Player Matchup

Medusa
Medusa
ErochimaruTatsu
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,515 Elo+
Solo
Ra
Ra
KOKITO1310
Ra
Level 26
God Stats
5W - 8L
1,474 SR
Queue Stats
228W - 216L
1,625 Elo+
Solo
Odin
Odin
LeydenSatoshi
Odin
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 9L
1,567 Elo+
Solo
Cthulhu
Cthulhu
godtamer32
Cthulhu
Level 5
God Stats
1W - 1L
1,242 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Thanatos
Thanatos
lJoshuL
Thanatos
Level 8
God Stats
10W - 8L
1,555 SR
Queue Stats
25W - 20L
1,658 Elo+
Solo
Team Averages
Level 15
1,419 SR
1,601 Elo+

VS

Team Averages
Level 18
1,451 SR
1,602 Elo+
Bellona
Bellona
DangerouslmL
Bellona
Level 14
God Stats
8W - 9L
1,528 SR
Queue Stats
37W - 60L
1,435 Elo+
Solo
He Bo
He Bo
ExploringJungle
He Bo
Level 15
God Stats
4W - 7L
1,444 SR
Queue Stats
38W - 31L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Lexicom7
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,601 Elo+
Solo
Rama
Rama
Thornicuss
Rama
Level 29
God Stats
39W - 18L
1,443 SR
Queue Stats
218W - 158L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
deltoidfeet
Kukulkan
Level 28
God Stats
3W - 3L
1,341 SR
Queue Stats
88W - 36L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,239
567
4,241
7,669
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 2
6,092
554
494
4,283
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
5,387
490
3,401
6,734
4,461
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
godtamer32
Cthulhu
7
1 / 8 / 2
5,351
486
3,456
8,795
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lJoshuL
Thanatos
9
3 / 4 / 2
5,742
522
4,708
7,871
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DangerouslmL
Bellona
11
1 / 1 / 2
6,496
591
3,875
6,669
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 3 / 2
6,963
633
2,862
5,568
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Lexicom7
Cthulhu
9
0 / 3 / 8
5,988
544
3,487
7,371
4,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
9 / 1 / 1
6,718
611
7,082
7,002
1,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
deltoidfeet
Kukulkan
14
4 / 0 / 3
8,272
752
4,887
3,386
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
20
20
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
DangerouslmL
Bellona
1
1
2
2
L
2
3
2
1
W
6
3
2
2.33
L
1
3
2
0.67
W
Cthulhu
Lexicom7
Cthulhu
0
3
8
1.33
L
0
2
1
0.25
W
9
1
1
9.5
W
Kukulkan
deltoidfeet
Kukulkan
4
0
3
5.5
L
Cthulhu
godtamer32
Cthulhu
1
8
2
0.25
L
Thanatos
lJoshuL
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
22,193
35,352
Taken
29,996
15,842
Mitigated
13,022
7,642
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DangerouslmL
Bellona
3,875
1,260
0
3,037
6,669
4,534
190
0
6,669
0
31,105
L
4,241
1,411
102
826
7,669
2,163
0
1,715
5,954
0
30,413
W
2,862
29
94
2,228
5,568
1,069
0
112
5,456
31,179
0
L
494
128
135
1,056
4,283
1,461
33
3,022
1,261
34,646
0
W
Cthulhu
Lexicom7
Cthulhu
3,487
612
67
1,270
7,371
4,424
232
2,000
5,371
14,033
0
L
3,401
988
0
473
6,734
4,461
76
426
6,308
0
25,683
W
7,082
6,248
0
3,951
7,002
1,885
663
1,384
5,618
0
31,158
W
Kukulkan
deltoidfeet
Kukulkan
4,887
823
0
840
3,386
1,110
646
454
2,932
60,054
0
L
Cthulhu
godtamer32
Cthulhu
3,456
752
0
127
8,795
4,847
0
2,509
6,286
10,423
0
L
Thanatos
lJoshuL
Thanatos
4,708
1,583
0
4,923
7,871
2,910
0
3,771
4,100
0
28,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
34,437
256
Minions Killed
343
0
Camps Cleared
0
1,000,980
Distance Traveled
962,006
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,496
591
71
6
0
187,643
1
L
Medusa
6,239
567
53
5
0
193,062
4
W
He Bo
6,963
633
75
7
0
195,544
1
L
Ra
6,092
554
82
7
0
219,328
4
W
Cthulhu
5,988
544
17
2
0
175,345
3
L
Odin
5,387
490
61
6
0
173,652
0
W
Rama
6,718
611
57
5
0
184,215
3
W
Kukulkan
8,272
752
123
11
0
219,259
3
L
Cthulhu
5,351
486
8
1
0
195,800
1
L
Thanatos
5,742
522
52
5
0
219,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role