Player Matchup

Yemoja
Yemoja
AcezWild206
Yemoja
Level 108
God Stats
261W - 281L
1,463 SR
Queue Stats
584W - 688L
1,409 Elo+
Solo
Nemesis
Nemesis
DRAGONFIST_ELITE
Nemesis
Level 124
God Stats
57W - 36L
1,588 SR
Queue Stats
707W - 743L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Hurik Mayer
Cernunnos
Level 135
God Stats
69W - 73L
1,530 SR
Queue Stats
342W - 340L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
rere426
Gilgamesh
Level 145
God Stats
5W - 5L
1,440 SR
Queue Stats
370W - 362L
1,450 Elo+
Solo
Nox
Nox
thorh4
Nox
Level 61
God Stats
25W - 27L
1,431 SR
Queue Stats
698W - 719L
1,393 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,439 Elo+

VS

Team Averages
Level 95
1,571 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Hatian Sin
Ravana
Level 118
God Stats
21W - 19L
1,544 SR
Queue Stats
450W - 481L
1,417 Elo+
Solo
Bellona
Bellona
Proofreadchart3
Bellona
Level 86
God Stats
2W - 2L
1,800 SR
Queue Stats
26W - 34L
1,353 Elo+
Party 1
Rama
Rama
phasma99
Rama
Level 51
God Stats
0W - 1L
1,512 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
2 / 2 / 2
5,513
551
2,167
7,302
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 2
5,800
580
3,556
3,697
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Hurik Mayer
Cernunnos
9
2 / 3 / 3
5,627
563
5,144
6,074
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
rere426
Gilgamesh
10
2 / 1 / 1
5,744
574
2,984
5,303
2,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
thorh4
Nox
10
1 / 1 / 1
5,572
557
1,309
2,421
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 3 / 1
5,350
535
7,600
7,559
2,350
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
 
The Morrigan
5
0 / 3 / 0
4,195
420
978
2,152
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Hatian Sin
Ravana
9
3 / 1 / 3
5,984
598
1,712
3,291
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 1
4,707
471
2,583
5,926
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
7
0 / 2 / 1
4,533
453
1,630
6,412
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
1
1.5
L
The Morrigan
 
The Morrigan
0
3
0
0
W
Yemoja
2
2
2
1.5
W
3
0
2
4
L
Ravana
Hatian Sin
Ravana
3
1
3
4.5
W
Cernunnos
Hurik Mayer
Cernunnos
2
3
3
1.17
L
0
3
1
0.17
L
Rama
0
2
1
0.25
W
Gilgamesh
rere426
Gilgamesh
2
1
1
2.5
W
Nox
thorh4
Nox
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
14,503
24,797
Taken
25,340
8,852
Mitigated
9,109
5,375
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,600
2,097
0
1,202
7,559
2,350
0
910
6,649
0
23,104
L
The Morrigan
 
The Morrigan
978
263
0
0
2,152
575
0
1,185
967
10,797
0
W
Yemoja
2,167
519
779
463
7,302
2,787
0
152
7,150
11,742
0
W
3,556
1,588
0
169
3,697
1,127
728
0
3,697
0
25,982
L
Ravana
Hatian Sin
Ravana
1,712
489
0
413
3,291
1,099
0
180
3,111
0
24,459
W
Cernunnos
Hurik Mayer
Cernunnos
5,144
2,246
352
1,606
6,074
1,595
0
152
5,922
0
27,616
L
2,583
916
0
1,124
5,926
3,542
0
349
5,577
0
15,983
L
Rama
1,630
1,435
0
711
6,412
1,543
400
1,223
5,189
0
14,297
W
Gilgamesh
rere426
Gilgamesh
2,984
630
0
1,083
5,303
2,647
17
0
5,303
4,128
24,251
W
Nox
thorh4
Nox
1,309
165
0
923
2,421
696
802
834
1,443
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
24,769
233
Minions Killed
169
0
Camps Cleared
0
858,175
Distance Traveled
807,540
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,350
535
35
4
0
193,285
4
L
The Morrigan
4,195
420
25
3
0
72,931
0
W
Yemoja
5,513
551
18
2
0
154,282
0
W
Nemesis
5,800
580
54
5
0
205,747
0
L
Ravana
5,984
598
51
5
0
185,835
2
W
Cernunnos
5,627
563
48
5
0
159,943
0
L
Bellona
4,707
471
35
4
0
173,528
1
L
Rama
4,533
453
23
2
0
181,961
1
W
Gilgamesh
5,744
574
66
7
0
197,086
0
W
Nox
5,572
557
47
5
0
141,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role