Player Matchup

Danzaburou
Danzaburou
BigBlaacChaac
Danzaburou
Level 18
God Stats
9W - 8L
1,403 SR
Queue Stats
47W - 53L
1,436 Elo+
Solo
Loki
Loki
FaTaLLegend
Loki
Level 29
God Stats
1W - 5L
1,372 SR
Queue Stats
119W - 134L
1,150 Elo+
Party 3
Cthulhu
Cthulhu
FatalNova
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 134L
1,150 Elo+
Party 3
Tyr
Tyr
UrsulaMYLUVR35
Tyr
Level 28
God Stats
3W - 2L
1,284 SR
Queue Stats
83W - 143L
1,305 Elo+
Solo
Ra
Ra
YuliRip
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,169 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,242 Elo+

VS

Team Averages
Level 32
1,495 SR
1,337 Elo+
Zhong Kui
Zhong Kui
Jessee3437
Zhong Kui
Level 9
God Stats
26W - 20L
1,713 SR
Queue Stats
97W - 108L
1,241 Elo+
Party 1
Neith
Neith
MichZC20
Neith
Level 15
God Stats
16W - 26L
1,355 SR
Queue Stats
20W - 37L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
Raikiri007
Sun Wukong
Level 27
God Stats
13W - 15L
1,378 SR
Queue Stats
51W - 54L
1,355 Elo+
Solo
Chang'e
Chang'e
ReddishXY
Chang'e
Level 64
God Stats
18W - 16L
1,463 SR
Queue Stats
424W - 429L
1,371 Elo+
Party 1
Ymir
Ymir
SavitarTG
Ymir
Level 44
God Stats
9W - 7L
1,564 SR
Queue Stats
168W - 178L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBlaacChaac
Danzaburou
11
1 / 6 / 1
7,296
456
5,625
10,255
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
6,742
421
3,088
9,551
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
FatalNova
Cthulhu
12
1 / 2 / 2
7,296
456
5,633
8,127
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 7 / 0
6,948
434
3,606
12,239
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 6 / 1
7,824
489
6,044
7,085
2,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jessee3437
Zhong Kui
15
10 / 1 / 5
9,810
613
11,494
10,147
7,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MichZC20
Neith
13
2 / 2 / 3
7,970
498
3,680
5,908
1,955
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Raikiri007
Sun Wukong
13
5 / 2 / 2
8,324
520
5,707
8,194
6,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ReddishXY
Chang'e
14
5 / 0 / 4
8,589
537
4,930
8,562
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
4 / 1 / 7
8,828
552
5,358
10,410
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
26
26
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBlaacChaac
Danzaburou
1
6
1
0.25
L
0
5
2
0.2
L
Cthulhu
FatalNova
Cthulhu
1
2
2
1
W
Zhong Kui
Jessee3437
Zhong Kui
10
1
5
12.5
W
Neith
MichZC20
Neith
2
2
3
1.75
W
Sun Wukong
Raikiri007
Sun Wukong
5
2
2
3
W
Chang'e
ReddishXY
Chang'e
5
0
4
7
W
Ymir
4
1
7
7.5
L
1
7
0
0.14
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
31,169
47,257
Taken
43,221
16,714
Mitigated
26,359
8,214
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBlaacChaac
Danzaburou
5,625
2,723
0
1,499
10,255
3,258
564
5,875
4,380
0
26,905
L
3,088
851
0
3,597
9,551
3,118
0
4,325
5,226
0
35,083
L
Cthulhu
FatalNova
Cthulhu
5,633
152
0
994
8,127
3,256
97
3,167
4,960
35,434
0
W
Zhong Kui
Jessee3437
Zhong Kui
11,494
2,366
113
5,253
10,147
7,602
1,787
2,631
7,516
50,905
0
W
Neith
MichZC20
Neith
3,680
1,400
0
145
5,908
1,955
1,524
3,147
2,761
0
40,710
W
Sun Wukong
Raikiri007
Sun Wukong
5,707
2,359
0
125
8,194
6,152
553
267
7,927
0
33,842
W
Chang'e
ReddishXY
Chang'e
4,930
32
1,213
4,656
8,562
2,704
775
1,785
6,777
54,642
0
W
Ymir
5,358
834
0
1,680
10,410
7,946
58
3,847
6,563
34,722
0
L
3,606
1,138
0
1,908
12,239
4,748
0
4,563
7,676
0
21,200
L
6,044
1,113
0
216
7,085
2,334
1,226
4,030
3,055
35,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
43,521
281
Minions Killed
381
0
Camps Cleared
0
1,333,198
Distance Traveled
1,477,625
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,296
456
42
3
0
266,561
0
L
Loki
6,742
421
61
4
0
284,746
2
L
Cthulhu
7,296
456
74
5
0
310,890
4
W
Zhong Kui
9,810
613
98
6
0
285,079
0
W
Neith
7,970
498
80
5
0
266,479
0
W
Sun Wukong
8,324
520
65
4
0
297,158
1
W
Chang'e
8,589
537
95
6
0
324,579
1
W
Ymir
8,828
552
43
3
0
304,330
5
L
Tyr
6,948
434
32
2
0
198,685
2
L
Ra
7,824
489
72
5
0
272,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role