Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BIG DADDY 6XL
Artemis
Level 113
God Stats
4W - 6L
1,196 SR
Queue Stats
79W - 72L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
GrouchyGators
Gilgamesh
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 88L
1,518 Elo+
Party 3
Thanatos
Thanatos
NotoriousYeti07
Thanatos
Level 122
God Stats
3W - 1L
1,512 SR
Queue Stats
79W - 79L
1,539 Elo+
Party 2
Agni
Agni
krazieyezz
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 184L
1,520 Elo+
Party 3
Team Averages
Level 119
1,441 SR
1,523 Elo+

VS

Team Averages
Level 129
1,487 SR
1,564 Elo+
Sylvanus
Sylvanus
AK47combat
Sylvanus
Level 64
God Stats
4W - 2L
1,797 SR
Queue Stats
88W - 84L
1,572 Elo+
Party 1
Vamana
Vamana
HMKxTHICC
Vamana
Level 140
God Stats
14W - 13L
1,587 SR
Queue Stats
565W - 544L
1,563 Elo+
Solo
Ratatoskr
Ratatoskr
Steady Crush
Ratatoskr
Level 160
God Stats
11W - 12L
1,534 SR
Queue Stats
711W - 656L
1,545 Elo+
Solo
Yemoja
Yemoja
kernel22
Yemoja
Level 135
God Stats
4W - 4L
1,424 SR
Queue Stats
116W - 110L
1,602 Elo+
Party 1
Artemis
Artemis
lmChasinU
Artemis
Level 148
God Stats
0W - 5L
1,093 SR
Queue Stats
125W - 118L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 2 / 15
8,535
449
6,745
12,716
10,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
17
2 / 2 / 4
10,346
545
9,465
9,354
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
GrouchyGators
Gilgamesh
17
6 / 2 / 6
10,990
578
13,497
13,739
11,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
17
12 / 1 / 7
11,321
596
14,069
17,034
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 11
11,109
585
18,480
14,868
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AK47combat
Sylvanus
14
2 / 6 / 1
8,849
466
7,320
15,288
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
HMKxTHICC
Vamana
15
2 / 5 / 0
8,772
462
6,239
17,963
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Steady Crush
Ratatoskr
14
3 / 9 / 5
9,354
492
10,824
18,099
5,778
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
kernel22
Yemoja
13
0 / 5 / 7
8,897
468
6,186
19,230
16,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
lmChasinU
Artemis
16
4 / 2 / 2
9,850
518
9,788
11,006
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
11
11
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
15
3.75
L
Sylvanus
AK47combat
Sylvanus
2
6
1
0.42
W
Artemis
2
2
4
2
W
Gilgamesh
GrouchyGators
Gilgamesh
6
2
6
4.5
L
Vamana
HMKxTHICC
Vamana
2
5
0
0.4
W
Thanatos
12
1
7
15.5
L
Ratatoskr
Steady Crush
Ratatoskr
3
9
5
0.61
L
Yemoja
kernel22
Yemoja
0
5
7
0.7
W
7
4
11
3.13
L
Artemis
lmChasinU
Artemis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,256
Damage
40,357
67,711
Taken
81,586
38,478
Mitigated
41,910
27,878
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,745
621
1,742
4,874
12,716
10,972
953
3,057
9,659
26,594
0
L
Sylvanus
AK47combat
Sylvanus
7,320
1,825
911
4,025
15,288
6,941
62
7,075
8,213
45,689
9,608
W
Artemis
9,465
4,961
0
3,049
9,354
3,293
881
1,123
8,231
0
73,439
W
Gilgamesh
GrouchyGators
Gilgamesh
13,497
3,084
0
826
13,739
11,904
499
1,742
11,997
14,233
53,152
L
Vamana
HMKxTHICC
Vamana
6,239
3,767
0
7,845
17,963
8,051
0
4,631
13,332
0
50,754
W
Thanatos
14,069
2,333
0
14,373
17,034
6,662
1,557
2,458
14,576
0
75,093
L
Ratatoskr
Steady Crush
Ratatoskr
10,824
3,469
0
1,408
18,099
5,778
0
5,857
12,242
0
50,171
L
Yemoja
kernel22
Yemoja
6,186
1,090
2,106
2,530
19,230
16,295
0
8,347
10,883
29,160
0
W
18,480
1,800
0
3,014
14,868
5,647
993
4,938
9,930
80,419
0
L
Artemis
lmChasinU
Artemis
9,788
3,598
0
2,738
11,006
4,845
1,042
2,020
8,986
0
61,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
45,722
514
Minions Killed
440
0
Camps Cleared
0
1,779,501
Distance Traveled
1,688,210
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,535
449
37
2
0
313,568
3
L
Sylvanus
8,849
466
105
6
0
321,264
2
W
Artemis
10,346
545
123
6
0
331,206
6
W
Gilgamesh
10,990
578
132
7
0
388,303
3
L
Vamana
8,772
462
89
5
0
364,402
4
W
Thanatos
11,321
596
94
5
0
416,458
3
L
Ratatoskr
9,354
492
80
4
0
358,918
4
L
Yemoja
8,897
468
50
3
0
321,731
1
W
Agni
11,109
585
128
7
0
329,966
1
L
Artemis
9,850
518
116
6
0
321,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role