Player Matchup

Chaac
Chaac
KingVanakamTTV
Chaac
Level 27
God Stats
5W - 3L
1,549 SR
Queue Stats
52W - 47L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MasterNoob79271
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 6L
1,140 Elo+
Solo
Nox
Nox
ObamaBinBiden
Nox
Level 27
God Stats
2W - 1L
1,228 SR
Queue Stats
28W - 36L
1,188 Elo+
Solo
Amaterasu
Amaterasu
shawiq
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
y5u6r7i8
Ymir
Level 28
God Stats
11W - 9L
1,564 SR
Queue Stats
145W - 176L
1,349 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,307 Elo+

VS

Team Averages
Level 11
1,506 SR
1,234 Elo+
Pele
Pele
Adrianking364
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Solo
Janus
Janus
ChrisAlex2101
Janus
Level 20
God Stats
7W - 6L
1,528 SR
Queue Stats
52W - 49L
1,328 Elo+
Solo
Hun Batz
Hun Batz
Fenix0713
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,256 Elo+
Party 1
Anhur
Anhur
Its_NoVa_Xx
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 1
Jormungandr
Jormungandr
Shadow042212
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
11,511
548
7,977
15,002
18,249
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MasterNoob79271
Morgan Le Fay
3
0 / 1 / 0
6,335
302
0
518
99
15
4 / 3 / 3
10,163
484
9,565
11,167
3,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
shawiq
Amaterasu
16
6 / 5 / 4
10,349
493
9,595
17,118
18,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
17
7 / 3 / 0
11,060
527
13,158
14,050
8,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,899
376
6,454
14,979
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
5,532
263
0
0
0
Hun Batz
Fenix0713
Hun Batz
15
7 / 3 / 1
10,219
487
12,122
15,254
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 8 / 2
7,524
358
4,840
12,701
4,695
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Shadow042212
Jormungandr
12
1 / 5 / 4
9,158
436
8,670
16,707
15,192
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
21
Kills
9
12
Deaths
23
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
0
0
0
L
Hun Batz
Fenix0713
Hun Batz
7
3
1
2.5
L
0
8
2
0.13
W
4
0
1
4.5
W
Morgan Le Fay
MasterNoob79271
Morgan Le Fay
0
1
0
0
W
4
3
3
1.83
L
Jormungandr
Shadow042212
Jormungandr
1
5
4
0.6
W
Amaterasu
shawiq
Amaterasu
6
5
4
1.6
W
Ymir
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
32,086
57,855
Taken
59,641
49,248
Mitigated
31,791
20,661
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
916
0
828
14,979
6,039
1,546
2,714
12,265
0
33,920
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Fenix0713
Hun Batz
12,122
4,594
0
4,860
15,254
5,865
27
5,367
9,887
0
53,220
L
4,840
2,281
0
0
12,701
4,695
0
5,571
7,130
0
26,537
W
7,977
1,694
0
9,436
15,002
18,249
3,701
1,500
13,502
0
63,186
W
Morgan Le Fay
MasterNoob79271
Morgan Le Fay
0
0
0
0
518
99
0
0
518
0
0
W
9,565
1,841
426
2,141
11,167
3,841
2,152
1,616
9,476
49,812
0
L
Jormungandr
Shadow042212
Jormungandr
8,670
3,015
0
1,384
16,707
15,192
25
9,071
7,636
30,786
0
W
Amaterasu
shawiq
Amaterasu
9,595
3,356
0
5,352
17,118
18,451
1,369
3,530
13,584
0
44,265
W
Ymir
13,158
2,862
0
3,306
14,050
8,608
2,006
3,197
10,853
55,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
40,332
372
Minions Killed
213
0
Camps Cleared
0
1,418,581
Distance Traveled
1,480,046
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,899
376
54
3
0
368,540
0
L
Janus
5,532
263
0
0
0
0
0
L
Hun Batz
10,219
487
92
4
0
405,518
3
L
Anhur
7,524
358
43
2
0
328,491
0
W
Chaac
11,511
548
130
6
0
346,939
0
W
Morgan Le Fay
6,335
302
0
0
0
16,944
0
W
Nox
10,163
484
90
4
0
320,331
1
L
Jormungandr
9,158
436
24
1
0
377,497
0
W
Amaterasu
10,349
493
50
2
0
378,831
2
W
Ymir
11,060
527
102
5
0
355,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role