Player Matchup

Bacchus
Bacchus
AmericanCeaser
Bacchus
Level 95
God Stats
8W - 8L
1,551 SR
Queue Stats
207W - 135L
1,604 Elo+
Party 1
Poseidon
Poseidon
Lokicon
Poseidon
Level 98
God Stats
9W - 7L
1,638 SR
Queue Stats
242W - 152L
1,623 Elo+
Party 1
Izanami
Izanami
TheAlxsYT
Izanami
Level 146
God Stats
2W - 0L
1,584 SR
Queue Stats
61W - 50L
1,556 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bigdwoo
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,843 SR
Queue Stats
17W - 16L
1,614 Elo+
Solo
Danzaburou
Danzaburou
carlos480
Danzaburou
Level 105
God Stats
2W - 3L
1,353 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 3
Team Averages
Level 118
1,594 SR
1,577 Elo+

VS

Team Averages
Level 117
1,613 SR
1,591 Elo+
Chang'e
Chang'e
ChefBoyRDeez
Chang'e
Level 106
God Stats
2W - 2L
1,527 SR
Queue Stats
116W - 82L
1,596 Elo+
Party 2
He Bo
He Bo
EmperorKoatal
He Bo
Level 123
God Stats
0W - 1L
1,729 SR
Queue Stats
104W - 66L
1,613 Elo+
Party 2
Awilix
Awilix
Hasaki
Awilix
Level 76
God Stats
1W - 1L
1,591 SR
Queue Stats
133W - 136L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Otogoman
Cthulhu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,615 Elo+
Solo
Apollo
Apollo
Shake
Apollo
Level 142
God Stats
1W - 1L
1,720 SR
Queue Stats
96W - 64L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 28
13,235
1,103
13,207
13,584
21,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Lokicon
Poseidon
20
6 / 2 / 25
13,037
1,086
24,895
6,265
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheAlxsYT
Izanami
20
15 / 3 / 15
14,606
1,217
33,301
14,956
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
bigdwoo
Ah Muzen Cab
20
10 / 4 / 18
13,002
1,084
29,098
12,711
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
carlos480
Danzaburou
20
3 / 3 / 22
12,246
1,021
12,911
12,822
4,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChefBoyRDeez
Chang'e
18
5 / 14 / 9
12,871
1,073
16,649
32,776
10,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 10 / 8
11,931
994
14,531
20,471
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Hasaki
Awilix
17
2 / 10 / 5
10,989
916
5,059
21,568
8,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Otogoman
Cthulhu
18
1 / 1 / 11
11,149
929
8,530
23,084
20,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Shake
Apollo
18
4 / 8 / 6
12,014
1,001
10,121
22,578
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
43
Kills
15
15
Deaths
43
108
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
3
28
7.67
L
Chang'e
ChefBoyRDeez
Chang'e
5
14
9
0.68
L
3
10
8
0.7
L
Awilix
Hasaki
Awilix
2
10
5
0.45
W
Poseidon
Lokicon
Poseidon
6
2
25
9.25
L
Cthulhu
Otogoman
Cthulhu
1
1
11
6.5
L
Apollo
Shake
Apollo
4
8
6
0.88
W
Izanami
TheAlxsYT
Izanami
15
3
15
7.5
W
Ah Muzen Cab
bigdwoo
Ah Muzen Cab
10
4
18
4.75
W
Danzaburou
carlos480
Danzaburou
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,412
Damage
54,890
60,338
Taken
120,477
40,207
Mitigated
52,488
13,765
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,207
768
0
2,273
13,584
21,861
0
6,070
7,086
19,098
0
L
Chang'e
ChefBoyRDeez
Chang'e
16,649
1,782
2,269
4,972
32,776
10,372
0
10,834
21,624
52,232
0
L
14,531
441
0
634
20,471
6,369
0
7,610
12,631
25,425
0
L
Awilix
Hasaki
Awilix
5,059
1,263
0
45
21,568
8,528
0
4,477
16,889
0
25,136
W
Poseidon
Lokicon
Poseidon
24,895
2,043
0
495
6,265
2,398
0
5,090
969
53,824
0
L
Cthulhu
Otogoman
Cthulhu
8,530
529
0
2,896
23,084
20,038
0
7,334
15,416
25,167
0
L
Apollo
Shake
Apollo
10,121
9,140
0
2,633
22,578
7,181
0
6,570
15,815
0
39,482
W
Izanami
TheAlxsYT
Izanami
33,301
27,754
0
4,071
14,956
5,683
0
10,166
4,354
0
58,630
W
Ah Muzen Cab
bigdwoo
Ah Muzen Cab
29,098
15,967
0
3,624
12,711
5,310
0
7,762
4,665
0
46,669
W
Danzaburou
carlos480
Danzaburou
12,911
9,118
0
3,302
12,822
4,955
0
8,902
3,554
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,126
Gold Earned
58,954
248
Minions Killed
261
9
Camps Cleared
7
1,140,154
Distance Traveled
1,130,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,235
1,103
10
1
0
240,074
0
L
Chang'e
12,871
1,073
73
6
2
209,042
0
L
He Bo
11,931
994
32
3
0
211,822
0
L
Awilix
10,989
916
32
3
5
243,004
1
W
Poseidon
13,037
1,086
79
7
0
267,281
0
L
Cthulhu
11,149
929
44
4
0
259,411
3
L
Apollo
12,014
1,001
80
7
0
206,799
0
W
Izanami
14,606
1,217
55
5
6
211,207
0
W
Ah Muzen Cab
13,002
1,084
42
4
3
206,682
2
W
Danzaburou
12,246
1,021
62
5
0
214,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role