Player Matchup

Bellona
Bellona
GOOSEmAN2746
Bellona
Level 67
God Stats
22W - 14L
1,569 SR
Queue Stats
97W - 76L
1,462 Elo+
Party 1
Janus
Janus
Mr Lazerd
Janus
Level 106
God Stats
1W - 4L
1,487 SR
Queue Stats
212W - 190L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadoW0lf12
Tsukuyomi
Level 13
God Stats
2W - 3L
1,159 SR
Queue Stats
3W - 7L
1,252 Elo+
Solo
Team Averages
Level 62
1,405 SR
1,387 Elo+

VS

Team Averages
Level 37
1,384 SR
1,406 Elo+
Kuzenbo
Kuzenbo
SUSKING1
Kuzenbo
Level 29
God Stats
2W - 2L
1,442 SR
Queue Stats
92W - 119L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
VitaminJoe
Baron Samedi
Level 25
God Stats
1W - 4L
1,383 SR
Queue Stats
38W - 52L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
cK_SinfuL
Cu Chulainn
Level 57
God Stats
1W - 4L
1,328 SR
Queue Stats
65W - 70L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GOOSEmAN2746
Bellona
16
5 / 4 / 8
12,095
672
11,577
16,810
15,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Mr Lazerd
Janus
18
7 / 1 / 4
12,464
692
18,057
12,577
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ShadoW0lf12
Tsukuyomi
13
2 / 7 / 9
11,152
620
7,603
16,117
6,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SUSKING1
Kuzenbo
15
4 / 4 / 6
11,128
618
15,444
17,733
11,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
VitaminJoe
Baron Samedi
15
4 / 3 / 5
10,867
604
12,056
11,009
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
cK_SinfuL
Cu Chulainn
14
4 / 7 / 2
10,714
595
10,658
17,813
15,321
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
14
Kills
12
12
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
GOOSEmAN2746
Bellona
5
4
8
2.25
W
Janus
Mr Lazerd
Janus
7
1
4
9
L
Kuzenbo
SUSKING1
Kuzenbo
4
4
6
1.75
W
Tsukuyomi
ShadoW0lf12
Tsukuyomi
2
7
9
0.93
L
Baron Samedi
VitaminJoe
Baron Samedi
4
3
5
2.17
L
Cu Chulainn
cK_SinfuL
Cu Chulainn
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,237
Damage
38,158
45,504
Taken
46,555
26,480
Mitigated
35,674
10,749
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GOOSEmAN2746
Bellona
11,577
3,475
0
4,307
16,810
15,342
1,087
7,057
8,995
0
30,942
W
Janus
Mr Lazerd
Janus
18,057
298
359
4,889
12,577
4,504
1,227
6,941
5,108
76,302
0
L
Kuzenbo
SUSKING1
Kuzenbo
15,444
3,367
0
1,128
17,733
11,553
698
5,524
11,891
44,101
0
W
Tsukuyomi
ShadoW0lf12
Tsukuyomi
7,603
2,581
0
1,194
16,117
6,634
0
11,499
3,754
0
21,228
L
Baron Samedi
VitaminJoe
Baron Samedi
12,056
602
2,714
2,555
11,009
8,800
404
5,627
5,151
32,095
0
L
Cu Chulainn
cK_SinfuL
Cu Chulainn
10,658
1,270
0
103
17,813
15,321
0
6,906
10,285
600
39,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
32,709
196
Minions Killed
169
0
Camps Cleared
0
979,413
Distance Traveled
913,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,095
672
38
2
0
350,098
0
W
Janus
12,464
692
129
7
0
323,353
2
L
Kuzenbo
11,128
618
58
3
0
307,013
5
W
Tsukuyomi
11,152
620
29
2
0
305,962
2
L
Baron Samedi
10,867
604
54
3
0
304,748
0
L
Cu Chulainn
10,714
595
57
3
0
301,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role