos
7,480
440
89
5
0
302,668
2
W
Ymir
9,317
548
18
1
0
347,259
0
L
Discordia
7,367
433
90
5
0
270,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role