Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abstrax02
Ymir
Level 27
God Stats
1W - 2L
1,241 SR
Queue Stats
3W - 4L
1,092 Elo+
Party 2
Izanami
Izanami
Goatsuba4863
Izanami
Level 28
God Stats
80W - 59L
1,505 SR
Queue Stats
243W - 211L
1,485 Elo+
Solo
Loki
Loki
Nudah The Sloth
Loki
Level 19
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 2
Amaterasu
Amaterasu
coletrain1129
Amaterasu
Level 30
God Stats
7W - 2L
1,586 SR
Queue Stats
88W - 108L
1,393 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,330 Elo+

VS

Team Averages
Level 16
1,472 SR
1,276 Elo+
Tsukuyomi
Tsukuyomi
Heizento
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Artemis
Artemis
IndirectSummer4
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,041 Elo+
Solo
Bakasura
Bakasura
MonstersJGD
Bakasura
Level 12
God Stats
7W - 8L
1,636 SR
Queue Stats
59W - 58L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
TheShadyRaven
Gilgamesh
Level 44
God Stats
8W - 11L
1,433 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 1
Persephone
Persephone
macho_potato16
Persephone
Level 16
God Stats
1W - 5L
1,290 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 1 / 5
7,750
554
6,166
8,071
2,498
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
8 / 4 / 6
8,103
579
5,767
12,318
5,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Goatsuba4863
Izanami
13
13 / 3 / 3
8,611
615
12,600
7,913
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 7 / 6
5,589
399
2,194
5,584
1,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
coletrain1129
Amaterasu
13
2 / 2 / 2
7,549
539
6,468
13,971
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Heizento
Tsukuyomi
12
7 / 7 / 4
7,510
536
8,806
10,335
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 14 / 1
4,805
343
1,879
11,161
2,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MonstersJGD
Bakasura
10
3 / 3 / 1
6,495
464
3,698
9,677
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
TheShadyRaven
Gilgamesh
9
4 / 3 / 3
6,213
444
5,974
9,758
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
macho_potato16
Persephone
10
1 / 2 / 0
6,351
454
4,256
7,101
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
28
Kills
15
17
Deaths
29
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
5
7.5
W
Ymir
8
4
6
2.75
W
Izanami
Goatsuba4863
Izanami
13
3
3
4.83
L
Tsukuyomi
Heizento
Tsukuyomi
7
7
4
1.29
L
0
14
1
0.04
L
Bakasura
MonstersJGD
Bakasura
3
3
1
1.17
W
0
7
6
0.43
L
Gilgamesh
TheShadyRaven
Gilgamesh
4
3
3
1.83
W
Amaterasu
coletrain1129
Amaterasu
2
2
2
1.5
L
Persephone
macho_potato16
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
24,613
47,857
Taken
48,032
17,926
Mitigated
16,055
14,402
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,166
2,383
0
2,698
8,071
2,498
60
36
7,919
0
38,393
W
Ymir
5,767
820
30
2,766
12,318
5,433
840
0
12,318
31,256
0
W
Izanami
Goatsuba4863
Izanami
12,600
9,424
0
1,707
7,913
2,357
4,454
162
7,751
0
44,176
L
Tsukuyomi
Heizento
Tsukuyomi
8,806
2,544
0
287
10,335
3,763
0
2,825
7,510
0
31,381
L
1,879
1,358
30
69
11,161
2,486
30
1,397
9,764
0
4,241
L
Bakasura
MonstersJGD
Bakasura
3,698
2,519
0
2,619
9,677
4,298
0
1,031
8,646
0
31,905
W
2,194
480
0
0
5,584
1,333
813
0
5,584
0
6,656
L
Gilgamesh
TheShadyRaven
Gilgamesh
5,974
1,985
0
181
9,758
3,816
0
514
9,244
0
21,469
W
Amaterasu
coletrain1129
Amaterasu
6,468
2,703
0
7,201
13,971
6,305
908
3,595
9,873
0
37,563
L
Persephone
macho_potato16
Persephone
4,256
1,500
0
2,017
7,101
1,692
328
0
7,099
25,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
31,374
259
Minions Killed
188
0
Camps Cleared
0
1,269,581
Distance Traveled
1,227,891
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,750
554
71
5
0
287,313
2
W
Ymir
8,103
579
48
3
0
238,259
3
W
Izanami
8,611
615
83
6
0
229,280
0
L
Tsukuyomi
7,510
536
41
3
0
252,742
0
L
Artemis
4,805
343
2
0
0
220,741
0
L
Bakasura
6,495
464
69
5
0
271,634
1
W
Loki
5,589
399
6
0
0
265,038
0
L
Gilgamesh
6,213
444
33
2
0
239,376
0
W
Amaterasu
7,549
539
51
4
0
249,691
0
L
Persephone
6,351
454
43
3
0
243,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role