Player Matchup

Arachne
Arachne
Ciscopr
Arachne
Level 81
God Stats
7W - 6L
1,489 SR
Queue Stats
347W - 276L
1,562 Elo+
Party 2
Medusa
Medusa
Monarin
Medusa
Level 67
God Stats
31W - 30L
1,639 SR
Queue Stats
133W - 126L
1,555 Elo+
Party 1
Fenrir
Fenrir
PENS_PENS
Fenrir
Level 47
God Stats
3W - 4L
1,418 SR
Queue Stats
190W - 137L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TerrorGhost501
Morgan Le Fay
Level 94
God Stats
7W - 5L
1,274 SR
Queue Stats
140W - 124L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
ddragon31
Ah Puch
Level 146
God Stats
13W - 19L
1,540 SR
Queue Stats
723W - 641L
1,607 Elo+
Party 2
Team Averages
Level 87
1,472 SR
1,573 Elo+

VS

Team Averages
Level 37
1,454 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Eastvirginia
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 57L
1,617 Elo+
Party 3
Sylvanus
Sylvanus
SlothUp
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,724 Elo+
Party 3
Sol
Sol
wazo84
Sol
Level 40
God Stats
0W - 1L
1,271 SR
Queue Stats
31W - 43L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ciscopr
Arachne
20
13 / 3 / 6
12,521
626
13,470
16,190
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Monarin
Medusa
16
1 / 0 / 9
9,702
485
6,481
9,084
3,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PENS_PENS
Fenrir
13
1 / 2 / 11
9,007
450
6,001
15,904
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
TerrorGhost501
Morgan Le Fay
18
5 / 3 / 7
11,411
571
18,459
13,569
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ddragon31
Ah Puch
18
7 / 4 / 9
11,637
582
19,623
10,351
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 5 / 2
11,956
598
16,764
15,938
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
14
1 / 4 / 3
8,780
439
8,626
20,930
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 7 / 3
9,711
486
7,666
13,301
6,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SlothUp
Sylvanus
12
0 / 7 / 4
9,017
451
6,774
20,903
16,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
wazo84
Sol
15
0 / 4 / 4
9,156
458
3,926
14,921
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
27
Kills
12
12
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
5
2
1.8
L
Xing Tian
 
Xing Tian
1
4
3
0.63
W
Arachne
Ciscopr
Arachne
13
3
6
5.33
L
3
7
3
0.64
W
Medusa
Monarin
Medusa
1
0
9
5.5
W
Fenrir
PENS_PENS
Fenrir
1
2
11
3.25
L
Sylvanus
SlothUp
Sylvanus
0
7
4
0.29
W
Morgan Le Fay
TerrorGhost501
Morgan Le Fay
5
3
7
2.83
W
Ah Puch
ddragon31
Ah Puch
7
4
9
2.88
L
Sol
wazo84
Sol
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,034
Damage
43,756
65,098
Taken
85,993
33,096
Mitigated
53,995
24,929
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,764
6,531
0
3,673
15,938
6,128
142
5,092
10,846
0
94,827
L
Xing Tian
 
Xing Tian
8,626
601
0
4,583
20,930
18,893
364
10,929
10,001
42,341
0
W
Arachne
Ciscopr
Arachne
13,470
9,279
0
7,390
16,190
8,979
9
4,246
11,706
0
99,600
L
7,666
1,027
295
3,995
13,301
6,455
668
6,780
6,521
47,801
0
W
Medusa
Monarin
Medusa
6,481
2,269
0
4,574
9,084
3,381
0
3,197
5,887
0
68,091
W
Fenrir
PENS_PENS
Fenrir
6,001
1,094
0
5,534
15,904
11,217
0
7,674
7,946
0
27,232
L
Sylvanus
SlothUp
Sylvanus
6,774
1,155
857
6,457
20,903
16,911
363
10,767
10,136
24,061
0
W
Morgan Le Fay
TerrorGhost501
Morgan Le Fay
18,459
2,142
78
2,808
13,569
5,468
837
7,275
5,676
80,783
0
W
Ah Puch
ddragon31
Ah Puch
19,623
707
0
4,545
10,351
4,051
148
3,362
6,891
79,379
0
L
Sol
wazo84
Sol
3,926
1,678
0
5,934
14,921
5,608
403
4,514
10,407
66,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
48,620
570
Minions Killed
480
0
Camps Cleared
0
2,043,977
Distance Traveled
1,764,518
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,956
598
152
8
0
367,166
2
L
Xing Tian
8,780
439
65
3
0
363,201
4
W
Arachne
12,521
626
151
8
0
464,259
1
L
Hades
9,711
486
117
6
0
335,125
4
W
Medusa
9,702
485
98
5
0
387,891
4
W
Fenrir
9,007
450
44
2
0
417,196
1
L
Sylvanus
9,017
451
34
2
0
338,437
4
W
Morgan Le Fay
11,411
571
130
7
0
370,995
3
W
Ah Puch
11,637
582
147
7
0
403,636
7
L
Sol
9,156
458
112
6
0
360,589
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role