Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fightsdirty
Bakasura
Level 160
God Stats
3W - 1L
1,433 SR
Queue Stats
60W - 47L
1,712 Elo+
Solo
Erlang Shen
Erlang Shen
GrappleGrowlithe
Erlang Shen
Level 160
God Stats
3W - 1L
1,746 SR
Queue Stats
345W - 217L
1,646 Elo+
Solo
Team Averages
Level 140
1,560 SR
1,620 Elo+

VS

Team Averages
Level 131
1,686 SR
1,701 Elo+
Danzaburou
Danzaburou
Emonkey
Danzaburou
Level 148
God Stats
0W - 1L
1,713 SR
Queue Stats
21W - 7L
1,866 Elo+
Solo
Hera
Hera
WienerWizard370
Hera
Level 89
God Stats
8W - 2L
1,644 SR
Queue Stats
95W - 70L
1,532 Elo+
Solo
Hercules
Hercules
crehation
Hercules
Level 157
God Stats
9W - 10L
1,700 SR
Queue Stats
169W - 147L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 5 / 11
12,634
743
13,163
15,312
7,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Fightsdirty
Bakasura
18
9 / 5 / 10
13,536
796
16,102
18,378
10,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
GrappleGrowlithe
Erlang Shen
16
6 / 3 / 14
12,929
761
13,030
21,867
25,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emonkey
Danzaburou
14
4 / 8 / 4
11,319
666
13,213
15,563
5,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 4
11,936
702
9,274
12,653
3,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
crehation
Hercules
16
5 / 5 / 6
13,019
766
13,583
26,579
32,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
13
13
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
11
2.5
L
Danzaburou
Emonkey
Danzaburou
4
8
4
0.75
W
Bakasura
Fightsdirty
Bakasura
9
5
10
2.8
W
Erlang Shen
GrappleGrowlithe
Erlang Shen
6
3
14
4.33
L
4
9
4
0.67
L
Hercules
crehation
Hercules
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,295
Damage
36,070
55,557
Taken
54,795
42,273
Mitigated
41,868
20,288
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,163
1,181
3,310
5,260
15,312
7,032
1,050
3,869
11,443
74,378
0
L
Danzaburou
Emonkey
Danzaburou
13,213
5,721
0
1,851
15,563
5,608
3,416
4,303
10,344
0
47,009
W
Bakasura
Fightsdirty
Bakasura
16,102
9,202
0
3,220
18,378
10,188
552
2,092
16,286
0
51,652
W
Erlang Shen
GrappleGrowlithe
Erlang Shen
13,030
7,519
1,212
7,286
21,867
25,053
750
3,313
18,554
0
30,833
L
9,274
2,351
179
714
12,653
3,875
245
3,639
8,410
49,967
0
L
Hercules
crehation
Hercules
13,583
2,972
0
8,042
26,579
32,385
0
5,221
19,561
0
27,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
36,274
238
Minions Killed
172
0
Camps Cleared
0
959,420
Distance Traveled
838,835
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,634
743
125
7
0
338,692
4
L
Danzaburou
11,319
666
61
4
0
258,971
2
W
Bakasura
13,536
796
84
5
0
336,105
5
W
Erlang Shen
12,929
761
29
2
0
284,623
0
L
Hera
11,936
702
83
5
0
263,127
3
L
Hercules
13,019
766
28
2
0
316,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role