Player Matchup

Set
Set
BeanDip421
Set
Level 64
God Stats
3W - 0L
1,751 SR
Queue Stats
318W - 231L
1,667 Elo+
Party 1
Artemis
Artemis
DexterousDre
Artemis
Level 43
God Stats
4W - 2L
1,557 SR
Queue Stats
310W - 218L
1,687 Elo+
Solo
Artio
Artio
TGav87
Artio
Level 109
God Stats
4W - 1L
1,729 SR
Queue Stats
236W - 176L
1,663 Elo+
Party 1
Sylvanus
Sylvanus
Targha2490
Sylvanus
Level 107
God Stats
12W - 9L
1,757 SR
Queue Stats
292W - 212L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
reallyshiesty
Nu Wa
Level 38
God Stats
5W - 0L
1,570 SR
Queue Stats
142W - 98L
1,675 Elo+
Party 1
Team Averages
Level 72
1,673 SR
1,666 Elo+

VS

Team Averages
Level 98
1,573 SR
1,529 Elo+
Loki
Loki
DogofLegend
Loki
Level 153
God Stats
4W - 7L
1,442 SR
Queue Stats
555W - 505L
1,570 Elo+
Solo
Anubis
Anubis
ELMAXTERPRO
Anubis
Level 35
God Stats
3W - 2L
1,673 SR
Queue Stats
20W - 19L
1,470 Elo+
Solo
Freya
Freya
FreezingFantasy
Freya
Level 148
God Stats
5W - 8L
1,803 SR
Queue Stats
108W - 128L
1,599 Elo+
Party 2
Athena
Athena
IAmFarticus
Athena
Level 147
God Stats
1W - 1L
1,567 SR
Queue Stats
11W - 9L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
biggmyk1
Danzaburou
Level 8
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,857
771
1,489
2,687
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
DexterousDre
Artemis
6
2 / 0 / 1
3,613
723
1,986
1,504
305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
TGav87
Artio
5
0 / 0 / 5
3,520
704
1,304
2,209
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Targha2490
Sylvanus
7
0 / 0 / 0
3,683
737
0
787
323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
3 / 0 / 2
3,855
771
2,318
881
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,020
604
699
1,916
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
1
0 / 0 / 0
909
182
0
124
26
6
0 / 2 / 0
3,361
672
1,162
3,066
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
3
0 / 2 / 0
2,955
591
1,067
4,422
903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
biggmyk1
Danzaburou
5
0 / 1 / 0
2,945
589
537
1,786
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Artemis
DexterousDre
Artemis
2
0
1
2.5
L
0
2
0
0
L
Anubis
0
0
0
0
L
0
2
0
0
L
Athena
0
2
0
0
W
Artio
TGav87
Artio
0
0
5
2.5
W
Sylvanus
Targha2490
Sylvanus
0
0
0
0
L
Danzaburou
biggmyk1
Danzaburou
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,097
Damage
3,465
8,068
Taken
11,314
2,232
Mitigated
2,396
4,127
Healing
1,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,489
918
0
1,626
2,687
703
0
668
2,019
0
12,384
W
Artemis
DexterousDre
Artemis
1,986
1,079
0
893
1,504
305
0
433
1,071
0
15,480
L
699
132
0
382
1,916
534
0
944
972
0
9,567
L
Anubis
0
0
0
0
124
26
0
124
0
0
0
L
1,162
599
0
486
3,066
624
0
806
2,260
14,378
0
L
Athena
1,067
448
0
530
4,422
903
0
947
3,475
5,643
0
W
Artio
TGav87
Artio
1,304
211
240
1,008
2,209
679
0
444
1,603
6,637
0
W
Sylvanus
Targha2490
Sylvanus
0
0
0
220
787
323
1,570
0
787
12,346
2,946
L
Danzaburou
biggmyk1
Danzaburou
537
276
0
562
1,786
309
0
801
985
0
8,610
W
2,318
706
0
140
881
222
0
470
359
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,528
Gold Earned
13,190
128
Minions Killed
86
0
Camps Cleared
0
444,971
Distance Traveled
335,766
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,857
771
37
7
0
98,082
0
W
Artemis
3,613
723
39
8
0
77,314
0
L
Loki
3,020
604
23
5
0
88,754
0
L
Anubis
909
182
0
0
0
0
0
L
Freya
3,361
672
33
7
0
88,206
0
L
Athena
2,955
591
11
2
0
80,564
1
W
Artio
3,520
704
5
1
0
102,540
1
W
Sylvanus
3,683
737
35
7
0
67,274
0
L
Danzaburou
2,945
589
19
4
0
78,242
0
W
Nu Wa
3,855
771
12
2
0
99,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role