Player Matchup

Discordia
Discordia
ItsBoof
Discordia
Level 13
God Stats
2W - 3L
1,129 SR
Queue Stats
28W - 17L
1,063 Elo+
Party 2
Tyr
Tyr
Neurocreep
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,287 Elo+
Solo
Mercury
Mercury
TheArchieMac
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
TigerToess
Jing Wei
Level 27
God Stats
7W - 4L
1,421 SR
Queue Stats
35W - 36L
1,361 Elo+
Party 1
Ymir
Ymir
Нави74
Ymir
Level 27
God Stats
10W - 11L
1,429 SR
Queue Stats
45W - 46L
1,380 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,297 Elo+

VS

Team Averages
Level 10
1,532 SR
1,323 Elo+
Ymir
Ymir
Altoins
Ymir
Level 26
God Stats
23W - 22L
1,658 SR
Queue Stats
98W - 125L
1,354 Elo+
Solo
Agni
Agni
DizzyDwarf711
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,130 Elo+
Party 3
Thor
Thor
IceT1lemon
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
K0ligedaniel
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,130 Elo+
Party 3
Neith
Neith
Sm3rLoK
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsBoof
Discordia
16
3 / 5 / 4
9,486
452
10,225
10,419
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 3
7,981
380
5,472
18,266
17,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
TheArchieMac
Mercury
15
4 / 8 / 4
9,815
467
6,146
18,556
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
TigerToess
Jing Wei
16
5 / 4 / 6
10,397
495
10,985
8,729
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 8
11,109
529
9,045
18,658
18,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Altoins
Ymir
12
1 / 5 / 8
9,406
448
4,051
20,030
16,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
12 / 3 / 9
12,140
578
19,298
12,941
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 5 / 13
9,888
471
4,913
14,098
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
K0ligedaniel
Cu Chulainn
16
11 / 1 / 7
10,775
513
14,011
11,459
11,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sm3rLoK
Neith
15
5 / 5 / 8
9,908
472
11,509
9,833
3,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
18
Kills
30
30
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
Altoins
Ymir
1
5
8
1
W
12
3
9
5.5
W
1
5
13
1.5
L
Discordia
ItsBoof
Discordia
3
5
4
1
W
Cu Chulainn
K0ligedaniel
Cu Chulainn
11
1
7
14.5
L
0
9
3
0.17
W
Neith
Sm3rLoK
Neith
5
5
8
1.8
L
Mercury
TheArchieMac
Mercury
4
8
4
0.75
L
Jing Wei
TigerToess
Jing Wei
5
4
6
2
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
53,782
74,628
Taken
68,361
50,024
Mitigated
42,343
12,637
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Altoins
Ymir
4,051
276
0
2,030
20,030
16,175
534
6,065
13,965
21,992
0
W
19,298
1,462
0
3,709
12,941
5,518
730
4,426
8,515
85,649
0
W
4,913
1,760
0
4,688
14,098
5,708
0
3,163
10,935
0
61,521
L
Discordia
ItsBoof
Discordia
10,225
175
15
871
10,419
3,654
0
6,262
3,811
49,131
0
W
Cu Chulainn
K0ligedaniel
Cu Chulainn
14,011
1,584
0
287
11,459
11,710
708
3,128
8,331
6,258
38,563
L
5,472
1,449
0
2,068
18,266
17,620
0
3,658
14,502
0
31,503
W
Neith
Sm3rLoK
Neith
11,509
5,946
0
1,688
9,833
3,232
2,021
2,488
7,345
0
50,711
L
Mercury
TheArchieMac
Mercury
6,146
2,816
0
4,176
18,556
7,031
191
5,738
12,546
0
52,935
L
Jing Wei
TigerToess
Jing Wei
10,985
8,097
0
2,095
8,729
2,985
882
3,947
4,666
0
58,587
L
9,045
1,277
0
3,412
18,658
18,734
119
5,420
13,038
33,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
52,117
362
Minions Killed
435
0
Camps Cleared
0
1,839,814
Distance Traveled
1,773,501
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,406
448
32
2
0
315,778
7
W
Agni
12,140
578
150
7
0
403,015
3
W
Thor
9,888
471
114
5
0
340,405
0
L
Discordia
9,486
452
68
3
0
356,441
0
W
Cu Chulainn
10,775
513
60
3
0
372,647
2
L
Tyr
7,981
380
63
3
0
332,398
0
W
Neith
9,908
472
79
4
0
341,656
0
L
Mercury
9,815
467
90
4
0
421,056
3
L
Jing Wei
10,397
495
104
5
0
361,445
3
L
Ymir
11,109
529
37
2
0
368,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role