Player Matchup

Merlin
Merlin
AdultSituation
Merlin
Level 145
God Stats
5W - 6L
1,791 SR
Queue Stats
192W - 167L
1,637 Elo+
Solo
Hachiman
Hachiman
ChickenBIGmac17
Hachiman
Level 142
God Stats
0W - 2L
1,535 SR
Queue Stats
135W - 133L
1,643 Elo+
Solo
Athena
Athena
martinmm92
Athena
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,558 Elo+
Solo
Pele
Pele
nigandyoke
Pele
Level 122
God Stats
5W - 4L
1,610 SR
Queue Stats
161W - 140L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
sebseph
Cu Chulainn
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,610 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,611 Elo+

VS

Team Averages
Level 117
1,533 SR
1,566 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Monolast
King Arthur
Level 126
God Stats
9W - 3L
1,604 SR
Queue Stats
333W - 203L
1,609 Elo+
Party 1
Rama
Rama
Not-Charliiee
Rama
Level 138
God Stats
16W - 31L
1,360 SR
Queue Stats
777W - 726L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
korewataco
Morgan Le Fay
Level 156
God Stats
7W - 7L
1,485 SR
Queue Stats
280W - 177L
1,626 Elo+
Party 1
Nemesis
Nemesis
xALLxSTARx21x
Nemesis
Level 106
God Stats
46W - 18L
1,714 SR
Queue Stats
315W - 184L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
5,969
497
6,312
6,775
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
1 / 1 / 2
6,668
556
4,826
6,350
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Athena
martinmm92
Athena
10
1 / 1 / 5
6,272
523
4,421
9,917
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 1
6,826
569
4,532
9,438
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
sebseph
Cu Chulainn
10
0 / 5 / 0
5,808
484
3,481
9,140
5,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 2 / 5
6,245
520
2,697
9,156
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Monolast
King Arthur
14
7 / 0 / 1
7,798
650
10,187
9,101
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 3
7,696
641
3,420
7,335
1,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
korewataco
Morgan Le Fay
11
4 / 4 / 1
7,090
591
5,928
5,809
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
1 / 2 / 6
6,512
543
4,113
7,226
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
15
15
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
5
1.75
L
3
3
3
1.5
L
Hachiman
1
1
2
2
W
King Arthur
Monolast
King Arthur
7
0
1
7.5
W
2
1
3
3.5
W
Morgan Le Fay
korewataco
Morgan Le Fay
4
4
1
1.13
L
Athena
martinmm92
Athena
1
1
5
3.5
L
4
5
1
0.9
L
Cu Chulainn
sebseph
Cu Chulainn
0
5
0
0
W
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
26,345
41,620
Taken
38,627
20,404
Mitigated
16,217
10,498
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,697
320
0
1,415
9,156
3,335
0
3,486
5,542
11,453
0
L
6,312
411
0
1,411
6,775
2,431
71
2,676
3,761
27,525
0
L
Hachiman
4,826
2,211
0
4,020
6,350
1,558
0
745
5,565
0
47,795
W
King Arthur
Monolast
King Arthur
10,187
1,551
0
4,403
9,101
6,975
0
2,299
6,734
0
45,739
W
3,420
2,779
0
2,966
7,335
1,795
0
548
6,747
0
45,659
W
Morgan Le Fay
korewataco
Morgan Le Fay
5,928
375
0
478
5,809
1,601
0
2,450
3,103
33,919
0
L
Athena
martinmm92
Athena
4,421
1,125
238
2,154
9,917
7,972
104
2,730
6,919
19,512
0
L
4,532
757
0
611
9,438
2,817
0
2,047
7,213
0
39,638
L
Cu Chulainn
sebseph
Cu Chulainn
3,481
384
0
2,064
9,140
5,626
0
0
8,463
2,972
26,771
W
Nemesis
4,113
1,412
0
1,918
7,226
2,511
0
2,271
4,843
0
40,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
35,341
336
Minions Killed
352
0
Camps Cleared
0
1,085,055
Distance Traveled
1,113,574
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,245
520
12
1
0
217,075
3
L
Merlin
5,969
497
58
5
0
211,430
3
L
Hachiman
6,668
556
104
9
0
210,355
2
W
King Arthur
7,798
650
83
7
0
242,239
0
W
Rama
7,696
641
95
8
0
189,496
3
W
Morgan Le Fay
7,090
591
85
7
0
206,637
2
L
Athena
6,272
523
28
2
0
235,777
4
L
Pele
6,826
569
74
6
0
221,764
3
L
Cu Chulainn
5,808
484
72
6
0
205,729
1
W
Nemesis
6,512
543
77
6
0
258,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role