Player Matchup

Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChefAni
Baron Samedi
Level 66
God Stats
13W - 7L
1,591 SR
Queue Stats
199W - 197L
1,479 Elo+
Solo
Tiamat
Tiamat
DarlJr
Tiamat
Level 120
God Stats
15W - 15L
1,589 SR
Queue Stats
561W - 520L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Lugergin
Gilgamesh
Level 86
God Stats
9W - 6L
1,613 SR
Queue Stats
452W - 453L
1,478 Elo+
Party 1
Apollo
Apollo
alecpokedork
Apollo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,544 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,496 Elo+

VS

Team Averages
Level 103
1,524 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KanonVanDerMark
Sol
Level 160
God Stats
19W - 14L
1,657 SR
Queue Stats
632W - 688L
1,446 Elo+
Party 2
Horus
Horus
ShredCruz
Horus
Level 83
God Stats
28W - 19L
1,333 SR
Queue Stats
264W - 262L
1,450 Elo+
Solo
Scylla
Scylla
thedraigarM
Scylla
Level 65
God Stats
6W - 11L
1,550 SR
Queue Stats
753W - 778L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
wgbeta
Ratatoskr
Level 140
God Stats
13W - 5L
1,582 SR
Queue Stats
348W - 342L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 8
5,499
458
4,238
7,173
4,431
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ChefAni
Baron Samedi
11
0 / 1 / 1
5,994
500
5,480
5,581
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
DarlJr
Tiamat
11
2 / 2 / 1
6,655
555
4,709
8,735
4,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lugergin
Gilgamesh
10
3 / 3 / 3
6,367
531
4,017
7,381
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
10
6 / 3 / 2
6,908
576
10,030
7,190
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 3 / 3
6,125
510
1,348
7,876
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 5
7,208
601
7,646
10,243
3,045
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
ShredCruz
Horus
10
3 / 4 / 7
6,774
565
4,557
10,919
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
4 / 1 / 3
6,856
571
6,570
4,954
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ratatoskr
wgbeta
Ratatoskr
12
0 / 1 / 1
6,812
568
2,792
7,793
2,577
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
13
13
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
8
1
W
Pele
 
Pele
2
3
3
1.17
L
Baron Samedi
ChefAni
Baron Samedi
0
1
1
0.5
L
Tiamat
DarlJr
Tiamat
2
2
1
1.25
W
4
2
5
3.25
L
Gilgamesh
Lugergin
Gilgamesh
3
3
3
1.5
W
Horus
ShredCruz
Horus
3
4
7
1.63
L
Apollo
6
3
2
2.33
W
Scylla
4
1
3
5.5
W
Ratatoskr
wgbeta
Ratatoskr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,474
Damage
22,913
36,060
Taken
41,785
19,862
Mitigated
13,039
11,185
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,238
1,395
30
1,080
7,173
4,431
0
3,143
3,946
18,479
0
W
Pele
 
Pele
1,348
76
0
3,365
7,876
2,150
0
1,337
6,475
0
23,978
L
Baron Samedi
ChefAni
Baron Samedi
5,480
566
0
2,540
5,581
4,927
0
40
5,541
30,307
0
L
Tiamat
DarlJr
Tiamat
4,709
515
0
2,948
8,735
4,826
0
4,257
4,111
32,478
0
W
7,646
3,011
0
6,750
10,243
3,045
860
2,195
8,008
40,395
0
L
Gilgamesh
Lugergin
Gilgamesh
4,017
1,331
0
1,828
7,381
3,380
0
2,093
5,192
0
36,458
W
Horus
ShredCruz
Horus
4,557
2,057
372
3,955
10,919
3,920
0
3,922
6,957
0
13,718
L
Apollo
10,030
7,418
0
2,759
7,190
2,298
1,212
4,136
3,054
0
31,731
W
Scylla
6,570
407
0
2,790
4,954
1,347
1,128
2,306
2,608
31,618
0
W
Ratatoskr
wgbeta
Ratatoskr
2,792
140
0
3,128
7,793
2,577
300
4,336
3,072
0
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
33,775
273
Minions Killed
288
0
Camps Cleared
0
1,116,687
Distance Traveled
1,114,941
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,499
458
26
2
0
240,255
6
W
Pele
6,125
510
50
4
0
215,059
5
L
Baron Samedi
5,994
500
56
5
0
187,246
5
L
Tiamat
6,655
555
72
6
0
220,345
6
W
Sol
7,208
601
78
7
0
223,698
3
L
Gilgamesh
6,367
531
61
5
0
243,235
0
W
Horus
6,774
565
16
1
0
226,338
0
L
Apollo
6,908
576
58
5
0
225,606
2
W
Scylla
6,856
571
62
5
0
214,083
5
W
Ratatoskr
6,812
568
82
7
0
235,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role